Shop Items: Hyper – 18 shown
Price Shop Notes Area Screen Type
100 gil Wall Market Item Shop - Midgar Sector 6 Pharmacy Item Shop
100 gil Sector 7 General Store When the pillar is under attack Midgar Sector 7 Sector 7 Slums (Base of the Pillar) General Store
100 gil Kalm Item Shop - Kalm Item Store Item Shop
100 gil Fort Condor Item Shop After agreeing to help at Fort Condor Fort Condor Fort Condor Item Shop
100 gil Upper Junon Item Store - Junon Item Store Item Shop
100 gil Costa del Sol Item Shop Check the counter in front of the inn Costa del Sol Costa del Sol Item Shop
100 gil North Corel General Store Check the bottom counter and choose to buy North Corel North Corel General Store
100 gil Gold Saucer Hotel Shop - Gold Saucer Hotel Shop Hotel Shop
100 gil Gongaga Village Item Shop - Gongaga Item Store Item Shop
100 gil Cosmo Canyon General Store - Cosmo Canyon Item Store General Store
100 gil Rocket Town Item Shop - Rocket Town Item Store Item Shop
100 gil Wutai Item Shop - Wutai Item Store Item Shop
100 gil Temple of the Ancients Item Shop - Temple of the Ancients Temple of the Ancients (Small Room) Item Shop
100 gil Bone Village Item Shop - Bone Village Bone Village Item Shop
100 gil Fort Condor Item Shop After gaining use of the Highwind Fort Condor Fort Condor Item Shop
100 gil Costa del Sol Item Shop After gaining use of the Highwind Costa del Sol Costa del Sol Item Shop
100 gil Mideel Item Store - Mideel Mideel, Item Store Item Shop
100 gil Mideel Shopper Item Store Talk to the shopping lady on the east side of town (must have spoken to her in the item store previously) Mideel Mideel (Destroyed) Item Shop
Items of Interest: Hyper – 1 shown
Item Type
Whether this item can be found or collected multiple times
Repeatable
Area Screen Details
Hyper Item No Midgar Sector 6 Corneo Hall, 2f. (Corneo's Bedroom) Check behind the bed
Gold Saucer Prizes: Hyper – 2 shown
Prize Screen
Which Gold Saucer event awards this prize
Event
The difficulty level the event must be played on to win this prize
Difficulty
Details
Whether this prize can be won multiple times
Repeatable
Hyper or 10 GP Chocobo Square Chocobo Racing C Class Random possible prize, 100 gil per bet Yes
Hyper or 10 GP Chocobo Square Chocobo Racing B Class Random possible prize, 200 gil per bet Yes
Monsters: With Hyper – 7 shown
Limited monsters never appear in random encounters; bosses are involved in important plot fights; special bosses and the final bosses are specifically called out as well; super bosses represent the greatest challenge in the game; Battle Square monsters only appear in the Battle Square; chocobos only appear in certain areas when using a Chocobo Lure and can be caught
Name
Level HP MP Attack
The base physical damage dealt by this monster's abilities; physical damage abilities typically deal damage as a multiple of this value (P)
Base P
Magic atk
The base magic damage dealt by this monster's abilities; magic damage abilities typically deal damage as a multiple of this value (M)
Base M
Defense
This is the damage a monster will take compared to the base damage of a physical attack
Phys. Vuln.
Magic def
This is the damage a monster will take compared to the base damage of a magic attack
Magic Vuln.
Defense%
Note that party members get a +50 bonus to Dexterity during combat which monsters do not
Dexterity
Luck Elemental Vulnerability Status Immunity EXP AP Gil
The rate of Steal success per item by a character of equal level to the monster; these rates will change based on the level difference between the Stealing character and the monster; hover over a percentage to see the base rate (which is based on being 10 levels higher than the monster); this rate is multiplied by 80%±2% per level difference; only one item can be stolen, so an increase in level may in some cases decrease the effective Steal rate of items later in the list
Steal
A monster will never drop an item if an item was Stolen from it during the battle; only monsters present in the final battle of a multi-battle sequence may drop items
Win
Morph
Corvette 36 3,200 260 78 339 68 624 68 86% 74 85% 5% 69 15 Invalid: Earth
Halve: Water
Defend: Stop, Paralyzed 1,050 60 2,200 gil Hyper (11.2%) Loco weed (14.1%) Light Curtain
Headbomber 35 1,600 200 70 298 40 450 60 88% 46 91% 10% 60 10 - - 640 64 460 gil Tranquilizer (80%) Hyper (4.7%) Tranquilizer
Pollensalta 41 4,000 220 110 670 90 786 60 88% 136 73% 1% 85 0 Absorb: Fire Defend: Confusion, Frog 1,000 100 1,000 gil Hyper (41.2%) X-Potion (14.1%) -
Sahagin 10 150 - 23 30 8 108 32 93% 64 87% 2% 59 12 Absorb: Water - 30 3 89 gil Hyper (11.2%) Potion (14.1%), Hyper (4%) Potion
Skeeskee 20 540 - 45 101 33 318 40 92% 120 76% 1% 55 0 - Defend: Frog 222 22 222 gil Tranquilizer (41.2%) Hyper (14.1%) Hyper
Slaps 29 900 50 46 128 34 378 42 91% 66 87% 1% 56 0 Invalid: Earth
Weak: Wind
Defend: Small, Confusion, Frog, Stop, Berserk, Paralyzed, Manipulate 370 30 450 gil - Hi-Potion (14.1%) Hyper
Sword Dance 11 160 - 22 29 - - 24 95% 32 93% 5% 52 0 Invalid: Earth Defend: Stop, Paralyzed 39 6 90 gil Hyper (11.2%) Loco weed (14.1%) Light Curtain