HP
467
MP
90
LV
17
Exp
194
GP
320
Bat.Pwr
13
(60)
Hit Rate
100
Special
Parasol
Effect
Battle ×2
(120)
Defense
125
Evade %
0 (not used)
Mag.Def
150
MBlock%
0
Vulnerability: Physical
102%
Magic
82%
Vigor
56–63
Speed
35
Stamina
16
Mag.Pwr
10
Can't Suplex, Human
Run Difficulty
2
Jokers tend to use
Acid Rain more frequently as battle continues. The main threat, though, is from a lone
Joker who will use
Bolt 2. Don't leave them for last, and try to take out groups all at once. With less than 500
HP and vulnerability to two
Elements (
Thunder and
Poison), this shouldn't be a problem.