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As a Dark Knight, Cecil is a no-frills fighter. His Dark Swords can't do much against certain Undead, but other than that he can dish out plenty of damage with his normal attacks. His Dark ability sacrifices 1/8th of his max HP in order to deal damage to all enemies. It isn't much damage, but it can be helpful for quickly taking out groups of weak foes. Don't overdo it, though, as the damage to Cecil adds up quickly.
Battle Sprite
Upgraded From
FIGHTER
Attribute | Growth |
---|---|
HP | A |
Strength | A |
Agility | B |
Intelligence | F |
Vitality | C |
Luck | C |
Hit % | +3/level |
Magic Defense | +3/level |
The KNIGHT isn't all that much different than the FIGHTER, continuing to use all the best Weapons and Armor. The main upgrade here is that they can use level 1–3 white magic. The big highlight Spell here is RUSE, though you will often just be using the KNIGHT's Spell slots as extra CUREs. They are still a solid Class, and the best tank in the game. Once you get Xcalber they can really bring the hurt.
Upgraded From
Warrior
Attribute | Growth |
---|---|
HP | A |
Strength | A |
Agility | B |
Intelligence | F |
Endurance | C |
Luck | C |
Hit Rate | +3/level |
Magic Defense | +3*/level |
The Knight isn't all that much different than the Warrior, continuing to use all the best Weapons and Armor. The main upgrade here is that they can use level 1–3 white magic. The big highlight Spell here is Blink, though you will often just be using the Knight's Spell slots as extra cures. They are still a solid Class, and the best tank in the game. Once you get Excalibur they can really bring the hurt.
This captain of the Red Wings has some issues with the King of Baron's authority.
Game
Final Fantasy IV
Type
Character
Card Number
4/81
Game
Final Fantasy IV
Maximum HP
9,855
Maximum Strength
147
Maximum Magic
174
Maximum Agility
138
Maximum Luck
152
Maximum CP
50
Ability Slot
Reactive
Ability Slot
Reactive
Ability Slot
Reactive
Ability Slot
Proactive
Number
4
Game
Final Fantasy IV