Related
HP
360 (regenerates 18 HP/round)
Gil
1 gil
Experience
1
Size
Large
Damage
120
Hit Rate
1×158%
Critical Hit Chance
20%
Absorb
60
Evade
12%
Magic Defense
80%
Morale
200
Monster Family
Magic Beast, Regenerating, Undead
Attack Probability
25%
Magic Probability
50%
Special Attack Probability
25%
Special Attack Sequence
Gaze
Encountered In
The Death Eye certainly has a lot of abilities for a "boss" that usually goes down in the first round. Chances are, by the time you reach the Temple of Chaos Past, a round of basic attacks will tear this guy apart. Still, it has some nasty moves. Its Attack is a ridiculous 120, and his single hit is quite accurate, so it can punch through any Armor. It'll open with Stop, which might hit anyone not equipped with a Ribbon. NulAll isn't a bad idea, since it will prevent Stop as well as its second Spell, Banish, as well as its KO Gaze attack. If it has somehow survived to cast more than two Spells, it will follow up by Dispelling defenses and spamming KO Spells, so don't let that happen.
Sprite
HP
162
Gold
3,225 G
Experience
3,225
Absorb
30
Evade
6%
Magic Def.
46%
Damage
30–60
Hit
104%
Critical Hit Chance
1%
Attack Probability
14%
Family
Spellcaster
Morale
200
Enter the fight with 300+ HP to counter XXXX, then hit the EYE hard and fast.