Weapons: Used by Barret – 16 shown
Rare weapons can only be found at specific points during the game; ultimate weapons have special properties that can multiply their damage to extreme levels; starting weapons cannot be re-obtained if sold or lost
Name
Attack Attack% Magic
The growth of materia slots is categorized by color: ⦿×1, ⦿×2, ⦿×3, and ⦾×0.
Materia Slots
AP Growth Range Effects Price Value
Gatling Gun 14 97% - ⦿ ×1 Long - - -
Assault Gun 17 98% 1 ⦿─⦿ ×1 Long - 350 gil 175 gil
Cannon Ball 23 98% 2 ⦿ ⦿─⦿ ×1 Normal - 950 gil 475 gil
Atomic Scissors 32 99% 4 ⦿ ⦿ ⦿─⦿ ×1 Normal - 1,400 gil 700 gil
Heavy Vulcan 39 100% 8 ⦿─⦿ ⦿─⦿ ×1 Long - 2,700 gil 1,350 gil
Chainsaw 52 100% 10 ⦿ ⦿─⦿ ⦿─⦿ ×1 Normal - 6,300 gil 3,150 gil
Microlaser 63 101% 13 ⦿ ⦿ ⦿─⦿ ⦿─⦿ ×1 Long - 12,000 gil 6,000 gil
A·M Cannon 77 103% 16 ⦿─⦿ ⦿─⦿ ⦿─⦿ ×1 Long - 18,000 gil 9,000 gil
W Machine Gun 30 100% 3 ⦿ ⦿ ⦿ ×2 Long - 2,000 gil 1,000 gil
Drill Arm 37 97% - ⦿ ⦿ ⦿ ⦿ ×2 Normal Critical Hit +3% 3,300 gil 1,650 gil
Solid Bazooka 61 100% 15 ⦿─⦿ ⦿─⦿ ⦿─⦿ ⦿─⦿ ×1 Long - 16,000 gil 8,000 gil
Rocket Punch 62 110% - - - Normal Critical Hit +4% 3,200 gil 1,600 gil
Enemy Launcher 35 100% 7 ⦿ ⦿ ⦿ ⦿─⦿ ×1 Long - 3,300 gil 1,650 gil
Pile Banger 90 80% - ⦾─⦾ ⦾─⦾ ⦾─⦾ - Long Critical Hit +3% - 1 gil
Max Ray 97 98% 30 ⦿─⦿ ⦿─⦿ ⦿─⦿ ×1 Long - - 1 gil
Missing Score 98 108% 49 ⦾─⦾ ⦾─⦾ ⦾─⦾ ⦾─⦾ - Long Damage is multiplied by total AP of Materia on Missing Score/160,000 - 1 gil
Limit Breaks: Used by Barret – 7 shown
Level 2, level 3, and level 4 limit breaks are generally more powerful but take longer to unlock; limit break abilities are not directly used, but rather are used as part of another limit break
Name
The level of this limit break; some levels have two limit breaks, the second of which cannot be learned until the first has already been unlocked
Level
The requirements to use this limit break; all characters begin with their level 1–1 limit break available; a character must personally defeat the listed number of monsters to unlock each new limit level
Requirements
Description
The damage calculation of the limit break; multiple hits are indicated first; P or M represent the user's physical or magic base damage, which is based on their Attack/Magic atk and Level; damage based on P or M is reduced by 1/3 when used against multiple targets; HP or MP are those of the target of the limit break; limit breaks marked with an asterisk (*) use special damage formulas; a dagger (†) indicates the limit break ignores Defense/Magic def; healing, HP draining, and MP damaging limit breaks are indicated by their text color
Base Damage
Attack% Target Type Element Status Special
Big Shot 1–1 - Attacks one opponent 325%×P Always Hits One enemy Physical - - -
Mindblow 1–2 Use level 1–1 limit break 9 times Reduces one opponent's MP 100% MP Always Hits One enemy Magic Gravity - Damages MP
Grenade Bomb 2–1 Defeat 80 monsters Attacks all opponents 337.5%×P Always Hits All enemies Physical - - -
Hammerblow 2–2 Use level 2–1 limit break 8 times Blows away one opponent - Always Hits One enemy Physical - Add: Death -
Satellite Beam 3–1 Defeat 160 monsters Attacks all opponents 218.8%×P Always Hits All enemies Physical - - Always critical hits
Ungarmax 3–2 Use level 3–1 limit break 6 times Attacks all opponents 18× 50%×P Always Hits Random enemies Physical - - -
Catastrophe 4–1 Unlock all other limit breaks, use Catastrophe Damages all opponents 10× 125%×P Always Hits Random enemies Physical - - -
Party Changes: Barret – 7 shown
The type of party change; a character can be named (usually when you first meet them), or join or leave the party; a lead change indicates which character must be in the party at any given time
Type
Area Screen Details
Name Midgar No. 1 Reactor Sector 1 Station Approach the AVALANCHE team
Join Midgar No. 1 Reactor No. 1 Reactor (Security Doors) Talk to Barret
Leave Midgar Sector 8 Sector 8 (Fiery Exit) Automatic upon entry
Join Midgar Sector 7 7th Heaven After waking up in the AVALANCHE Hideout
Join Midgar Sector 7 Plate Support (Top) Talk to him
Leave Gold Saucer Terminal Floor After entering the Gold Saucer
Join Corel Prison Mayor's Old House After entering the house
Armor: Used by Barret – 31 shown
Uncommon armor cannot be purchased in shops at the end of the game, but can be found or won multiple times in other ways; rare armor can only be found at specific points during the game; starting armor cannot be re-obtained if sold or lost
Name
Defense Defense%
Magic def is listed in gray to indicate that, due to a bug, this value is not used; a character's Spirit and bonuses from materia determine their Magic def
Magic def
Magic def%
The growth of materia slots is categorized by color: ⦿×1, ⦿×2, ⦿×3, and ⦾×0.
Materia Slots
AP Growth Effects Characters Price Value
Bronze Bangle 8 - - - - - - All Characters - 50 gil
Iron Bangle 10 - 2 - ⦿ ×1 - All Characters 160 gil 80 gil
Titan Bangle 14 2% 4 - ⦿ ⦿ ×1 - All Characters 280 gil 140 gil
Mythril Armlet 18 3% 8 - ⦿─⦿ ×1 - All Characters 350 gil 175 gil
Carbon Bangle 27 3% 14 - ⦿ ⦿─⦿ ×1 - All Characters 800 gil 400 gil
Silver Armlet 34 4% 22 - ⦿ ⦿ ⦿─⦿ ×1 - All Characters 1,300 gil 650 gil
Gold Armlet 46 4% 28 - ⦿─⦿ ⦿─⦿ ×1 - All Characters 2,000 gil 1,000 gil
Diamond Bangle 57 6% 37 - ⦿ ⦿─⦿ ⦿─⦿ ×1 - All Characters 3,200 gil 1,600 gil
Crystal Bangle 70 8% 45 1% ⦿─⦿ ⦿─⦿ ⦿─⦿ ×1 - All Characters 4,800 gil 2,400 gil
Platinum Bangle 20 - 12 - ⦿ ⦿ ×2 - All Characters 1,800 gil 900 gil
Rune Armlet 43 5% 24 - ⦿ ⦿ ⦿ ⦿ ×2 - All Characters 3,700 gil 1,850 gil
Edincoat 50 - 33 - ⦿ ⦿ ⦿ ⦿ ⦿ ⦿ ⦿ ×1 Magic +5 All Characters 8,000 gil 4,000 gil
Wizard Bracelet 6 3% 85 3% ⦿─⦿ ⦿─⦿ ⦿─⦿ ⦿─⦿ ×1 Magic +20 All Characters 12,000 gil 6,000 gil
Adaman Bangle 93 - 23 - ⦿─⦿ ×1 - All Characters - 300 gil
Gigas Armlet 59 - - - ⦾ ⦾─⦾ ⦾─⦾ - Strength +30 All Characters - 400 gil
Imperial Guard 82 - 74 - ⦿─⦿ ⦿─⦿ ⦿─⦿ ×1 - All Characters - 1 gil
Aegis Armlet 55 15% 86 50% ⦿─⦿ ⦿─⦿ ×1 - All Characters - 1 gil
Fourth Bracelet 74 3% 100 3% ⦿ ⦿─⦿ ⦿─⦿ ×1 Magic +20 All Characters - 1 gil
Warrior Bangle 96 - 21 - ⦾─⦾ ⦾─⦾ - Strength +20 All Characters - 500 gil
Shinra Beta 30 - - - ⦿ ⦿ ⦿─⦿ ×1 - All Characters - 475 gil
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Battle Square Battles: Barret Can Participate In – 3 shown
The special battle must be unlocked by fulfilling certain requirements
Name
Type
When this battle is available; only one regular battle is available at any given time
Available
The starting encounters that indicate that you will be competing against group 1 during a regular battle
Encounter Group 1
The starting encounters that indicate that you will be competing against group 2 during a regular battle
Encounter Group 2
Which characters can participate in this battle, subject to both timing and special rules
Characters
The potential rewards for competing in the battle square; these don't include items that can be purchased with earned battle points
Rewards
Area Screen
First Regular Battle Regular Battle Before gaining use of the Tiny Bronco 2 Mono Drives
2 Grunts
3 Grunts
Guard Hound
2 Guard Hounds
Grashtrike
2 Chuse Tanks
3 Grashtrikes
Cloud, Barret, Tifa, Aeris, Red XIII, Yuffie, Cait Sith, Vincent Tissue
Battle Points
Gold Saucer Arena Lobby
Second Regular Battle Regular Battle Before going to the Forgotten Capital 2 Spencers
4 Flapbeats
Bullmotor
2 Bullmotors
2 Jokers
Flapbeat
2 Flapbeats
3 Spencers, Flapbeat
Cloud, Barret, Tifa, Aeris, Red XIII, Cid, Yuffie, Cait Sith, Vincent Tissue
Battle Points
Gold Saucer Arena Lobby
Third Regular Battle Regular Battle After Cloud rejoins the party in Mideel 3 Razor Weeds
2 Jayjujaymes, Bizarre Bug
2 Foulanders
3 Foulanders
2 Dual Horns
2 Garudas
2 Jayjujaymes, Garuda
3 Garudas
Cloud, Barret, Tifa, Red XIII, Cid, Yuffie, Cait Sith, Vincent Tissue
Battle Points
Gold Saucer Arena Lobby