Chocobo Types – 8 shown
Good, great,and wonderful chocobos are useful when raising special chocobos; inferior chocobos have especially poor attributes
Name
The possible range of starting speed scores for a chocobo of this type
Speed
The possible range of maximum potential speeds for a chocobo of this type; a chocobo's speed cannot be increased past this number
Potential Speed
The possible range of stamina scores for a chocobo of this type
Stamina
The possible range of acceleration scores for a chocobo of this type
Acceleration
The possible range of intelligence scores for a chocobo of this type
Intelligence
The places this type of chocobo can be encountered, and the relative frequency of each encounter; a Chocobo Lure materia must be equipped to encounter any chocobo, and you must fight battles near chocobo tracks
Encounter Areas
Wonderful Chocobo 50–97 99–121 337–463 60–70 50–60 Icicle Area (6)
Icicle Area (6)
Great Chocobo 42–88 85–110 287–393 60–70 50–60 Rocket Launch Pad Area (10)
Rocket Launch Pad Area (10)
Mideel Area (14)
Mideel Area (14)
Good Chocobo 39–81 79–101 247–363 50–60 30–40 Gold Saucer Area (10)
Gold Saucer Area (10)
So-so Chocobo 33–74 67–92 247–343 50–60 30–40 Rocket Launch Pad Area (22)
Rocket Launch Pad Area (22)
Average Chocobo 17–70 55–86 167–263 30–50 0–20 Gold Saucer Area (22)
Gold Saucer Area (22)
Wutai Area (16)
Wutai Area (16)
Poor Chocobo 15–58 49–71 87–213 30–50 0–20 Junon Area (32)
Junon Area (32)
Wutai Area (16)
Wutai Area (16)
Mideel Area (18)
Mideel Area (18)
Bad Chocobo 12–51 40–63 67–143 20–50 0–20 Grasslands Area (48)
Grasslands Area (48)
Junon Area (32)
Junon Area (32)
Terrible Chocobo 10–46 34–57 37–113 20–50 0–20 Grasslands Area (48)
Grasslands Area (48)
Icicle Area (26)
Icicle Area (26)