Monster Abilities: Fury-Affecting – 10 shown
Basic abilities are not called out by name when used; some abilities are used as basic abilities only by certain monsters
Name
MP
The damage calculation of the ability; P or M represent the user's physical or magic base damage, which is based on their Attack/Magic atk and Level; damage based on P or M is reduced by 1/3 when used against multiple targets; HP or MP are those of the target of the ability; abilities marked with an asterisk (*) use special damage formulas; a dagger (†) indicates the ability ignores Defense/Magic def; healing, MP restoration, HP draining, and MP draining or damaging abilities are indicated by their text color
Base Damage
Attack% Type Target Element
The status effects that can be inflicted or removed by this ability, and the chance of success if it is not assured
Status
Special Properties
Slap - 125%×P 95% Physical One enemy Hit Add: Fury (47%) -
Flaming Peck - 200%×P 95% Physical One enemy Hit Add: Fury (8%) -
Rage Bomber - 250%×P 75% Physical One enemy Shout Add: Fury (71%) -
Glasscutter - P 95% Physical One enemy Cut Add: Fury (47%) -
Extreme Bomber - 437.5%×P 100% Physical One/all enemies Shout Add: Fury (71%) -
Slap - 300%×P 90% Physical One enemy Hit Add: Fury -
Guitar Slap - 150%×P 100% Physical One enemy Shout Add: Fury -
High/Low Suit 10 - 100% Magic One enemy Shoot Add: Fury -
Aurora Fence - 22+M 100% Magic All enemies Restorative Remove: Death, Sleep, Poison, Sadness, Fury, Confusion, Haste, Slow, Frog, Small, Slow-numb, Petrify, Regen, Barrier, MBarrier, Reflect, Shield, Berserk, Peerless, Death Force, Resist -
Repeating Slap - 125%×P 95% Physical One enemy Hit Add: Fury (47%) -