Related
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1
Learn how combat works in Final Fantasy... and the many mechanics that don't work.
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2
A guide to choosing the four Classes that make up your party, and how to use them.
Princess Sara
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1
Find information in Castle Coneria and equip your characters in Coneria in preparation for your first quest.
The CROWN and the Mystic KEY
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6
With the mystic KEY in hand, unlock the various Treasure rooms you've seen. Bring the TNT you find to the Dwarf Cave to open a canal to the outer world.
The ORB of Earth
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Sail west to the town of Melmond, where the earth is rotting before your eyes.
The ORB of Fire
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1
Travel to Crescent Lake where the Circle of Sages give you the CANOE so that you can pursue the Fiend of Fire.
Upgrades To
Ninja
Attribute | Start | Growth |
---|---|---|
HP | 30 | B |
Strength | 5 | B |
Agility | 10 | B |
Intelligence | 5 | D |
Endurance | 5 | D |
Luck | 15 | A |
Hit Rate | 5 | +2/level |
Magic Defense | 15 | +2*/level |
The Thief is a fun Class, but certainly not the best of the bunch. If not for the upgrade to Ninja, they would be the worst. They can't steal as series veteran's might expect, nor is their high Luck score useful for much other than running away. They can use mediocre gear, and their Accuracy score only increases at a moderate rate. There's really just not a whole lot to be said for the Thief until they become a Ninja. At least they get a lot of use out of the family-killing swords.
Great speed is good not only for dispatching foes, but also for stealing the hearts of the ladies.
Sprite
Minimum Level
10
Earned
Molten Cave Crystal Room
Strength Grade
B
Agility Grade
A-
Vitality Grade
C+
Intelligence Grade
B-
Mind Grade
F-
Battle Command 1
Fight (8 skill points per use)
Battle Command 2
Steal (12 skill points per use)
Battle Command 3
Flee (4 skill points per use)
Battle Command 4
Item (4 skill points per use)
The success rate of the Steal command is around 2% for every five levels or Job levels the Thief has. The target's level and other stats don't affect the success rate. You can steal from any enemy, but sadly Steal is not a terrible useful ability, as the vast majority of enemies just have Potions or Hi-Potions, and you can't steal anything really good except from dragons in the final dungeon (who have Elixirs). The only Weapons you can steal are arrows, and only one at a time at that. The most useful Items you can generally steal are spellcasting Items.
Thieves are useful if you like to run away, as their Flee ability is just an improved Run. They do get some nice, exclusive daggers a bit later in the game, as well as the long range Boomerang that lets them fight from the safety of the back row.
The one thing Thieves are really good for, however, is unlocking locked doors without a Magic Key. Not that Magic Keys are expensive, but they take up inventory space and sometimes you just can't be bothered to find more. The Thief has to be the visible character (press select to rotate) for this ability to function.
Thieves are useful if you like to run away, as their Flee ability is just an improved Run. They do get some nice, exclusive daggers a bit later in the game, as well as the long range Boomerang that lets them fight from the safety of the back row.
The one thing Thieves are really good for, however, is unlocking locked doors without a Magic Key. Not that Magic Keys are expensive, but they take up inventory space and sometimes you just can't be bothered to find more. The Thief has to be the visible character (press select to rotate) for this ability to function.