Related
Battle Sprite
Upgraded From
THIEF
Attribute | Growth |
---|---|
HP | B |
Strength | B |
Agility | B |
Intelligence | D |
Vitality | D |
Luck | A |
Hit % | +2/level |
Magic Defense | +2/level |
The NINJA is a huge upgrade from the THIEF. They can use almost every Weapon in the game, and are the only Class that can use the Katana, third in power to the Xcalber and Masmune. They also get level 1–4 black magic, including FAST. Truth be told, FF1's NINJAS play more like later games' Dark Knights than actual Ninjas.
Upgraded From
Thief
Attribute | Growth |
---|---|
HP | B |
Strength | B |
Agility | B |
Intelligence | D |
Endurance | D |
Luck | A |
Hit Rate | +2/level |
Magic Defense | +2*/level |
The Ninja is a huge upgrade from the Thief. They can use almost every Weapon in the game, and are the only Class that can use the Sasuke, third in power to the Excalibur and Masamune. They also get level 1–4 black magic, including both Steel and Haste. Truth be told, FF1's Ninjas are more like later games' Dark Knights than actual Ninjas.
These masters of stealth and shadow tend to throw pointy things whenever fighting starts.
Sprite
Minimum Level
40
Earned
Eureka B7
Strength Grade
A+
Agility Grade
A+
Vitality Grade
A+
Intelligence Grade
C+
Mind Grade
C+
Battle Command 1
Fight (8 skill points per use)
Battle Command 2
Defend (8 skill points per use)
Battle Command 3
Run (4 skill points per use)
Battle Command 4
Item (4 skill points per use)
The Ninja doesn't quite outclass all melee Jobs the way the Sage outclasses spellcasting Jobs, but it's not far off. The Ninja can use all Weapons and Armor, has the best physical stats in the game, and has exclusive access to the all-powerful Shuriken. While they lack some random abilities like the Knight's ability to take hits for other party members, their ability to destroy everything in their path more than makes up for it.