Spells: Granted by Time Materia – 3 shown
Tier two and tier three spells are learned from magic materia and are divided up by the rarity of the materia and requirements to learn the spell from it; ultimate spells are especially powerful; Enemy skills are learned from monsters; summon magic is learned from summon materia
Name
Spell Type
The materia which grants the use of this spell, and the level it is earned at if it is not available at level 1
Materia
Description MP
The damage calculation of the spell; multiple hits are indicated first; P or M represent the caster's physical or magic base damage, which is based on their Attack/Magic atk and Level; damage based on P or M is reduced by 1/3 when used against multiple targets; HP is that of the target of the spell; spells marked with an asterisk (*) use special damage formulas; a dagger (†) indicates the spell ignores Defense/Magic def; healing and MP draining spells are indicated by their text color
Base Damage
Attack% Type Target Reflectable Element
The status effects that can be inflicted or removed by this spell, and the chance of success if it is not assured
Status
Special Properties
Haste Magic Time, Master Magic Increases speed 18 - Always Hits Magic One/all allies Yes - Add: Haste -
Slow Magic Time L2, Master Magic Decreases speed 20 - Always Hits Magic One/all enemies Yes - Add: Slow (98%) -
Stop Magic Time L3, Master Magic Stop all movement 34 - Always Hits Magic One/all enemies Yes - Add: Stop (59%) -
Shop Items: Time Materia – 3 shown
Price Shop Notes Area Screen Type
6,000 gil Gongaga Village Accessory Shop - Gongaga Weapons Store (1f) Accessory Shop
6,000 gil Rocket Town Item Shop - Rocket Town Item Store Item Shop
6,000 gil Rocket Town Item Shop After gaining use of the Highwind Rocket Town Item Store Item Shop