Related
The Three Scenarios
Page
10
Everyone has arrived in Narshe just in time for news of an imperial invasion.
Following Gerad
Page
2
Explore the South Figaro Cave looking for the tunnel to Figaro Castle.
Meeting the Returners
Page
6
In order to reach the Returners' Hideout, you'll have to cross Mt. Kolts.
Invading the Empire
Page
5
Invading the Empire
Page
6
Fight a series of bosses on your way to find the remaining Espers in the MagiTek Research Facility.
Exploring with the Blackjack
Page
3
Make your way through the Imperial Base to the entrance to the Esper World.
Finding a New Airship
Page
2
Search for access to the Falcon, Darill's airship.
Searching for Friends (Part 1)
Page
7
Hunt down Umaro and enlist him in your party.
Lola's Letter
Page
2
Searching for Friends (Part 2)
Page
4
Searching for Friends (Part 2)
Page
5
Accompany Cyan in the dream world in Doma Castle.
Perilous Dungeons
Page
3
Discover a strange Cave beneath Figaro Castle.
Kefka's Tower
Page
2
Kefka's Tower
Page
5
Split your parties to defeat the Guardian and the three Statues.
Kefka's Tower
Page
6
Defeat Kefka once and for all.
The Floating Continent
Page
3
Fight your way through a series of battles to reach the Floating Continent.
Perilous Dungeons
Page
4
Explore the Ancient Castle and obtain fantastic Treasures.
Duration
Permanent
Type
Negative
Cured with
Antidote, Remedy, Sleeping Bag, Tent
Resistant Relics
Amulet, Fairy Ring, Ribbon, Star Pendant
Lores
Pep Up, Sour Mouth
Esper
Unicorn
Slot
Lagomorph
Tool
Bio Blaster
Dance Moves
Pois. Frog (Dusk Requium), Harvester (Forest Suite), Tapir (Love Sonata), Wild Bear (Water Rondo)
Monster Abilities
Evil Toot, Mind Blast, Virite
Poison deals increasing damage based on Stamina at set intervals during combat. Each interval adds the initial damage on top of the previous interval to a maximum of 8× the initial damage.
Characters also take 1/32 of their max HP in damage per step outside of combat, but cannot die as a result.
Characters also take 1/32 of their max HP in damage per step outside of combat, but cannot die as a result.
Resistant Armor
Aegis Shield, Ribbon
As an Element, Poison covers not only the usual Poison Status, but also Stone (as well as the instant KO Spell BANE). Your own Poison Spells are all instant kills, but many Monsters resist Poison. TIAMAT is notable because she has a Poison weakness (one of only two creatures in the game with one, in fact). Due to a bug in the NES game, most Poison- or Stone-inflicting standard attacks are not actually Poison elemental (they instead use the Element of any weaknesses the Monster has).
Causes the target to lose 2 hit points at the end of each turn.
Cured by Item
PURE Potion
A Poisoned character takes 1 point of damage per step taken outside of combat, and a small amount of damage at the end of each combat round. The map damage cannot kill the character, but the damage taken during combat can. Poison does not wear off at the end of combat. It can be cured with the PURE or CUR4 Spells or with a PURE Potion.
As an Element, Poison covers not only the usual Poison Status, but also Stone (as well as the instant KO Spell Poison). The main threat from Poison, however, comes from early-game Monsters that inflict it with their normal attacks. Poison deals significant damage in combat, and will doom a character if you have no Antidotes (or Esuna Spells) on hand. Your own Poison Spells are all instant kills, but many Monsters resist Poison. Tiamat is notable because she has a Poison weakness (one of only two creatures in the game with one, in fact).
Spells
Poison Cloud, Scourge
Elemental Weapons
Excalibur, Poison Axe
Resistant Shields
Dragon Shield, Golden Shield
Resistant Armor
Black Robe, Dragon Armor, Golden Armor, Power Armlet, Ribbon
Poison is an interesting Element, since you won't actually get the Scourge Spell so you can use it until pretty far into the game. Very few Monsters are weak against Poison, consisting mostly of Thunder-elemental bosses and stone creatures. It's a fun Spell to have leveled, but not at all important.
Deals minor damage each turn to the afflicted creature, and deals 1 damage per step outside of combat; cured with Esuna 1 or antidote
Weapons
Poison Axe
Monsters
Beast Demon, Beelzebub, Black Flan, Eyemoeba, Gigantoad, Imp, Poison Toad, Queen Bee, Red Mousse, Royal Guard, Sea Snake, Tiamat, Werepanther, Wererat, Werewolf, Yellow Jelly
Even more so than Darkness, Poison is really only a problem because it halts progress if a Character hasn't been cured by the end of combat. A few damage per round of combat isn't a problem at any stage of the game, and while the 1 damage per step of walking can add up, Esuna 1 is enough to cure this Status outside of combat. You'll need Esuna 2 to cure it in combat, or to cure the whole party of Poison outside of combat, though.
Deals minor damage each turn to the afflicted creature; cured with Basuna 1
Monsters
Devil's Bloom, Great Malboro, Green Slime, Hornet, Malboro Terra, Vampire Thorn
Venom is very similar to Poison, only temporary. It is extremely easy to shake off, and often the effect ends before dealing even a single point of damage. Like Poison, the damage from Venom is minor and can be ignored for most of the game. This is one Status Ailment you will not likely have to worry about. If you do want to cure it, though, Basuna 1 can do so.
Type
Permanent
Poisoned creatures or characters lose 1/16 of their max HP at the end of each round. Poisoned characters also lose 1 HP per step they take on the overworld or dungeon map, though unlike the in-battle damage, this damage cannot kill the character.
Type
Harmful
Duration
Permanent
Poisoned creatures take damage at regular intervals. This damage is equal to 1/8 their max HP.
Type
Magic
Resistant Armor
Escort Guard, Ziedrich
Resistant Accessory
Poison Ring
Type
Negative
Duration
Temporary
Effect
Character repeatedly takes 1/32 of max HP damage
Resistant Accessories
Fairy Ring, Poison Ring, Ribbon, Star Pendant
Spells
Angel Whisper, Bad Breath, Bio, Bio2, Bio3, Black Cauldron, Esuna, Poisona, White Wind
Limit Breaks
Breath of the Earth, Nightmare
Items
Antidote, Cauldron, Deadly Waste, M-Tentacles, Remedy
Added Effect Materia
Hades, Poison
Icon
Icon
Type
Harmful
Poison deals damage to the target after each action they take. The damage is around 1/20 of the target's maximum HP each time. This effect does not wear off on its own.
Type
Negative