Items of Interest: Grenade – 1 shown
Item Type
Whether this item can be found or collected multiple times
Repeatable
Area Screen Details
Grenade Item No Junon Junon Parade Route Score 29% or lower during the parade
Monsters: With Grenade – 7 shown
Limited monsters never appear in random encounters; bosses are involved in important plot fights; special bosses and the final bosses are specifically called out as well; super bosses represent the greatest challenge in the game; Battle Square monsters only appear in the Battle Square; chocobos only appear in certain areas when using a Chocobo Lure and can be caught
Name
Level HP MP Attack
The base physical damage dealt by this monster's abilities; physical damage abilities typically deal damage as a multiple of this value (P)
Base P
Magic atk
The base magic damage dealt by this monster's abilities; magic damage abilities typically deal damage as a multiple of this value (M)
Base M
Defense
This is the damage a monster will take compared to the base damage of a physical attack
Phys. Vuln.
Magic def
This is the damage a monster will take compared to the base damage of a magic attack
Magic Vuln.
Defense%
Note that party members get a +50 bonus to Dexterity during combat which monsters do not
Dexterity
Luck Elemental Vulnerability Status Immunity EXP AP Gil
The rate of Steal success per item by a character of equal level to the monster; these rates will change based on the level difference between the Stealing character and the monster; hover over a percentage to see the base rate (which is based on being 10 levels higher than the monster); this rate is multiplied by 80%±2% per level difference; only one item can be stolen, so an increase in level may in some cases decrease the effective Steal rate of items later in the list
Steal
A monster will never drop an item if an item was Stolen from it during the battle; only monsters present in the final battle of a multi-battle sequence may drop items
Win
Morph
Grenade Combatant 10 130 - 18 18 4 84 24 95% 30 94% 3% 54 3 - - 42 4 72 gil Tranquilizer (41.2%) Grenade (14.1%) Grenade
Grunt 7 40 - 12 12 2 54 10 98% 2 99% 4% 58 8 - - 22 2 15 gil Grenade (11.2%) Potion (26.1%) Potion
Mighty Grunt 12 230 - 20 27 6 108 100 80% 64 87% 0 40 0 - Defend: Small, Frog, Berserk, Petrify, Slow-numb, Manipulate, Death, Death-sentence 50 5 98 gil Tranquilizer (41.2%), Grenade (6.6%) Tranquilizer (14.1%) -
Mighty Grunt 12 230 - 28 38 6 108 4 99% 8 98% 33% 55 12 - Defend: Small, Frog, Death 50 5 98 gil Tranquilizer (41.2%), Grenade (6.6%) Tranquilizer (14.1%) -
MP 2 30 - 6 6 - - 4 99% 0 100% 0 50 4 - - 16 2 10 gil Grenade (11.2%) Potion (14.1%) Potion
Special Combatant 9 60 - 15 15 2 66 24 95% 32 93% 5% 58 12 - - 28 3 40 gil Eye drop (41.2%) Antidote (14.1%), Grenade (4%) Hi-Potion
Underwater MP 34 1,000 100 70 292 65 594 80 84% 124 75% 4% 62 2 - - 820 80 600 gil Shinra Alpha (11.2%) Grenade -