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Master FFII's leveling system to create a party that can overcome any challenge with ease.
The Final Battle
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Fantastic treasures and a final confrontation with the Emperor await in Pandaemonium.
The Masmune is the most powerful Weapon in the game. It deals quite a bit more damage and sports 15 more Hit Rate than any other Weapon. Best of all, anyone can use it! You may be tempted to give it to your Wh.Wiz or Bl.Wiz, since they are so terrible in combat, but this is usually a waste. They're normally better off using spellcasting items. You don't want to give it to your KNIGHT unless you have more than one, since the Xcalber is definitely worth using, and a MASTER is actually better off remaining barehanded. Both the NINJA and RedWiz are good potential Masmune wielders. If you have neither, feel free to give it to another Wizard, but don't expect too much out of it.
The mightiest sword of all.
Damage
56
Crit
20%
Hit
+50%
Value
30,000 gil (30,000 gil on Easy)
Found In
Temple of Chaos Past B4
The Masamune is, hands down, the most powerful Weapon in the game. The Excalibur is actually slightly more likely to hit any enemy with a family or elemental weakness, but the Masamune does quite a bit more damage and sports 15 more Accuracy than any other Weapon. Best of all, anyone can use it! You may be tempted to give it to your White or Black Wizard, since they are so terrible in combat, but this is usually a waste. They're better off using spellcasting items. You don't want to give it to your Knight unless you have more than one, since the Excalibur is definitely worth using, and a Master is actually better off remaining barehanded. Both the Ninja and Red Wizard are good potential Masamune wielders. If you have neither, feel free to give it to another Wizard, but don't expect much out of it.
Sprite
The Masamune has fallen from grace from its previous position as the ultimate Final Fantasy Weapon. It's the best Dark Blade in the game, but since you don't really need Mystic Knights this late in the game, that doesn't really matter. On the other hand, it's tied for the rank of second-best standard Weapon in the game, so it will still see use.
Game Name
(Ninja Sword) Masamune
Base Power
65
Base Accuracy
99%
Bonus
Agility +3
Value
11,500 gil
Spell Cast
Haste
Edge's second ultimate Weapon, the Masamune is the last one you will likely come across. You'll have to venture into the crystal area of the Lunar Subterrane to find this sword and its guardian, Ogopogo. Aside from being quite powerful, the Masamune can cast Haste in combat, which is always useful.
Character
Sephiroth (starting weapon)
Attack
99
Attack%
255
Materia Slots
⦾─⦾ ⦾─⦾ ⦾─⦾
Growth
None
Effects
Critical Hit +255%