Spells: Fury-Affecting – 1 shown
Tier two and tier three spells are learned from magic materia and are divided up by the rarity of the materia and requirements to learn the spell from it; ultimate spells are especially powerful; Enemy skills are learned from monsters; summon magic is learned from summon materia
Name
Spell Type
The materia which grants the use of this spell, and the level it is earned at if it is not available at level 1
Materia
Description MP
The damage calculation of the spell; multiple hits are indicated first; P or M represent the caster's physical or magic base damage, which is based on their Attack/Magic atk and Level; damage based on P or M is reduced by 1/3 when used against multiple targets; HP is that of the target of the spell; spells marked with an asterisk (*) use special damage formulas; a dagger (†) indicates the spell ignores Defense/Magic def; healing and MP draining spells are indicated by their text color
Base Damage
Attack% Type Target Reflectable Element
The status effects that can be inflicted or removed by this spell, and the chance of success if it is not assured
Status
Special Properties
Esuna Magic Heal L2, Master Magic Cures unusual status 15 - Always Hits Magic One/all allies Yes - Remove: Sleep, Poison, Sadness, Fury, Confusion, Silence, Frog, Small, Slow-numb, Petrify, Berserk, Paralyzed, Darkness -
Monster Abilities: Fury-Affecting – 10 shown
Basic abilities are not called out by name when used; some abilities are used as basic abilities only by certain monsters
Name
MP
The damage calculation of the ability; P or M represent the user's physical or magic base damage, which is based on their Attack/Magic atk and Level; damage based on P or M is reduced by 1/3 when used against multiple targets; HP or MP are those of the target of the ability; abilities marked with an asterisk (*) use special damage formulas; a dagger (†) indicates the ability ignores Defense/Magic def; healing, MP restoration, HP draining, and MP draining or damaging abilities are indicated by their text color
Base Damage
Attack% Type Target Element
The status effects that can be inflicted or removed by this ability, and the chance of success if it is not assured
Status
Special Properties
Slap - 125%×P 95% Physical One enemy Hit Add: Fury (47%) -
Flaming Peck - 200%×P 95% Physical One enemy Hit Add: Fury (8%) -
Rage Bomber - 250%×P 75% Physical One enemy Shout Add: Fury (71%) -
Glasscutter - P 95% Physical One enemy Cut Add: Fury (47%) -
Extreme Bomber - 437.5%×P 100% Physical One/all enemies Shout Add: Fury (71%) -
Slap - 300%×P 90% Physical One enemy Hit Add: Fury -
Guitar Slap - 150%×P 100% Physical One enemy Shout Add: Fury -
High/Low Suit 10 - 100% Magic One enemy Shoot Add: Fury -
Aurora Fence - 22+M 100% Magic All enemies Restorative Remove: Death, Sleep, Poison, Sadness, Fury, Confusion, Haste, Slow, Frog, Small, Slow-numb, Petrify, Regen, Barrier, MBarrier, Reflect, Shield, Berserk, Peerless, Death Force, Resist -
Repeating Slap - 125%×P 95% Physical One enemy Hit Add: Fury (47%) -
Limit Breaks: Fury-Affecting – 1 shown
Level 2, level 3, and level 4 limit breaks are generally more powerful but take longer to unlock; limit break abilities are not directly used, but rather are used as part of another limit break
Name
Character
The level of this limit break; some levels have two limit breaks, the second of which cannot be learned until the first has already been unlocked
Level
The requirements to use this limit break; all characters begin with their level 1–1 limit break available; a character must personally defeat the listed number of monsters to unlock each new limit level
Requirements
Description
The damage calculation of the limit break; multiple hits are indicated first; P or M represent the user's physical or magic base damage, which is based on their Attack/Magic atk and Level; damage based on P or M is reduced by 1/3 when used against multiple targets; HP or MP are those of the target of the limit break; limit breaks marked with an asterisk (*) use special damage formulas; a dagger (†) indicates the limit break ignores Defense/Magic def; healing, HP draining, and MP damaging limit breaks are indicated by their text color
Base Damage
Attack% Target Status Type Element Status Special
Breath of the Earth Aeris 2–1 Defeat 80 monsters Cures all status ailments of all allies - Always Hits All allies Remove: Sleep, Poison, Sadness, Fury, Confusion, Silence, Slow, Stop, Frog, Small, Slow-numb, Petrify, Berserk, Paralyzed, Darkness, Death Force, Resist Magic - Remove: Sleep, Poison, Sadness, Fury, Confusion, Silence, Slow, Stop, Frog, Small, Slow-numb, Petrify, Berserk, Paralyzed, Darkness, Death Force, Resist -
Items: Fury-Affecting – 2 shown
Uncommon items cannot be purchased in shops, but can be found or won multiple times in other ways; rare items can only be found at specific points during the game; special items are held by the most powerful monsters in the game
Name
Description
The damage calculation of the item's effect; multiple hits are indicated first; items deal full damage to multiple targets and always hit; HP or MP are those of the character the item is used on; healing and MP restoration items are indicated by their text color
Base Damage
The status effects that can be inflicted or removed by this spell, and the chance of success if it is not assured
Status
Type Target Element
The status effects that can be inflicted or removed by this spell, and the chance of success if it is not assured
Status
Special Properties Price Value Use in Field?
Tranquilizer Cures [Fury] - Remove: Fury Magic One ally - Remove: Fury Adds Sadness if target does not have Fury 100 gil 50 gil Yes
Remedy Cures abnormal status - Remove: Sleep, Poison, Sadness, Fury, Confusion, Silence, Frog, Small, Slow-numb, Petrify, Berserk, Paralyzed, Darkness Magic One ally - Remove: Sleep, Poison, Sadness, Fury, Confusion, Silence, Frog, Small, Slow-numb, Petrify, Berserk, Paralyzed, Darkness - 1,000 gil 500 gil No
Accessories: Fury-Resistant – 2 shown
Uncommon accessories cannot be purchased in shops, but can be found or won multiple times in other ways; rare accessories can only be found at specific points during the game
Name
Effects Price Value
Peace Ring Defend Sadness, Defend Fury, Defend Confusion, Defend Berserk 7,500 gil 3,750 gil
Ribbon Defend Sleep, Defend Poison, Defend Sadness, Defend Fury, Defend Confusion, Defend Silence, Defend Frog, Defend Small, Defend Slow-numb, Defend Petrify, Defend Death-sentence, Defend Berserk, Defend Paralyzed, Defend Darkness - 1 gil
Monsters: Immune to Fury – 38 shown
Limited monsters never appear in random encounters; bosses are involved in important plot fights; special bosses and the final bosses are specifically called out as well; super bosses represent the greatest challenge in the game; Battle Square monsters only appear in the Battle Square; chocobos only appear in certain areas when using a Chocobo Lure and can be caught
Name
Level HP MP Attack
The base physical damage dealt by this monster's abilities; physical damage abilities typically deal damage as a multiple of this value (P)
Base P
Magic atk
The base magic damage dealt by this monster's abilities; magic damage abilities typically deal damage as a multiple of this value (M)
Base M
Defense
This is the damage a monster will take compared to the base damage of a physical attack
Phys. Vuln.
Magic def
This is the damage a monster will take compared to the base damage of a magic attack
Magic Vuln.
Defense%
Note that party members get a +50 bonus to Dexterity during combat which monsters do not
Dexterity
Luck Elemental Vulnerability Status Immunity EXP AP Gil Steal Win Morph
1st Ray 4 18 - 10 10 - - 2 99% 0 100% 0 40 0 Weak: Lightning Defend: Sleep, Small, Darkness, Frog, Poison, Paralyzed, Death-sentence, Sadness, Fury 12 1 5 gil - - Potion
Air Buster 15 1,200 - 24 35 12 162 80 84% 320 37% 3% 75 2 Invalid: Earth, Gravity
Halve: Fire
Weak: Lightning
Defend: Sleep, Small, Confusion, Silence, Darkness, Frog, Berserk, Poison, Paralyzed, Petrify, Slow-numb, Manipulate, Death, Death-sentence, Sadness, Fury 180 16 150 gil - Titan Bangle -
Armored Golem 41 10,000 200 110 670 98 834 100 80% 120 76% 1% 110 0 - Defend: Sleep, Small, Confusion, Darkness, Frog, Berserk, Poison, Paralyzed, Manipulate, Death-sentence, Sadness, Fury 2,500 100 2,680 gil Turbo Ether (51.6%) Echo Screen (14.1%) Guard Source
Cactuar 20 200 20 30 48 20 240 40 92% 0 100% 20% 40 40 Invalid: Fire, Ice, Lightning, Earth, Gravity, Water, Holy Defend: Sleep, Small, Confusion, Silence, Slow, Darkness, Frog, Stop, Berserk, Poison, Paralyzed, Petrify, Slow-numb, Manipulate, Death, Death-sentence, Sadness, Fury 1 1 10,000 gil - - Hi-Potion
Carry Armor 45 24,000 200 90 594 55 600 200 60% 300 41% 1% 80 0 Invalid: Poison, Gravity
Weak: Lightning
Defend: Sleep, Small, Confusion, Silence, Slow, Darkness, Frog, Stop, Berserk, Poison, Paralyzed, Petrify, Slow-numb, Manipulate, Death, Death-sentence, Sadness, Fury 2,800 240 4,000 gil - God's Hand -
Crazy Saw 44 3,900 340 116 911 96 840 100 80% 120 76% 10% 80 2 Weak: Lightning Defend: Sleep, Small, Darkness, Frog, Poison, Paralyzed, Death-sentence, Sadness, Fury 800 80 1,300 gil Mute Mask (51.6%) Phoenix Down (14.1%), Elixir (26.1%) Turbo Ether
Cromwell 42 3,500 120 100 624 75 702 110 78% 104 79% 1% 70 6 Weak: Lightning Defend: Sleep, Small, Darkness, Frog, Poison, Paralyzed, Death-sentence, Sadness, Fury 800 80 1,500 gil - 8-inch Cannon (4.7%) -
Custom Sweeper 15 300 100 30 44 3 108 30 94% 40 92% 1% 43 1 Weak: Lightning Defend: Sleep, Small, Darkness, Frog, Poison, Paralyzed, Death-sentence, Sadness, Fury 63 7 120 gil Atomic Scissors (14.1%) Potion (14.1%) X-Potion
Devil Ride 13 240 - 25 35 4 102 40 92% 22 95% 3% 56 2 - Defend: Sleep, Small, Confusion, Darkness, Frog, Berserk, Poison, Paralyzed, Death-sentence, Sadness, Fury 60 6 100 gil Hi-Potion (51.6%) Potion (14.1%) Hi-Potion
Eagle Gun 46 17,000 50 90 606 50 576 86 83% 100 80% 2% 90 1 Invalid: Earth, Water
Weak: Lightning
Defend: Sleep, Small, Confusion, Silence, Darkness, Frog, Berserk, Poison, Paralyzed, Petrify, Slow-numb, Manipulate, Death, Death-sentence, Sadness, Fury 2,000 90 3,800 gil Warrior Bangle (51.6%) X-Potion -
Gas Ducter 42 3,000 200 88 548 80 732 76 85% 136 73% 1% 85 0 Absorb: Poison Defend: Sleep, Small, Darkness, Frog, Poison, Paralyzed, Death-sentence, Sadness, Fury 900 75 1,100 gil - - -
Grosspanzer·Big 46 4,600 200 140 1145 124 1020 120 76% 160 68% 1% 110 0 Weak: Lightning Defend: Sleep, Small, Confusion, Slow, Darkness, Frog, Stop, Berserk, Poison, Paralyzed, Petrify, Slow-numb, Manipulate, Death-sentence, Sadness, Fury 800 80 2,100 gil - 8-inch Cannon -
Grosspanzer·Mobile 50 10,000 300 160 1660 111 966 136 73% 160 68% 10% 75 0 Weak: Lightning Defend: Sleep, Small, Confusion, Slow, Darkness, Frog, Stop, Berserk, Poison, Paralyzed, Petrify, Slow-numb, Manipulate, Death-sentence, Sadness, Fury 400 80 1,400 gil - - -
Grosspanzer·Small 42 2,900 160 120 905 90 792 100 80% 130 74% 1% 136 0 Weak: Lightning Defend: Sleep, Small, Confusion, Slow, Darkness, Frog, Stop, Berserk, Poison, Paralyzed, Petrify, Slow-numb, Manipulate, Death-sentence, Sadness, Fury 600 80 700 gil - - -
Guard Scorpion 12 800 - 30 41 15 162 40 92% 256 50% 0 60 1 Invalid: Gravity
Weak: Lightning
Defend: Sleep, Small, Confusion, Silence, Darkness, Frog, Berserk, Poison, Paralyzed, Petrify, Slow-numb, Manipulate, Death, Death-sentence, Sadness, Fury 100 10 100 gil - Assault Gun -
Guard System 35 2,200 200 55 175 56 546 70 86% 50 90% 0 67 0 Invalid: Lightning Defend: Sleep, Small, Confusion, Darkness, Frog, Berserk, Poison, Paralyzed, Petrify, Slow-numb, Manipulate, Death, Death-sentence, Sadness, Fury 1,100 80 1,200 gil - Molotov (4.7%) -
Guardian 40 4,000 340 80 380 66 636 76 85% 80 84% 8% 67 10 - Defend: Sleep, Small, Confusion, Slow, Darkness, Frog, Stop, Poison, Paralyzed, Petrify, Slow-numb, Manipulate, Death, Death-sentence, Sadness, Fury 940 60 500 gil - - -
Gun Carrier 39 3,400 240 60 279 45 504 76 85% 84 83% 5% 59 2 Weak: Lightning Defend: Sleep, Small, Darkness, Frog, Poison, Paralyzed, Death-sentence, Sadness, Fury 860 75 1,600 gil - S-mine (14.1%) -
Heli Gunner 19 1,000 - 55 119 - - 40 92% 220 57% 15% 66 0 Invalid: Earth
Weak: Lightning, Wind
Defend: Sleep, Small, Confusion, Silence, Darkness, Frog, Stop, Berserk, Poison, Paralyzed, Petrify, Slow-numb, Manipulate, Death, Death-sentence, Sadness, Fury 250 25 200 gil - Mythril Armlet -
Hundred Gunner 18 1,600 - 52 110 - - 46 91% 240 53% 1% 63 0 Halve: Gravity
Weak: Lightning
Defend: Sleep, Small, Confusion, Silence, Darkness, Frog, Stop, Berserk, Poison, Paralyzed, Petrify, Slow-numb, Manipulate, Death, Death-sentence, Sadness, Fury 330 35 300 gil - - -
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