Shop Items: Tranquilizer – 18 shown
Price Shop Notes Area Screen Type
100 gil Wall Market Item Shop - Midgar Sector 6 Pharmacy Item Shop
100 gil Sector 7 General Store When the pillar is under attack Midgar Sector 7 Sector 7 Slums (Base of the Pillar) General Store
100 gil Kalm Item Shop - Kalm Item Store Item Shop
100 gil Fort Condor Item Shop After agreeing to help at Fort Condor Fort Condor Fort Condor Item Shop
100 gil Upper Junon Item Store - Junon Item Store Item Shop
100 gil Costa del Sol Item Shop Check the counter in front of the inn Costa del Sol Costa del Sol Item Shop
100 gil North Corel General Store Check the bottom counter and choose to buy North Corel North Corel General Store
100 gil Gold Saucer Hotel Shop - Gold Saucer Hotel Shop Hotel Shop
100 gil Gongaga Village Item Shop - Gongaga Item Store Item Shop
100 gil Cosmo Canyon General Store - Cosmo Canyon Item Store General Store
100 gil Rocket Town Item Shop - Rocket Town Item Store Item Shop
100 gil Wutai Item Shop - Wutai Item Store Item Shop
100 gil Temple of the Ancients Item Shop - Temple of the Ancients Temple of the Ancients (Small Room) Item Shop
100 gil Bone Village Item Shop - Bone Village Bone Village Item Shop
100 gil Fort Condor Item Shop After gaining use of the Highwind Fort Condor Fort Condor Item Shop
100 gil Costa del Sol Item Shop After gaining use of the Highwind Costa del Sol Costa del Sol Item Shop
100 gil Mideel Item Store - Mideel Mideel, Item Store Item Shop
100 gil Mideel Shopper Item Store Talk to the shopping lady on the east side of town (must have spoken to her in the item store previously) Mideel Mideel (Destroyed) Item Shop
Gold Saucer Prizes: Tranquilizer – 2 shown
Prize Screen
Which Gold Saucer event awards this prize
Event
The difficulty level the event must be played on to win this prize
Difficulty
Details
Whether this prize can be won multiple times
Repeatable
Tranquilizer or 10 GP Chocobo Square Chocobo Racing C Class Random possible prize, 100 gil per bet Yes
Tranquilizer or 10 GP Chocobo Square Chocobo Racing B Class Random possible prize, 200 gil per bet Yes
Monsters: With Tranquilizer – 12 shown
Limited monsters never appear in random encounters; bosses are involved in important plot fights; special bosses and the final bosses are specifically called out as well; super bosses represent the greatest challenge in the game; Battle Square monsters only appear in the Battle Square; chocobos only appear in certain areas when using a Chocobo Lure and can be caught
Name
Level HP MP Attack
The base physical damage dealt by this monster's abilities; physical damage abilities typically deal damage as a multiple of this value (P)
Base P
Magic atk
The base magic damage dealt by this monster's abilities; magic damage abilities typically deal damage as a multiple of this value (M)
Base M
Defense
This is the damage a monster will take compared to the base damage of a physical attack
Phys. Vuln.
Magic def
This is the damage a monster will take compared to the base damage of a magic attack
Magic Vuln.
Defense%
Note that party members get a +50 bonus to Dexterity during combat which monsters do not
Dexterity
Luck Elemental Vulnerability Status Immunity EXP AP Gil
The rate of Steal success per item by a character of equal level to the monster; these rates will change based on the level difference between the Stealing character and the monster; hover over a percentage to see the base rate (which is based on being 10 levels higher than the monster); this rate is multiplied by 80%±2% per level difference; only one item can be stolen, so an increase in level may in some cases decrease the effective Steal rate of items later in the list
Steal
A monster will never drop an item if an item was Stolen from it during the battle; only monsters present in the final battle of a multi-battle sequence may drop items
Win
Morph
Ceasar 8 120 - 14 14 6 84 108 78% 32 93% 3% 47 10 Weak: Ice - 23 2 55 gil Tranquilizer (11.2%) Potion (14.1%), Tranquilizer (4%) Potion
Cuahl 33 1,300 60 65 266 45 468 42 91% 70 86% 1% 60 0 - - 720 70 800 gil Tranquilizer (41.2%) Hi-Potion (14.1%) Tranquilizer
Grenade Combatant 10 130 - 18 18 4 84 24 95% 30 94% 3% 54 3 - - 42 4 72 gil Tranquilizer (41.2%) Grenade (14.1%) Grenade
Head Hunter 30 2,000 100 100 472 58 528 60 88% 60 88% 3% 67 10 - - 650 80 1,000 gil Tranquilizer (41.2%) Ether (14.1%) -
Headbomber 35 1,600 200 70 298 40 450 60 88% 46 91% 10% 60 10 - - 640 64 460 gil Tranquilizer (80%) Hyper (4.7%) Tranquilizer
Mighty Grunt 12 230 - 20 27 6 108 100 80% 64 87% 0 40 0 - Defend: Small, Frog, Berserk, Petrify, Slow-numb, Manipulate, Death, Death-sentence 50 5 98 gil Tranquilizer (41.2%), Grenade (6.6%) Tranquilizer (14.1%) -
Mighty Grunt 12 230 - 28 38 6 108 4 99% 8 98% 33% 55 12 - Defend: Small, Frog, Death 50 5 98 gil Tranquilizer (41.2%), Grenade (6.6%) Tranquilizer (14.1%) -
Razor Weed 27 1,000 145 58 154 25 312 50 90% 100 80% 1% 60 0 - - 375 30 350 gil - Tranquilizer (14.1%), Hi-Potion (12.1%), Loco weed (10.4%) -
Sample:H0512-opt 7 300 48 22 22 18 150 46 91% 32 93% 4% 45 2 Invalid: Earth Defend: Small, Frog, Manipulate 20 2 - - Tranquilizer -
Sculpture 32 1,700 100 56 168 48 480 40 92% 68 86% 2% 53 0 Weak: Holy Defend: Petrify, Slow-numb 860 60 640 gil - Tranquilizer (4.7%) -
Skeeskee 20 540 - 45 101 33 318 40 92% 120 76% 1% 55 0 - Defend: Frog 222 22 222 gil Tranquilizer (41.2%) Hyper (14.1%) Hyper
Vargid Police 9 140 28 12 12 24 198 16 96% 20 96% 5% 48 2 - - 44 7 40 gil Tranquilizer (41.2%) Phoenix Down Tranquilizer