Items: Which cast Fira in battle – 1 shown
Rare items can only be found as treasure or won from monsters; unique items can only be found as treasure; key items are unique items that are important to the plot
Some items can only be used in combat, some can only be used in the field, and some can be used in either situation; key items cannot be used at all
The cost to buy this item in a shop
The amount of gil received when selling this item in a shop
The spell cast when this item is used in battle; using the item in this way consumes it
The magic multiplier of the spell cast when this item is used in combat
Bomb Fragment Combat - 500 gil Fira ×2
Monsters: Which use Fira – 10 shown
Treasure guardians are only encountered when opening treasure chests; bosses are unique monsters encountered during the plot; the final boss must be defeated to complete the game; rare monsters are hard to find and very powerful, but drop powerful rewards; invincible monsters are not meant to be defeated
The monster's starting and maximum hit point total
The amount of gil earned for defeating this monster
The total amount of experience earned for defeating this monster (this is split evenly among surviving party members)
Attack determines the base per-hit damage of the monster's physical attack
The number of hits a monster attempts and the accuracy of each of those hits
Some monsters' attacks are elemental in nature, and the damage may be adjusted by any weaknesses or resistances the target has
Att. Element
A monster's attack may have a chance to inflict a status ailment when it connects
Status Att.
Undead creatures are damaged by healing spells; dividing creatures split after taking physical damage provided there is room on the battlefield; spells or attacks with dark-elemental weapons do not cause these creatures to split
Defense reduces the amount of damage taken per physical hit
The number of evasion attempts a monster gets when physically attacked, and the success rate of each attempt
Magic defense reduces the amount of damage taken by spells and special attacks
Mag. Def.
The number of spell resistance attempts a monster gets when targeted with a spell or special attack, and the success rate of each attempt
Mag. Res.
The monster takes double damage from spells or attacks of any of the listed elements
Monsters that resist an element take half damage from spells or attacks of that element, while monsters that absorb an element are healed instead of taking damage; individual monster pages indicate which elements are resisted and which are absorbed
Monsters are immune to the listed status ailments; not that, although no immunities are listed, all bosses are immune to all status ailments
Status Immunities
Vulcan 250 280 gil 500 40 5×60% Fire - 3 2×15% 2 1×20% Ice Fire Conf, Slp, Prlz, PPtr
Magician 260 300 gil 560 24 4×60% - - 3 2×15% 2 1×20% - - -
Hellgaroo Mage 295 370 gil 700 46 5×90% - - 13 2×25% 2 1×25% - - -
Sorceror 310 400 gil 800 29 4×70% - - 13 2×25% 2 1×25% - - -
Flyer Mage 555 520 gil 1,440 34 4×80% Air - 4 2×40% 3 1×35% Air - -
Giant Rat 450 1,000 gil 240 18 3×80% - - 3 1×45% 32 1×16% - - All status ailments
Gutsco 1,400 1,500 gil 500 36 4×60% - - 3 1×35% 48 2×40% - - All status ailments
Hein 1,600 2,100 gil 1,040 40 5×60% - - 11 4×60% 5 2×25% - All elements All status ailments
Kraken 1,950 2,500 gil 1,320 50 5×70% - - 5 2×50% 40 1×32% - - All status ailments
Goldor 2,250 3,300 gil 1,640 60 5×80% - - 7 3×30% 80 3×48% - - All status ailments
Shops: Where Fira is sold – 4 shown
The map this shop is located on
What this shop sells; mobile shops are contained within your vehicles; hidden shops sell powerful goods but must be found
Village of the Ancients Magic
Northwest Saronia Magic
Doga's Village LV. 3 Magic
Falgabard Magic
Treasures: Containing Fira – 1 shown
The map where the treasure is found
The specifics of where this treasure can be found
Guarded By
Fira Vikings' Cove Chest in hidden part of north area -