Templar
205
50
11
-
96
Weak pt: Poison
Axe
Battle ×2
30
16
10
16
29
58
50
160%
0
150
82%
0
50.0%
Tent (1/4), Fenix Down (1/4), Warp Stone (1/4), Revivify (1/4)
100
Tonic (100%)
Potion (1/8)
Human
Safe
Leader
456
20
12
-
50
-
Axe
Battle ×1.5
35
16
10
18
36
54
5
195%
0
110
113%
0
0.0%
-
100
-
Black Belt (7/8), Fenix Down (1/8)
Can't Control, Critical Hits if Imp, Human
Safe
Anguiform
315
150
13
96
358
Absorb HP: Water Weak pt: Thunder
Garrote
Battle ×5
25
16
6
14
37
185
80
137%
0
150
82%
0
50.0%
Tent (1/4), Fenix Down (1/4), Warp Stone (1/4), Revivify (1/4)
100
Potion (1/8)
Fenix Down (1/8)
-
Dark Prevent: Imp
Fidor
355
80
13
160
180
Weak pt: Fire
Pounce
Battle ×2
35
16
10
25
50
100
55
156%
0
170
66%
0
50.0%
Dried Meat (100%)
100
Potion (7/8), Fenix Down (1/8)
-
Critical Hits if Imp
Prevent: Petrify , Psyche
Gabbldegak
350
20
15
104
126
Weak pt: Poison
GoldWrench
Battle ×1.5
30
16
10
13
47
71
85
133%
0
155
78%
0
99.6%
Antidote (1/4), Green Cherry (1/4), Eyedrop (1/4), Soft (1/4)
100
Fenix Down (7/8), Eyedrop (1/8)
-
Human
-
Vulture
412
60
15
160
485
Weak pt: Wind
Blinder
Dark
30
16
10
13
47
-
100
121%
0
155
78%
0
50.0%
Tent (1/4), Fenix Down (1/4), Warp Stone (1/4), Revivify (1/4)
100
Fenix Down (7/8), Potion (1/8)
Fenix Down (1/8)
Can't Suplex
Float Prevent: Imp
Garm
615
45
19
228
343
Weak pt: Thunder , Water
Program 95
Muddled
30
17
10
13
74
-
220
27%
0
140
90%
0
99.6%
MithrilBlade (1/4), Mithril Helm (1/4), Mithril Mail (1/4), Heavy Shld (1/4)
100
Tonic (7/8), Fenix Down (1/8)
-
-
Prevent: Zombie , Poison , Imp , Petrify , Seizure
General
650
30
19
232
308
Weak pt: Poison
Bio Attack
Seizure
30
17
10
13
74
-
155
78%
0
105
117%
0
50.0%
Tent (1/4), Fenix Down (1/4), Warp Stone (1/4), Revivify (1/4)
100
Tonic (7/8), Mithril Shld (1/8)
Green Cherry (1/8)
Critical Hits if Imp, Human
Safe
Gobbler
470
63
19
438
250
-
Silence
Mute
30
16
8
13
74
-
170
66%
0
120
105%
0
50.0%
Tent (1/4), Fenix Down (1/4), Warp Stone (1/4), Revivify (1/4)
100
Potion (7/8), Green Cherry (1/8)
-
Can't Suplex
Float Prevent: Imp
RightBlade
400
150
21
-
-
Absorb HP: Ice
Rapier
Battle ×1.5
30
16
5
20
113
170
120
105%
0
150
82%
0
0.0%
-
100
Tincture (1/8)
Fenix Down (7/8)
Can't Control, Can't Suplex
Prevent: Dark , Zombie , Poison , Imp , Mute , Berserk , Muddled , Seizure , Psyche , Clear , Image
Sp Forces
700
20
21
200
-
Weak pt: Poison
Blow
Battle ×3
40
17
10
13
91
273
100
121%
0
140
90%
0
50.0%
Tent (1/4), Fenix Down (1/4), Warp Stone (1/4), Revivify (1/4)
100
Tonic (7/8)
Magicite (1/8)
Critical Hits if Imp, Human
Safe Prevent: Dark , Zombie , Poison , Petrify , Wound , Condemned , Near Fatal , Mute , Berserk , Muddled , Seizure , Psyche , Slow , Stop , Clear , Image
Zombone
1,991
160
21
1,072
309
Absorb HP: Poison Weak pt: Fire , Pearl
Bone
Zombie
40
19
10
29
142
-
150
82%
0
100
121%
0
25.0%
Remedy (100%)
100
Potion (7/8), Fenix Down (1/8)
Fenix Down (1/8)
Can't Suplex, Undead
Prevent: Dark , Zombie , Poison , Imp , Petrify , Mute , Berserk , Psyche
Balloon
555
80
22
369
300
Absorb HP: Fire Weak pt: Ice , Water
Flare Up
Battle ×1.5
25
17
10
11
92
138
20
184%
0
130
98%
0
12.5%
Tonic (3/4), Flame Shld (1/4)
100
Fenix Down (1/8)
-
Can't Suplex
Float Prevent: Imp , Psyche
Left Blade
700
470
22
-
-
Absorb HP: Ice
Slash
Battle ×2
30
17
5
13
99
198
120
105%
0
150
82%
0
0.0%
-
100
Tincture (1/8)
Fenix Down (7/8)
Can't Control, Can't Suplex
Prevent: Dark , Zombie , Poison , Imp , Mute , Berserk , Muddled , Seizure , Psyche , Clear , Image
Abolisher
860
82
24
485
525
-
Down Dust
Poison
35
17
10
16
130
-
125
102%
0
150
82%
0
50.0%
Antidote (1/4), Green Cherry (1/4), Eyedrop (1/4), Soft (1/4)
100
Antidote (7/8)
Fenix Down (1/8)
-
Prevent: Imp , Petrify , Mute , Psyche
Brainpan
1,300
1,000
25
550
600
Absorb HP: Poison Weak pt: Fire , Thunder , Pearl
Smirk
Stop
35
18
10
24
178
-
120
105%
0
110
113%
0
50.0%
Tent (1/4), Fenix Down (1/4), Warp Stone (1/4), Revivify (1/4)
100
Earrings (1/8)
-
Can't Suplex, Undead, Wound at 0 MP
Float Prevent: Dark , Zombie , Poison , Imp , Mute , Berserk , Psyche
Buffalax
2,252
218
26
562
458
Weak pt: Fire , Water
Riot
Battle ×1.5
30
20
10
15
148
222
100
121%
0
150
82%
0
25.0%
Tent (1/4), Fenix Down (1/4), Warp Stone (1/4), Revivify (1/4)
100
Tincture (7/8), Diamond Vest (1/8)
-
Critical Hits if Imp
Poison Prevent: Petrify , Near Fatal , Psyche
Gilomantis
1,412
110
26
559
756
Weak pt: Fire
Sickle
Battle ×1.5
35
18
10
16
153
230
115
109%
0
140
90%
0
25.0%
Tent (1/4), Fenix Down (1/4), Warp Stone (1/4), Revivify (1/4)
100
Poison Claw (1/8)
-
-
Prevent: Imp , Wound , Condemned , Muddled , Psyche
Misfit
1,750
140
26
750
786
Absorb HP: Poison Weak pt: Fire , Pearl
Enmity
Dark
35
19
10
26
202
-
105
117%
0
155
78%
0
50.0%
Tent (1/4), Fenix Down (1/4), Warp Stone (1/4), Revivify (1/4)
100
Back Guard (1/8)
-
Can't Suplex, Undead, Wound at 0 MP
Float Prevent: Dark , Zombie , Poison , Imp , Mute , Berserk , Psyche
Osprey
850
100
26
249
596
Weak pt: Ice
Beak
Petrify
25
17
10
12
133
-
105
117%
0
120
105%
0
50.0%
Tent (1/4), Fenix Down (1/4), Warp Stone (1/4), Revivify (1/4)
100
-
Echo Screen (1/8)
Can't Suplex
Float Prevent: Imp , Petrify , Condemned , Near Fatal , Mute , Psyche
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