Gold Saucer Prizes: In Arena Lobby – 10 shown
Prize
Which Gold Saucer event awards this prize
Event
The difficulty level the event must be played on to win this prize
Difficulty
Details
Whether this prize can be won multiple times
Repeatable
Tissue Battle Square Regular Battle Complete any battle, also gain variable amounts of Battle Points (BP) Yes
Tissue Battle Square Special Battle Complete any battle, also gain variable amounts of Battle Points (BP) Yes
Final Attack Materia Battle Square Special Battle Win one time No
Autograph Battle Square Special Battle Win twice No
Combat Diary Battle Square Special Battle Win three times No
Gambler Battle Square Special Battle Win four times No
Autograph Battle Square Special Battle Win when there is no other set prize (86/256 chance) Yes
Combat Diary Battle Square Special Battle Win when there is no other set prize (86/256 chance) Yes
Gambler Battle Square Special Battle Win when there is no other set prize (84/256 chance) Yes
Ribbon Battle Square Special Battle Win ten times No
Battle Square Battles: Found in Arena Lobby – 4 shown
The special battle must be unlocked by fulfilling certain requirements
Name
Type
When this battle is available; only one regular battle is available at any given time
Available
The starting encounters that indicate that you will be competing against group 1 during a regular battle
Encounter Group 1
The starting encounters that indicate that you will be competing against group 2 during a regular battle
Encounter Group 2
Which characters can participate in this battle, subject to both timing and special rules
Characters
The potential rewards for competing in the battle square; these don't include items that can be purchased with earned battle points
Rewards
First Regular Battle Regular Battle Before gaining use of the Tiny Bronco 2 Mono Drives
2 Grunts
3 Grunts
Guard Hound
2 Guard Hounds
Grashtrike
2 Chuse Tanks
3 Grashtrikes
Cloud, Barret, Tifa, Aeris, Red XIII, Yuffie, Cait Sith, Vincent Tissue
Battle Points
Second Regular Battle Regular Battle Before going to the Forgotten Capital 2 Spencers
4 Flapbeats
Bullmotor
2 Bullmotors
2 Jokers
Flapbeat
2 Flapbeats
3 Spencers, Flapbeat
Cloud, Barret, Tifa, Aeris, Red XIII, Cid, Yuffie, Cait Sith, Vincent Tissue
Battle Points
Third Regular Battle Regular Battle After Cloud rejoins the party in Mideel 3 Razor Weeds
2 Jayjujaymes, Bizarre Bug
2 Foulanders
3 Foulanders
2 Dual Horns
2 Garudas
2 Jayjujaymes, Garuda
3 Garudas
Cloud, Barret, Tifa, Red XIII, Cid, Yuffie, Cait Sith, Vincent Tissue
Battle Points
Special Battle Special Battle After learning Omnislash and obtaining the Ultima Weapon and W-Summon Materia Sea Worm - Cloud Final Attack Materia
Autograph
Combat Diary
Gambler
Ribbon
Battle Points
Shops: In Arena Lobby – 3 shown
Certain shops stock different goods at different points in the game and become upgraded shops or final shops; optional shops only become available if certain requirements are fulfilled
Name
Items Notes Type
Gold Saucer Battle Arena Exchange Potion 80 BP
Phoenix Down 160 BP
Shrapnel 320 BP
Ether 640 BP
Mimett Greens 1,280 BP
Fury Ring 2,560 BP
Enemy Lure Materia 5,120 BP
Pre-Emptive Materia 10,240 BP
Speed Plus Materia 20,480 BP
Champion Belt 40,960 BP
Before gaining use of the Tiny Bronco Battle Points
Gold Saucer Battle Arena Exchange Phoenix Down 100 BP
Remedy 200 BP
Mimett Greens 400 BP
Enemy Lure Materia 800 BP
Bird Wing 1,600 BP
S-mine 3,200 BP
Pre-Emptive Materia 6,400 BP
Speed Plus Materia 12,800 BP
Champion Belt 25,600 BP
Omnislash 51,200 BP
After gaining use of the Tiny Bronco, Omnislash can only be purchased once Battle Points
Gold Saucer Battle Arena Exchange Remedy 100 BP
Enemy Lure Materia 250 BP
Right Arm 500 BP
Pre-Emptive Materia 1,000 BP
Reagan Greens 2,000 BP
Speed Plus Materia 4,000 BP
Stardust 8,000 BP
Champion Belt 16,000 BP
Omnislash 32,000 BP
W-Summon Materia 64,000 BP
After Cloud rejoins the party in Mideel, Omnislash and W-Summon materia can only be purchased once each Battle Points
Monsters: Encountered in Arena Lobby – 133 shown
Limited monsters never appear in random encounters; bosses are involved in important plot fights; special bosses and the final bosses are specifically called out as well; super bosses represent the greatest challenge in the game; Battle Square monsters only appear in the Battle Square; chocobos only appear in certain areas when using a Chocobo Lure and can be caught
Name
Level HP MP Attack
The base physical damage dealt by this monster's abilities; physical damage abilities typically deal damage as a multiple of this value (P)
Base P
Magic atk
The base magic damage dealt by this monster's abilities; magic damage abilities typically deal damage as a multiple of this value (M)
Base M
Defense
This is the damage a monster will take compared to the base damage of a physical attack
Phys. Vuln.
Magic def
This is the damage a monster will take compared to the base damage of a magic attack
Magic Vuln.
Defense%
Note that party members get a +50 bonus to Dexterity during combat which monsters do not
Dexterity
Luck Elemental Vulnerability Status Immunity EXP AP Gil
The rate of Steal success per item by a character of equal level to the monster; these rates will change based on the level difference between the Stealing character and the monster; hover over a percentage to see the base rate (which is based on being 10 levels higher than the monster); this rate is multiplied by 80%±2% per level difference; only one item can be stolen, so an increase in level may in some cases decrease the effective Steal rate of items later in the list
Steal
A monster will never drop an item if an item was Stolen from it during the battle; only monsters present in the final battle of a multi-battle sequence may drop items
Win
Morph
8 eye 30 500 220 40 114 60 540 200 60% 400 21% 0 25 0 Invalid: Gravity
Weak: Poison
Defend: Confusion, Silence, Frog, Berserk, Manipulate 1,000 100 720 gil - - Magic Source
Acrophies 35 2,400 220 60 190 55 540 70 86% 160 68% 8% 54 1 Absorb: Water
Invalid: Gravity
Defend: Confusion, Frog, Manipulate 800 90 1,200 gil - Water Ring (14.1%) -
Adamantaimai 30 1,600 240 71 269 75 630 60 88% 280 45% 1% 62 0 Invalid: Gravity Defend: Small, Confusion, Frog 720 100 2,000 gil Adaman Bangle (41.2%) Dragon Scales (14.1%), Phoenix Down (12.1%) -
Aero Combatant 11 190 - 22 29 6 102 24 95% 24 95% 40% 72 22 Invalid: Earth
Weak: Gravity, Wind
Defend: Small, Confusion, Frog, Stop, Berserk, Paralyzed, Slow-numb, Manipulate, Death-sentence 40 4 110 gil Potion (41.2%) Potion (14.1%) Potion
Ancient Dragon 34 2,400 450 70 292 55 534 90 82% 280 45% 1% 70 10 Invalid: Earth, Water
Weak: Gravity, Wind
Defend: Frog, Stop, Paralyzed 800 80 800 gil - Turbo Ether (14.1%) -
Ark Dragon 18 280 124 56 118 18 216 50 90% 130 74% 5% 61 7 Absorb: Fire
Invalid: Earth
Weak: Wind
Defend: Frog, Stop, Paralyzed 84 10 180 gil Ether (41.2%) Phoenix Down (14.1%), Ether (4%) Phoenix Down
Bagnadrana 16 450 60 40 60 23 234 40 92% 80 84% 1% 43 0 Invalid: Fire, Gravity
Weak: Ice
Defend: Small, Darkness, Frog, Stop, Paralyzed, Petrify, Manipulate, Death, Death-sentence 110 11 120 gil Diamond Pin (11.2%) Hi-Potion (14.1%) Guard Source
Bagrisk 19 400 50 50 108 39 348 44 91% 100 80% 1% 45 0 - - 240 30 275 gil Soft (41.2%), Soft (24.2%), Vagyrisk Claw (3.9%) Soft (14.1%) Remedy
Bahba Velamyu 23 640 40 40 68 44 402 38 92% 176 65% 1% 55 0 - Defend: Small, Frog 285 20 280 gil - Mute Mask (14.1%) Mute Mask
Battery Cap 24 640 58 40 100 42 396 38 92% 146 71% 1% 40 0 - Defend: Small, Confusion, Frog, Manipulate 270 32 386 gil Dazers (41.2%) Eye drop (14.1%) -
Beachplug 16 200 100 22 33 8 144 36 92% 36 92% 1% 52 0 Halve: Ice - 95 10 115 gil - Hi-Potion (14.1%) Turbo Ether
Behemoth 45 7,000 400 140 1120 110 930 120 76% 200 60% 6% 120 20 - Defend: Small, Confusion, Frog, Stop, Paralyzed, Petrify, Manipulate, Death, Death-sentence 1,500 100 2,200 gil Phoenix Down (41.2%), War Gong (24.2%) Stardust (14.1%) -
Bizarre Bug 28 975 - 75 270 24 312 50 90% 160 68% 1% 59 0 - Defend: Small, Confusion, Frog, Berserk, Manipulate 420 40 340 gil - X-Potion -
Black Bat 25 550 - 30 53 44 414 36 92% 180 64% 1% 52 0 Absorb: Restorative
Invalid: Earth
Weak: Wind, Holy
Defend: Frog, Stop, Paralyzed 270 24 80 gil - Vampire Fang (14.1%) Vampire Fang
Blue Dragon 41 8,800 500 121 896 90 786 86 83% 240 53% 2% 80 10 Absorb: Ice
Invalid: Gravity
Defend: Sleep, Small, Confusion, Silence, Frog, Berserk, Paralyzed, Petrify, Slow-numb, Manipulate, Death, Death-sentence 1,200 200 1,000 gil - Dragon Armlet -
Blugu 4 120 - 8 8 24 168 180 64% 128 75% 1% 52 2 Invalid: Earth
Weak: Lightning, Wind
Defend: Frog, Stop, Paralyzed 18 2 35 gil Eye drop (41.2%) Potion (14.1%) Potion
Boundfat 27 500 80 55 147 50 462 60 88% 100 80% 1% 60 0 Absorb: Ice - 420 40 350 gil Dazers (41.2%) Dazers (14.1%) Dazers
Brain Pod 15 240 46 23 33 6 126 26 94% 32 93% 3% 48 6 Absorb: Poison, Restorative
Invalid: Earth
Weak: Holy
Defend: Death 52 6 95 gil Antidote (41.2%) Deadly Waste (14.1%) Deadly Waste
Bullmotor 19 420 96 36 57 8 162 40 92% 120 76% 1% 61 0 - Defend: Frog, Stop, Paralyzed, Manipulate 92 9 140 gil X-Potion (41.2%) Ether (14.1%) Turbo Ether
Capparwire 15 210 20 16 16 - 90 38 92% 10 98% 1% 42 0 - - 60 6 103 gil Ether (11.2%) Potion (14.1%) -
loading table data...
Accessories: Found in Arena Lobby – 3 shown
Uncommon accessories cannot be purchased in shops, but can be found or won multiple times in other ways; rare accessories can only be found at specific points during the game
Name
Effects Price Value
Champion Belt Strength +30, Vitality +30 - 1 gil
Ribbon Defend Sleep, Defend Poison, Defend Sadness, Defend Fury, Defend Confusion, Defend Silence, Defend Frog, Defend Small, Defend Slow-numb, Defend Petrify, Defend Death-sentence, Defend Berserk, Defend Paralyzed, Defend Darkness - 1 gil
Fury Ring Auto-Berserk 5,000 gil 2,500 gil
Materia: Found in Arena Lobby – 5 shown
Uncommon materia cannot be purchased in shops, but can be found or won multiple times in other ways; rare materia can only be found at specific points during the game; master materia are incredibly rare and powerful
Name
Type Levels Abilities
The element added when this materia is paired with an Elemental materia
Element
Strength Dexterity Vitality Magic Luck Magic def Max HP% Max MP% Price Master AP
The sale value of this materia when it is mastered; materia that have not yet been mastered sell at a lower price
Master Value
When your materia is stolen, materia with a higher priority is stolen first
Priority
Final Attack Support 5 Final Attack 1/battle/level - - - - - - - - - - 160,000 1 gil 51
W-Summon Command 2 L1: W-Summon Hidden - - - - - - - - - 250,000 1 gil 78
Pre-Emptive Independent 5 L1: Pre-emptive +16/256
L2: Pre-emptive +22/256
L3: Pre-emptive +28/256
L4: Pre-emptive +34/256
L5: Pre-emptive +48/256
Hidden - +2 - - - - - - - 80,000 1 gil 31
Enemy Lure Independent 3 L1: Encount Up +7/16
L2: Encount Up +14/16
Hidden - - - - −1 - - - - 50,000 1 gil 24
Speed Plus Independent 5 Dexterity +10%/level Hidden - - - - - - - - - 100,000 1,400,000 gil 25
Items: Found in Arena Lobby – 16 shown
Uncommon items cannot be purchased in shops, but can be found or won multiple times in other ways; rare items can only be found at specific points during the game; special items are held by the most powerful monsters in the game
Name
Description
The damage calculation of the item's effect; multiple hits are indicated first; items deal full damage to multiple targets and always hit; HP or MP are those of the character the item is used on; healing and MP restoration items are indicated by their text color
Base Damage
Type Target Element
The status effects that can be inflicted or removed by this spell, and the chance of success if it is not assured
Status
Special Properties Price Value Use in Field?
Potion Restores HP by 100 100 Magic One ally Restorative - Restores 100 HP 50 gil 25 gil Yes
Ether Restores MP by 100 100 Magic One ally Restorative - Restores 100 MP 1,500 gil 750 gil Yes
Phoenix Down Restores life 1/4 HP Magic One ally Restorative Remove: Death 25% chance of Death on targets that Absorb Restorative 300 gil 150 gil Yes
Remedy Cures abnormal status - Magic One ally - Remove: Sleep, Poison, Sadness, Fury, Confusion, Silence, Frog, Small, Slow-numb, Petrify, Berserk, Paralyzed, Darkness - 1,000 gil 500 gil No
Shrapnel Explosive damage against all opponents 416 Physical All enemies Shoot - Deals 416 base damage - 1 gil No
Right Arm Explosive damage against all opponents 1,600 Physical All enemies Shoot - Deals 1,600 base damage - 1 gil No
Stardust Uses “Comet2” on all opponents 4× 1,120 Magic Random enemies - - Deals 1,120 base damage per hit - 1 gil No
Bird Wing Uses whirlwind on all opponents 1,040 Magic All enemies Wind - Deals 1,040 base damage - 1 gil No
S-mine Explosive damage on one opponent 1,600 Physical One enemy Shoot - Deals 1,600 base damage 1,000 gil 500 gil No
Reagan Greens When you want a Chocobo… 100 Magic One enemy Restorative - Restores 100 HP, distracts a chocobo for 9 rounds, and reduces Escape chance to 1/8 3,000 gil 1,500 gil No
Mimett Greens When you want a Chocobo… 100 Magic One enemy Restorative - Restores 100 HP, distracts a chocobo for 1 round, and allows use of Chocobuckle 1,500 gil 750 gil No
Tissue This one's a little tough… - - - - - 1 gil No
Omnislash Learn Limit Skill “Omnislash” - - - - - Yes
Combat Diary A record of Master Dio's fiercest battles - - - - - No
Autograph Dio's autograph - - - - - No
Gambler Second part of Dio's diary: The Gold Saucer years - - - - - No