Final Fantasy
Final Fantasy VI (SNES)
Final Fantasy (NES)
Final Fantasy (PlayStation)
Final Fantasy II (Famicom)
Final Fantasy III (Famicom)
Final Fantasy IV (PlayStation)
Final Fantasy VII
Final Fantasy VIII
Final Fantasy XIII
Final Fantasy XIII-2
Theatrhythm Final Fantasy
Ultima
Ultima (Apple II)
Ultima I: The First Age of Darkness (PC)
Ultima II: Revenge of the Enchantress
Ultima III: Exodus
Ultima VII (PC)
Dragon Quest
Dragon Warrior (NES)
More Guides
Chrono Trigger
Golvellius
Mass Effect 2
Castlevania: Symphony of the Night
Other
Mission Statement
Choose Translations
Compare Cards
Leave Feedback
Site Settings
Walkthrough
Items
Weapons
Armor
Relics
Items
Rare Items
Battle
Monsters
Rages
Encounters
Encounter Groups
Set Encounters
Colosseum
Elements
Statuses
Veldt Tool
Characters
Characters
Attributes
Commands
Levels
Party Changes
World
Areas
Maps
Treasures
Shops
Abilities
Abilities
Spells
Espers
Lores
SwdTechs
Blitzes
Dances
Throw
Tools
Slots
MagiTek Abilities
Gamer Corner Guides
Unicorn
Sprite
Spells Taught
Cure 2
×4
Remedy
×3
Dispel
×2
Safe
×1
Shell
×1
Level Up Bonus
No Bonus
Summon Ability
Heal Horn
Casts Remedy on the party
Target
All Allies
‡
MP Cost
30
Hit Rate
Always Hits
Statuses
Dark
,
Poison
,
Petrify
,
Mute
,
Muddled
,
Seizure
,
Psyche
,
Slow
,
Stop
Found In
MagiTek Research Facility Specimen Room 1
Unicorn
teaches
Cure 2
at a ×4 rate, which is a significant improvement over
Kirin
. It also teaches
Remedy
and
Dispel
, both useful
spells
.
Unicorn
's
Heal Horn
has a
Remedy
effect on the whole party, calling back to the
Unicorn Horn
of games past.
Compare Unicorn to other Espers
Spells
: Taught by
Unicorn
– 5 shown
You can freely check these boxes and their status will be saved for the next time you visit the site
Hidden esper spells
can first be taught by hidden espers in the World of Balance;
World of Ruin spells
are taught by espers obtained via World of Ruin quests;
advanced spells
are taught by espers obtained from difficult quests;
ultimate spells
are taught by the most well-hidden and powerful espers
Name
Type
MP
Description
The targets available to this ability; many abilities can target either allies or foes, and the note here signifies which they target by default; a double dagger (‡) indicates that an ability can hit all targets on either side of a pincer attack or side attack at the same time
Target
The base power of this ability, which determines the amount of damage or healing it does; a dagger (†) indicates that the attack ignores defense, making it more powerful than other abilities with the same Bat.Pwr; fractional damage is based on current HP or MP values and always ignores Defense;
healing
,
MP restoration
,
HP draining
, and
MP draining or damaging
attacks are indicated by their text color
Bat.Pwr
How likely this ability is to connect; abilities with a 100% hit rate always connect unless some effect prevents them entirely
Hit Rate
Special circumstances that allow this ability to be resisted; mouse over the terms to learn more
Resistance
Elements
The status effects inflicted or removed by this ability
Statuses
Notes
Taught By
(Healing)
Cure 2
Healing
25
Recovers HP
One/All Allies
28
-
Reflect
,
Runic
-
-
-
Starlet
×16,
Sraphim
×8,
Golem
×5,
Unicorn
×4,
Kirin
×1
(Healing)
Remedy
Healing
15
Cures status ailments except for "Zonbie" and "Imp"
One Ally
-
-
Runic
-
Dark
,
Poison
,
Petrify
,
Mute
,
Muddled
,
Seizure
,
Psyche
,
Slow
,
Stop
-
Starlet
×20,
Alexandr
×15,
Sraphim
×4,
Unicorn
×3
(Effect)
Safe
Effect
12
Raises defense
One Ally
-
100%
Reflect
,
Runic
-
Safe
-
Alexandr
×10,
Golem
×5,
Carbunkl
×2,
Unicorn
×1
(Effect)
Shell
Effect
15
Raises magic degense
One Ally
-
100%
Reflect
,
Runic
-
Shell
-
Alexandr
×10,
ZoneSeek
×5,
Carbunkl
×2,
Unicorn
×1,
Force Shld
×5
(Effect)
Dispel
Effect
25
Maintains poor status
One Foe
-
100%
Runic
-
Berserk
,
Slow
,
Stop
,
Clear
,
Float
,
Image
,
Regen
,
Haste
,
Shell
,
Safe
,
Reflect
,
Life 3
-
Alexandr
×10,
Unicorn
×2
Treasures
:
Unicorn
– 1 shown
You can freely check these boxes and their status will be saved for the next time you visit the site
Treasure
Area
Map
Notes
If certain conditions apply to this treasure becoming available, or if the contents of the treasure change at different points during the game, the details are shown here
Conditions
Unicorn
MagiTek Research Facility
Specimen Room 1
Hit the switch at the north end of the room
-
Shiva
Maduin
Related
The MagiTek Research Facility
Invading the Empire
Page
6
Fight a series of bosses on your way to find the remaining
Espers
in the
MagiTek Research Facility
.