Related
Type
Black Magic
Level
4
Effect
Doubles frequency of an ally's attacks.
Target
One ally
Price
4,000 gil
Sold In
Elfheim
Casting Haste on a creature with the effect of Slow1 or Slow2 will restore that creature's number of attacks per round to its normal value, and vice-versa.
Haste is arguably the best Spell in the game, as it doubles the melee damage of any character for the rest of the fight. Unlike most buffs, it doesn't stack with itself, but it doesn't have to. Haste doubles as the best Spell a Ninja can cast (and having two Haste casters in the party can be more useful than you might think). Do not pass up this Spell. It is your casters' primary Weapon against bosses.
Haste is arguably the best Spell in the game, as it doubles the melee damage of any character for the rest of the fight. Unlike most buffs, it doesn't stack with itself, but it doesn't have to. Haste doubles as the best Spell a Ninja can cast (and having two Haste casters in the party can be more useful than you might think). Do not pass up this Spell. It is your casters' primary Weapon against bosses.
Type
Black Magic
Level
5
Effect
Slows a foe down, reducing its attacks.
Hit Rate
115%
Target
One foe
Price
8,000 gil
Sold In
Melmond
Casting Slow2 on a creature with the effect of Haste will restore that creature's number of attacks per round to its normal value, and vice-versa.
Slow2 is, like Sleep2, a non-elemental and single-target version of its predecessor. Unlike Sleep2, Slow2 is really good. Because nothing resists it, and it's highly accurate, it's a great Spell to use on bosses with multiple attacks, such as Kraken. Oddly enough it's not the Spell of choice against Marilith, because her vulnerability to Status makes Slow1 just as effective.
Slow2 is, like Sleep2, a non-elemental and single-target version of its predecessor. Unlike Sleep2, Slow2 is really good. Because nothing resists it, and it's highly accurate, it's a great Spell to use on bosses with multiple attacks, such as Kraken. Oddly enough it's not the Spell of choice against Marilith, because her vulnerability to Status makes Slow1 just as effective.
Sprite
Hit %
115%
Type
Black Magic
LV
2
Effect
Status-elemental spell that reduces all foes' number of attacks per round to 1, or counters the effects of FAST
Target
All foes
Element
Status
Sold In
Pravoka (400 G)
Casting SLOW on a creature with the effect of FAST will restore that creature's number of attacks per round to its normal value, and vice-versa.
SLOW reduces a Monster's number of attacks per round to 1. It has no effect on Monsters that only have one attack. SLOW fills a similar role to DARK, though it makes up for its limitations by being 20% more accurate.
SLOW reduces a Monster's number of attacks per round to 1. It has no effect on Monsters that only have one attack. SLOW fills a similar role to DARK, though it makes up for its limitations by being 20% more accurate.
Sprite
Power
5
Accuracy
+30%
Type
White Magic
Effect
Reduces the number attacks the target makes
Element
Body
Tome
Slow Tome
Effect
Slow 8 (All enemies)
Value
1,500 gil
Each success of the Slow Spell reduces the target's number of attacks by 1, to a minimum of 1 attack. Slow Spells do not stack. If a second Slow Spell is cast on a target, the more powerful of the two effects will take precedence. If a target has been Hasted, Slow will negate the Haste entirely and inflict its full effect. Slow is a fantastic debuff against physical attackers, especially when combined with Blink. Don't miss this Spell once it becomes available in Fynn.
Base Type
Spell
Attack Type
Magic
Target
One Foe
MP Cost
5
Hit Rate
120
Can be absorbed with Runic
Can be reflected with Reflect
Status
Slow
Used By
Blue Drgn, Curley, L.10 Magic, L.50 Magic, Poplium, Rinn, Tyranosaur
Slows battle speed
Spell Type
Icon
Effect
Target
One Foe
MP Cost
5
Hit Rate
120
Can be absorbed with Runic
Can be reflected with Reflect
Status
Slow
Used By
Blue Drgn, Curley, L.10 Magic, L.50 Magic, Poplium, Rinn, Tyranosaur
Type
Magic
Reflectable
Yes
Description
Decreases speed
MP
20
Attack%
255%
(always hits)
Target
One/all enemies
Status Effect
Add: Slow (98%)
Materia
Time L2, Master Magic
Type
Indirect
Description
Reduces speed temporarily
Status
Slow
HP-J ×100
500 hit points (27th)
Str-J ×100
12 strength (33rd)
Vit-J ×100
16 vitality (27th)
Mag-J ×100
20 magic (19th)
Spr-J ×100
20 spirit (21st)
Spd-J ×100
40 speed (5th)
Eva-J ×100
8 evade (6th)
Hit-J ×100
10 hit (23rd)
Luck-J ×100
10 luck (25th)
ST-Atk-J ×100
Slow 100%
Draw Difficulty
+18