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Gamer Corner Guides
Life 3
Duration
Temporary
Type
Positive
Spells
Dispel
,
Life 3
Monster Ability
Revenger
Life 3
automatically brings the target back from the dead, as the
Life
spell
, if they die. It also prevents
characters
from using their special attacks.
Compare Life 3 to other Statuses
Spells
: Which Add or Remove
Life 3
– 2 shown
You can freely check these boxes and their status will be saved for the next time you visit the site
Hidden esper spells
can first be taught by hidden espers in the World of Balance;
World of Ruin spells
are taught by espers obtained via World of Ruin quests;
advanced spells
are taught by espers obtained from difficult quests;
ultimate spells
are taught by the most well-hidden and powerful espers
Name
Type
MP
Description
The targets available to this ability; many abilities can target either allies or foes, and the note here signifies which they target by default; a double dagger (‡) indicates that an ability can hit all targets on either side of a pincer attack or side attack at the same time
Target
The base power of this ability, which determines the amount of damage or healing it does; a dagger (†) indicates that the attack ignores defense, making it more powerful than other abilities with the same Bat.Pwr; fractional damage is based on current HP or MP values and always ignores Defense;
healing
,
MP restoration
,
HP draining
, and
MP draining or damaging
attacks are indicated by their text color
Bat.Pwr
How likely this ability is to connect; abilities with a 100% hit rate always connect unless some effect prevents them entirely
Hit Rate
Special circumstances that allow this ability to be resisted; mouse over the terms to learn more
Resistance
Elements
The status effects inflicted or removed by this ability
Statuses
Notes
Taught By
(Healing)
Life 3
Healing
50
Protects from wound
One Ally
-
-
Runic
-
Life 3
-
Phoenix
×1
(Effect)
Dispel
Effect
25
Maintains poor status
One Foe
-
100%
Runic
-
Berserk
,
Slow
,
Stop
,
Clear
,
Float
,
Image
,
Regen
,
Haste
,
Shell
,
Safe
,
Reflect
,
Life 3
-
Alexandr
×10,
Unicorn
×2
Abilities
: Which Add or Remove
Life 3
– 3 shown
You can freely check these boxes and their status will be saved for the next time you visit the site
Monster abilities
cannot normally be used by characters;
character abilities
are learned by specific characters and are covered in this guide under the appropriate section;
spells
are normal spells that characters can learn;
lores
are monster abilities that can be learned by Strago;
esper abilities
are the results of summoning;
dance moves
are used while dancing;
special attacks
are used by some characters in certain circumstances;
item abilities
are how items function
Name
Whether this ability is physical or magical in nature; the game determines hits and damage differently for each; item abilities have non-random effects
Type
The targets available to this ability; many abilities can target either allies or foes, and the note here signifies which they target by default; a double dagger (‡) indicates that an ability can hit all targets on either side of a pincer attack or side attack at the same time
Target
The base power of this ability, which determines the amount of damage or healing it does; a dagger (†) indicates that the attack ignores defense, making it more powerful than other abilities with the same Bat.Pwr; fractional damage is based on current HP or MP values and always ignores Defense;
healing
,
MP restoration
,
HP draining
, and
MP draining or damaging
attacks are indicated by their text color
Bat.Pwr
MP
How likely this ability is to connect; abilities with a 100% hit rate always connect unless some effect prevents them entirely
Hit Rate
Special circumstances that allow this ability to be resisted; mouse over the terms to learn more
Resistance
Elements
The status effects inflicted or removed by this ability
Statuses
Notes
Dispel
Magic
One Foe
-
25
100%
Runic
-
Berserk
,
Slow
,
Stop
,
Clear
,
Float
,
Image
,
Regen
,
Haste
,
Shell
,
Safe
,
Reflect
,
Life 3
-
Life 3
Magic
One Ally
-
50
-
Runic
-
Life 3
-
Revenger
Magic
All Foes
-
-
100%
-
-
Clear
,
Float
,
Image
,
Regen
,
Haste
,
Shell
,
Safe
,
Reflect
,
Life 3
-
Rages
: With
Life 3
-inflicting Abilities – 1 shown
You can freely check these boxes and their status will be saved for the next time you visit the site
World of Ruin rages
cannot be learned in the World of Balance;
unique monster rages
are learned from monsters found as set encounters or treasure guardians (but not in random battles);
legendary dragon rages
are based on unique monsters that are found in the World of Ruin
Name
While using a rage ability, the monster's elemental properties become active; any conflicts with elemental properties of armor or relics are resolved in favor of better elemental defense
Elements
While using a rage ability, the monster's status effects and immunities are applied
Statuses
Other special properties inherited from this monster
Special
Each turn there is a 50% chance of a normal attack and a 50% chance of the attack listed here;
special attacks
are handled like modified normal attacks
Ability
The targets available to this ability; many abilities can target either allies or foes, and the note here signifies which they target by default; a double dagger (‡) indicates that an ability can hit all targets on either side of a pincer attack or side attack at the same time
Target
The effect of this special attack or base power of this ability, which determines the amount of damage or healing it does; a dagger (†) indicates that the attack ignores Defense, making it more powerful than other abilities with the same Bat.Pwr; fractional damage is based on current HP or MP values and always ignores Defense;
healing
,
MP restoration
,
HP draining
, and
MP draining or damaging
attacks are indicated by their text color
Bat.Pwr/Effect
How likely this ability is to connect; abilities with a 100% hit rate always connect unless some effect prevents them entirely
Hit Rate
Special circumstances that allow this ability to be resisted; mouse over the terms to learn more
Resistance
Ability Elements
The status effects inflicted or removed by this ability
Ability Statuses
Notes
Rhinox
Absorb HP:
Thunder
Safe
Prevent:
Petrify
,
Wound
,
Condemned
-
Life 3
One Ally
-
-
Runic
-
Life 3
-
Reflect
MagiTek
Related
Reraise
Type
Positive (cannot be removed)