Related
Following Gerad
Page
2
Explore the South Figaro Cave looking for the tunnel to Figaro Castle.
Invading the Empire
Page
5
Exploring with the Blackjack
Page
3
Make your way through the Imperial Base to the entrance to the Esper World.
The Aftermath
Page
3
Track down the Espers in an effort to sue for peace.
The Floating Continent
Page
4
Fight your way through the hordes of Monsters on the Floating Continent.
The Floating Continent
Page
5
Defeat AtmaWeapon and escape from the Floating Continent.
Finding a New Airship
Page
2
Search for access to the Falcon, Darill's airship.
Searching for Friends (Part 2)
Page
5
Accompany Cyan in the dream world in Doma Castle.
Sprite
Power
60
Hit %
96%
Type
Black Magic
LV
3
Effect
Deals 60-120 Fire-elemental damage to all foes
Target
All foes
Element
Fire
Sold In
ElfLand (1,500 G)
Cast By Items
Mage Staff
FIR2 is your staple "clear out a pack of weak enemies" Spell for most of the game. It's especially great against Undead, or clearing out CREEPS around ElfLand. Whenever you just don't want to deal with a group of Monsters, FIR2 is your Spell. But keep in mind that many creatures resist Fire, especially in the Fire- and Water-themed dungeons later in the game.
Type
Black Magic
Level
3
Effect
Inflicts 30-120 fire damage.
Power
60
Hit Rate
96%
Target
All foes
Element
Fire
Price
1,500 gil
Sold In
Elfheim
Cast By Items
Mage's Staff
Fire2 is your staple "clear out a pack of weak enemies" Spell for most of the game. It's especially great against Undead, or clearing out Gigas Worms around Elfheim. Whenever you just don't want to deal with a pack of Monsters, Fire2 is your Spell. But keep in mind that many creatures resist Fire, especially in the Fire- and Water-themed dungeons later in the game.
Type
Magic
Reflectable
Yes
Description
Fire element attack
MP
22
Base Damage
125%×M
Attack%
100%
Target
One/all enemies
Element
Fire
Materia
Fire L2, Master Magic
Used by
Scrutin Eye, Soul Fire, Jersey, Palmer, Killbin, Turks:Rude, Manhole, Poodler Sample
Type
Attack
Description
Fire magic damage/one enemy
Element
Fire
Power
24
HP-J ×100
200 hit points (37th)
Str-J ×100
15 strength (25th)
Vit-J ×100
8 vitality (38th)
Mag-J ×100
15 magic (31st)
Spr-J ×100
8 spirit (41st)
Spd-J ×100
12 speed (14th)
Eva-J ×100
3 evade (22nd)
Hit-J ×100
16 hit (17th)
Luck-J ×100
12 luck (19th)
Elem-Atk-J ×100
Fire 80%
Draw Difficulty
+16
Description
Inflict fire-attribute magic damage on target and nearby foes. Staggered targets take more damage.
Type
Magic
Element
Fire
Damage Modifier
×1.50
Chain Bonus
+18.00
Hits
1
Interrupt Ability
15
Interrupt resistance
15
Infusible
Yes
ATB Cost
2
Description
Activated in BMS each time you receive GOOD or better on 34 Touch Triggers. Deals magic damage. (Medium strength)
Type
Reactive
CP
14
Subtype
Magic