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Special Attacks – 26 shown
Similar special attacks may share the same name, but have different effects and animation (see individual pages to determine which monsters use which version of a given attack)
Name
Damaging special attacks that are not resisted deal between one and two this this amount of damage, or half that when resisted (damage can be further modified by elemental weaknesses or resistances)
Power
A modifier to the likelihood of the special attack being resisted; there is a base chance to hit of approximately 74% plus half this value, modified by the target's magic defense
Accuracy
Target
The status ailment inflicted if the special attack is not resisted, if any
Status
The elemental nature of the special attack; weakness to the element makes the special attack approximately 20% more likely to hit and adds a 50% bonus to any damage dealt, while resistance halves damage and nearly guarantees that the special attack will be resisted (for a net of 1/4 normal damage)
Element
Blaze
14
+100
All Foes
-
Fire
Blaze
24
+100
All Foes
-
Fire
Blaze
48
+100
All Foes
-
Fire
Blaze
128
+100
All Foes
-
Fire
Blaze
192
+100
All Foes
-
Fire
Icestorm
48
+100
All Foes
-
Ice
Icestorm
100
+100
All Foes
-
Ice
Thunderbolt
152
+100
All Foes
-
Lightning
Toxin
136
+100
All Foes
-
Poison
Gaze
34
+96
One Foe
-
-
Tsunami
128
+100
All Foes
-
-
Twister
128
+100
All Foes
-
-
Nuke
160
+107
All Foes
-
-
Gaze
-
+86
One Foe
Stone
Poison
Gaze
-
+84
One Foe
Paralysis
Status
Flash
-
+96
All Foes
Darkness
Status
Earthquake
-
+92
All Foes
KO
Earth
Gaze
-
+84
One Foe
KO
Death
Gaze
-
+92
One Foe
KO
Time
Toxin
-
+86
All Foes
Stone
Poison
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