Status Ailments – 8 shown
Permanent status ailments do not wear off at the end of combat
Name
Effect
KO Defeats the target.
Stone Removes the target from combat until Stone is removed.
Poison Causes the target to lose 5% of its maximum hit points at the end of each turn.
Darkness Blinds the target, decreasing its attack accuracy and making it easier to hit.
Paralysis Prevents the target from taking actions or evading attacks.
Sleep Prevents the target from taking actions or evading attacks.
Mute Prevents the target from casting spells.
Confusion Causes the target to attack its allies.