Special Attacks – 26 shown
Similar special attacks may share the same name, but have different effects and animation (see individual pages to determine which monsters use which version of a given attack)
Name
Damaging special attacks that are not resisted deal between one and two this this amount of damage, or half that when resisted (damage can be further modified by elemental weaknesses or resistances)
Power
A modifier to the likelihood of the special attack being resisted; there is a base chance to hit of approximately 74% plus half this value, modified by the target's magic defense
Accuracy
Target
The status ailment inflicted if the special attack is not resisted, if any
Status
The elemental nature of the special attack; weakness to the element makes the special attack approximately 20% more likely to hit and adds a 50% bonus to any damage dealt, while resistance halves damage and nearly guarantees that the special attack will be resisted (for a net of 1/4 normal damage)
Element
Ink - +96 All Foes Darkness Status
Snort - +96 One Foe Darkness Status
Flash - +96 All Foes Darkness Status
Toxin - +84 All Foes KO Death
Gaze - +92 One Foe KO Time
Gaze - +84 One Foe KO Death
Earthquake - +92 All Foes KO Earth
Gaze - +100 One Foe Paralysis Status
Mind Blast - +84 All Foes Paralysis -
Gaze - +84 One Foe Paralysis Status
Poison Darts - +84 All Foes Poison Poison
Gaze - +86 One Foe Stone Poison
Toxin - +86 All Foes Stone Poison
Blaze 14 +100 All Foes - Fire
Nuke 160 +107 All Foes - -
Twister 128 +100 All Foes - -
Tsunami 128 +100 All Foes - -
Gaze 34 +96 One Foe - -
Toxin 136 +100 All Foes - Poison
Thunderbolt 152 +100 All Foes - Lightning
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