Items of Interest: In Fort Condor – 2 shown
Item Type
Whether this item can be found or collected multiple times
Repeatable
Details
Huge Materia Item No Win Final Fort Condor Battle or defeat CMD.Grand Horn, then talk to the old man at the middle table
Final Battle Loss Note No If you lose the Final Fort Condor Battle and fall to CMD.Grand Horn, you can no longer enter Fort Condor
Shops: In Fort Condor – 4 shown
Certain shops stock different goods at different points in the game and become upgraded shops or final shops; optional shops only become available if certain requirements are fulfilled
Name
Items Notes Type
Fort Condor Materia Shop Fire Materia 600 gil
Lightning Materia 600 gil
Ice Materia 600 gil
Restore Materia 750 gil
After agreeing to help at Fort Condor Materia Shop
Fort Condor Item Shop Potion 50 gil
Phoenix Down 300 gil
Hyper 100 gil
Tranquilizer 100 gil
Tent 500 gil
After agreeing to help at Fort Condor Item Shop
Fort Condor Materia Shop Throw Materia 10,000 gil
Manipulate Materia 10,000 gil
Deathblow Materia 10,000 gil
Destruct Materia 9,000 gil
All Materia 20,000 gil
After gaining use of the Highwind Materia Shop
Fort Condor Item Shop Hi-Potion 300 gil
Phoenix Down 300 gil
Ether 1,500 gil
Hyper 100 gil
Tranquilizer 100 gil
Tent 500 gil
S-mine 1,000 gil
After gaining use of the Highwind Item Shop
Materia: Found in Fort Condor – 9 shown
Uncommon materia cannot be purchased in shops, but can be found or won multiple times in other ways; rare materia can only be found at specific points during the game; master materia are incredibly rare and powerful
Name
Type Levels Abilities
The element added when this materia is paired with an Elemental materia
Element
Strength Dexterity Vitality Magic Luck Magic def Max HP% Max MP% Price Master AP
The sale value of this materia when it is mastered; materia that have not yet been mastered sell at a lower price
Master Value
When your materia is stolen, materia with a higher priority is stolen first
Priority
Destruct Magic 4 L1: DeBarrier
L2: DeSpell
L3: Death
Hidden −2 - −1 +2 - +1 −5 +5 9,000 gil 45,000 630,000 gil 19
Restore Magic 5 L1: Cure
L2: Cure2
L3: Regen
L4: Cure3
Hidden −1 - - +1 - - −2 +2 750 gil 40,000 52,500 gil 5
Lightning Magic 4 L1: Bolt
L2: Bolt2
L3: Bolt3
Lightning −1 - - +1 - - −2 +2 600 gil 35,000 42,000 gil 4
Ice Magic 4 L1: Ice
L2: Ice2
L3: Ice3
Ice −1 - - +1 - - −2 +2 600 gil 35,000 42,000 gil 3
Fire Magic 4 L1: Fire
L2: Fire2
L3: Fire3
Fire −1 - - +1 - - −2 +2 600 gil 35,000 42,000 gil 2
All Support 5 All 1/battle/level - - - - - - - - - 20,000 gil 35,000 1,400,000 gil 23
Manipulate Command 2 L1: Manip. Hidden - - - - - - - - 10,000 gil 40,000 700,000 gil 50
Deathblow Command 2 L1: D. blow Hidden - - - - +1 - - - 10,000 gil 40,000 700,000 gil 37
Throw Command 3 L1: Throw
L2: Coin
Hidden - - +1 - - - - - 10,000 gil 60,000 700,000 gil 45
Items: Found in Fort Condor – 8 shown
Uncommon items cannot be purchased in shops, but can be found or won multiple times in other ways; rare items can only be found at specific points during the game; special items are held by the most powerful monsters in the game
Name
Description
The damage calculation of the item's effect; multiple hits are indicated first; items deal full damage to multiple targets and always hit; HP or MP are those of the character the item is used on; healing and MP restoration items are indicated by their text color
Base Damage
Type Target Element
The status effects that can be inflicted or removed by this spell, and the chance of success if it is not assured
Status
Special Properties Price Value Use in Field?
Potion Restores HP by 100 100 Magic One ally Restorative - Restores 100 HP 50 gil 25 gil Yes
Hi-Potion Restores HP by 500 500 Magic One ally Restorative - Restores 500 HP 300 gil 150 gil Yes
Ether Restores MP by 100 100 Magic One ally Restorative - Restores 100 MP 1,500 gil 750 gil Yes
Phoenix Down Restores life 1/4 HP Magic One ally Restorative Remove: Death 25% chance of Death on targets that Absorb Restorative 300 gil 150 gil Yes
Hyper Cures [Sadness] - Magic One ally - Remove: Sadness Adds Fury if target does not have Sadness 100 gil 50 gil Yes
Tranquilizer Cures [Fury] - Magic One ally - Remove: Fury Adds Sadness if target does not have Fury 100 gil 50 gil Yes
S-mine Explosive damage on one opponent 1,600 Physical One enemy Shoot - Deals 1,600 base damage 1,000 gil 500 gil No
Tent Restores ally's max HP/MP. Use at Save Point. - - - - 500 gil 250 gil Yes
Key Items: Found in Fort Condor – 1 shown
Key items do not appear in your normal inventory; key items marked as lesser, standard, and greater have differing levels of use in the Wall Market event
Name
Description
Huge Materia Materia you get at the Fort Condor Reactor