Maps: In Returners' Hideout – 7 shown
World of Ruin maps cannot be found in the World of Balance; persistent maps are found in both the World of Balance as well as the World of Ruin
Name
World
The random encounters found on this map; if the encounter list changes at certain points during the game, each list is shown here
Encounters
The number of treasures found on this map
Treasures
The dance learned by Mog upon fighting a battle on this map; if this dance is used during a battle here, the dancer has no chance of stumbling; different terrain types on the world map have different dances; plains and wastelands use the Wind Song, forests use the Forest Suite, and deserts use the Desert Aria
Dance
The price of the inn found on this map; this inn is not necessarily available at all times
Inn Price
The price of the chocobo rental found on this map; this chocobo rental is not necessarily available at all times
Chocobo Price
Save Point Recovery Spring
Whether it is possible to use Warp on this map
Warp?
Balance - 1 - - - - - No
Balance - 1 - - - - - No
Balance - 1 - - - - No
Balance - 1 - - - - - No
Balance - - - Free - - - No
Balance - 6 - - - - - No
Balance - - - - - - - No
Treasures: Found in Returners' Hideout – 10 shown
Treasure Map Notes
If certain conditions apply to this treasure becoming available, or if the contents of the treasure change at different points during the game, the details are shown here
Conditions
Fenix Down In chest -
Green Cherry In pot north of item shop -
Potion Chest in southeast corner -
Fenix Down Bottom-left chest -
Air Lancet Bottom-right chest -
True Knight Upper-left chest -
Antidote In bucket at top -
Tincture In pot -
White Cape Chest in secret passage from northeast corner -
Gauntlet or
Genji Glove
Tell Banon whether you will be the last ray of hope Tell Banon "Yes" at any time: Gauntlet
Tell Banon "No" three times, or speak to the guard in the north cavern after telling him "No": Genji Glove
Shop Items: Sold in Returners' Hideout – 8 shown
Party Changes: In Returners' Hideout – 2 shown
Character
Whether this character is initially named, joins the party, or leaves the party at this time; 'Temporary' indicates that a character joins for a short period but does not become a long-term party member
Act
Map Notes
Locke Leave After deciding whether to join the Returners
Banon Temporary After deciding whether to join the Returners
Weapons: Found or Sold in Returners' Hideout – 1 shown
Rare weapons can be stolen from monsters; unique weapons are usually found as treasure; legendary weapons are dropped by the legendary dragons; strange weapons can be won in the colosseum; ancient weapons are held by the statues; ultimate weapons are the most powerful in the game; starting weapons are owned by certain characters but cannot be otherwise found
Name
Type Bat.Pwr
A 100% Hit Rate indicates that the weapon will not miss regardless of the target's MBlock%
Hit Rate
Description
When you attack with this weapon, there is a 1/4 chance that it will use this spell for 0 MP with a 100% Hit Rate on the same target after the attack; spell damage is affected by row and Jump status; weapons that deal automatic critical hits will deal critical damage with this spell; the spell is not subject to Reflect or the Runic command
Random
Any special battle effects this weapon has
Special
Evade % is listed in gray to indicate that, due to a bug, this value is not used; MBlock% is used to evade physical attacks instead
Evade %
Due to a bug, MBlock% is used to evade physical attacks instead of Evade %
MBlock%
Vigor Speed Stamina Mag.Pwr Price Value
If used as an item in combat, this item is lost but has the effect of the listed ability; this ability maximizes damage and ignores defense and environment factors
Item Use
The elemental nature of attacks made with this weapon
Element
Certain commands or abilities require weapons with a specific trait to operate
Used With
The characters that can normally equip this item; the Merit Award will expand a character's item selections
Used By
(Dirk)Air Lancet Dirk 76 180 Wind-elemental - - - - - - - - 950 GP 475 GP - Wind Runic, 2-hand, Throw Lo St Re Go
Relics: Found or Sold in Returners' Hideout – 5 shown
Rare relics can be stolen from monsters; unique relics are usually found as treasure; strange relics can be won in the colosseum
Name
Description
The status effects removed by this item
Statuses
The item teaches the listed spell at the listed rate in the same manner as an equipped esper
Learned
Price Value Defense
Evade % is listed in gray to indicate that, due to a bug, this value is not used; MBlock% is used to evade physical attacks instead
Evade %
Mag.Def
Due to a bug, MBlock% is used to evade physical attacks instead of Evade %
MBlock%
Vigor Speed Stamina Mag.Pwr
The elemental protections and weaknesses offered when equipping this item
Elements
The characters that can normally equip this item; the Merit Award will expand a character's item selections
Used By
(Relic)Sprint Shoes Allows person to sprint - - 1,500 GP 750 GP - - - - - - - - - All Characters
(Relic)True Knight Protects party memebers who are low on HP - - 1,000 GP 500 GP - - - - - - - - - All Characters
(Relic)Gauntlet One weapon can be held with 2 hands to increase damage - - - 1 GP 5 - - - - - - - - All Characters
(Relic)Genji Glove Possible to equip each hand with a weapon - - - 1 GP 5 - - - - - - - - All Except Umaro
(Relic)White Cape Protects against "Imp", "Mute" Prevent: Imp, Mute - 5,000 GP 2,500 GP 5 - 5 10 - - - - - All Characters
Items: Found or Sold in Returners' Hideout – 10 shown
Rare items can be stolen from monsters; limited items are usually found as treasure; strange items can be won in the colosseum
Name
Type Description Price Value
The status effects removed by this item
Statuses
Tonic - Recovers 50 HP 50 GP 25 GP -
Potion - Recovers 250 HP 300 GP 150 GP -
Tincture - Recovers 50 MP 1,500 GP 750 GP -
Antidote - Cures "Poison" status 50 GP 25 GP Poison
Echo Screen - Cures "Mute" status 120 GP 60 GP Mute
Eyedrop - Cures "Dark" status 50 GP 25 GP Dark
Green Cherry - Cures "Imp" status 150 GP 75 GP Imp
Fenix Down - Recovers the wounded 500 GP 250 GP Wound
Sleeping Bag - Recovers HP/MP to 100% 500 GP 250 GP Dark, Zombie, Poison, Imp, Petrify, Clear
Tent - Recovers party's HP/MP to 100% 1,200 GP 600 GP Dark, Zombie, Poison, Imp, Petrify, Wound, Clear