Items of Interest: In Chocobo Square – 7 shown
Item Type
Whether this item can be found or collected multiple times
Repeatable
Details
Chocobo Racing Note Yes Talk to the bookmaker after gaining use of the buggy (200 gil fee)
Lost Keystone Note No After Tseng appears during the Cait Sith chase
Sprint Shoes Item No Talk to Ester after winning 10 S-class Chocobo Races (1/5)
Precious Watch Item No Talk to Ester after winning 10 S-class Chocobo Races (2/5)
Cat's Bell Item No Talk to Ester after winning 10 S-class Chocobo Races (3/5)
Chocobracelet Item No Talk to Ester after winning 10 S-class Chocobo Races (4/5)
Counter Attack Materia Item No Talk to Ester after winning 10 S-class Chocobo Races (5/5)
Gold Saucer Prizes: In Chocobo Square – 55 shown
Prize
Which Gold Saucer event awards this prize
Event
The difficulty level the event must be played on to win this prize
Difficulty
Details
Whether this prize can be won multiple times
Repeatable
Potion or 5 GP Chocobo Racing C Class Random possible prize, 100 gil per bet Yes
Phoenix Down or 10 GP Chocobo Racing C Class Random possible prize, 100 gil per bet Yes
Hyper or 10 GP Chocobo Racing C Class Random possible prize, 100 gil per bet Yes
Tranquilizer or 10 GP Chocobo Racing C Class Random possible prize, 100 gil per bet Yes
Hi-Potion or 15 GP Chocobo Racing C Class Random possible prize, 100 gil per bet Yes
Antarctic Wind or 20 GP Chocobo Racing C Class Random possible prize, 100 gil per bet Yes
Bolt Plume or 20 GP Chocobo Racing C Class Random possible prize, 100 gil per bet Yes
Fire Fang or 20 GP Chocobo Racing C Class Random possible prize, 100 gil per bet Yes
Ether or 30 GP Chocobo Racing C Class Random possible prize, 100 gil per bet Yes
Phoenix Down or 10 GP Chocobo Racing B Class Random possible prize, 200 gil per bet Yes
Hyper or 10 GP Chocobo Racing B Class Random possible prize, 200 gil per bet Yes
Tranquilizer or 10 GP Chocobo Racing B Class Random possible prize, 200 gil per bet Yes
Hi-Potion or 15 GP Chocobo Racing B Class Random possible prize, 200 gil per bet Yes
Hero Drink or 15 GP Chocobo Racing B Class Random possible prize, 200 gil per bet Yes
Bolt Plume or 20 GP Chocobo Racing B Class Random possible prize, 200 gil per bet Yes
Antarctic Wind or 20 GP Chocobo Racing B Class Random possible prize, 200 gil per bet Yes
Fire Fang or 20 GP Chocobo Racing B Class Random possible prize, 200 gil per bet Yes
Ether or 30 GP Chocobo Racing B Class Random possible prize, 200 gil per bet Yes
Ice Crystal or 50 GP Chocobo Racing B Class Random possible prize, 200 gil per bet Yes
Turbo Ether or 150 GP Chocobo Racing B Class Random possible prize, 200 gil per bet Yes
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Armor: Found in Chocobo Square – 2 shown
Uncommon armor cannot be purchased in shops at the end of the game, but can be found or won multiple times in other ways; rare armor can only be found at specific points during the game; starting armor cannot be re-obtained if sold or lost
Name
Defense Defense%
Magic def is listed in gray to indicate that, due to a bug, this value is not used; a character's Spirit and bonuses from materia determine their Magic def
Magic def
Magic def%
The growth of materia slots is categorized by color: ⦿×1, ⦿×2, ⦿×3, and ⦾×0.
Materia Slots
AP Growth Effects Characters Price Value
Precious Watch - - - - ⦿ ⦿ ⦿ ⦿ ⦿ ⦿ ⦿ ⦿ ×1 - All Characters - 1 gil
Chocobracelet 35 10% 38 10% ⦿ ⦿ ⦿ ⦿ ×1 Dexterity +30, Luck +20 All Characters - 1 gil
Accessories: Found in Chocobo Square – 2 shown
Uncommon accessories cannot be purchased in shops, but can be found or won multiple times in other ways; rare accessories can only be found at specific points during the game
Name
Effects Price Value
Sprint Shoes Auto-Haste - 250 gil
Cat's Bell Restores 2 HP per step - 1 gil
Materia: Found in Chocobo Square – 4 shown
Uncommon materia cannot be purchased in shops, but can be found or won multiple times in other ways; rare materia can only be found at specific points during the game; master materia are incredibly rare and powerful
Name
Type Levels Abilities
The element added when this materia is paired with an Elemental materia
Element
Strength Dexterity Vitality Magic Luck Magic def Max HP% Max MP% Price Master AP
The sale value of this materia when it is mastered; materia that have not yet been mastered sell at a lower price
Master Value
When your materia is stolen, materia with a higher priority is stolen first
Priority
Sneak Attack Support 5 L1: Sneak Attack 20%
L2: Sneak Attack 35%
L3: Sneak Attack 50%
L4: Sneak Attack 65%
L5: Sneak Attack 80%
- - - - - - - - - - 150,000 1 gil 49
Magic Counter Support 5 L1: Magic Counter 30%
L2: Magic Counter 40%
L3: Magic Counter 60%
L4: Magic Counter 80%
L5: Magic Counter 100%
- - - - - - - - - - 300,000 1 gil 70
Counter Attack Independent 5 L1: Counter attack 30%
L2: Counter attack 40%
L3: Counter attack 60%
L4: Counter attack 80%
L5: Counter attack 100%
Hidden - - - - - - - - - 100,000 1 gil 34
Enemy Away Independent 3 L1: Encount Down −7/16
L2: Encount Down −14/16
Hidden - - - - +1 - - - - 50,000 1 gil 28
Items: Found in Chocobo Square – 16 shown
Uncommon items cannot be purchased in shops, but can be found or won multiple times in other ways; rare items can only be found at specific points during the game; special items are held by the most powerful monsters in the game
Name
Description
The damage calculation of the item's effect; multiple hits are indicated first; items deal full damage to multiple targets and always hit; HP or MP are those of the character the item is used on; healing and MP restoration items are indicated by their text color
Base Damage
Type Target Element
The status effects that can be inflicted or removed by this spell, and the chance of success if it is not assured
Status
Special Properties Price Value Use in Field?
Potion Restores HP by 100 100 Magic One ally Restorative - Restores 100 HP 50 gil 25 gil Yes
Hi-Potion Restores HP by 500 500 Magic One ally Restorative - Restores 500 HP 300 gil 150 gil Yes
Ether Restores MP by 100 100 Magic One ally Restorative - Restores 100 MP 1,500 gil 750 gil Yes
Turbo Ether Fully Restores MP 100% MP Magic One ally Restorative - - - 1 gil Yes
Elixir Fully Restores HP/MP 100% HP/MP Physical One ally Restorative - - - 1 gil Yes
Megalixir Fully restores all members HP/MP 100% HP/MP Physical All allies Restorative - - - 1 gil Yes
Phoenix Down Restores life 1/4 HP Magic One ally Restorative Remove: Death 25% chance of Death on targets that Absorb Restorative 300 gil 150 gil Yes
Hyper Cures [Sadness] - Magic One ally - Remove: Sadness Adds Fury if target does not have Sadness 100 gil 50 gil Yes
Tranquilizer Cures [Fury] - Magic One ally - Remove: Fury Adds Sadness if target does not have Fury 100 gil 50 gil Yes
Hero Drink Raises ability once during battle - Physical One ally - - Raises Attack, Magic atk, Defense, and Magic def by 30% each - 1 gil No
Fire Fang Uses “Fire2” on all opponents 960 Magic All enemies Fire - Deals 960 base damage - 1 gil No
Fire Veil Uses “Fire3” on all opponents 1,200 Magic All enemies Fire - Deals 1,200 base damage 800 gil 400 gil No
Antarctic Wind Uses “Ice2” on all opponents 1,200 Magic All enemies Ice - Deals 1,200 base damage - 1 gil No
Ice Crystal Uses “Ice3” on all opponents 2,080 Magic All enemies Ice - Deals 2,080 base damage - 1 gil No
Bolt Plume Uses “Bolt2” on all opponents 416 Magic All enemies Lightning - Deals 416 base damage - 1 gil No
Swift Bolt Uses “Bolt3” on all opponents 1,200 Magic All enemies Lightning - Deals 1,200 base damage 800 gil 400 gil No