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Axe
Sprite
Attack
10
Accuracy
+55%
Type
(Icon)
Axe
Evasion %
+1% × (
(Icon)
Axe
skill + 1)
Magic Penalty
50%
Value
250
gil
Sold In
Gatrea
,
Paloom
,
Poft
(500
gil
)
Equipped By
Guy
If you want the most damage early on, the
Axe
is the way to go. Unfortunately, it is also the least accurate early-game weapon other than the
Bow
. They're expensive, but
Guy
starts with one, so you probably won't need to actually buy one.
Compare Axe to other Weapons & Shields
Characters
: Who start with
Axe
– 1 shown
You can freely check these boxes and their status will be saved for the next time you visit the site
Temporary
characters
join your party for limited periods of time; any equipment they are holding when they leave will be lost
Name
The
character
's starting
HP
total (not all
characters
begin with full
HP
); maximum
HP
has a chance to increase based on the difference between the
character
's starting and ending
HP
totals during a single battle
HP
The
character
's starting
MP
total; maximum
MP
has a chance to increase based on the difference between the
character
's starting and ending
MP
totals during a single battle
MP
A
character
's full
strength
is added as a bonus to
accuracy
and ¼ of their
strength
is added to their
weapon
's
attack
; when fighting without a
weapon/shield
in their secondary hand (including fighting with
bare hands
), the bonus to
attack
is instead equal to ½ of the
character
's
strength
;
strength
is increased by attacking physically; any time a
character
gains a point of
strength
, they may lose a point of
intelligence
, and any time they gain a point of
spirit
, they may lose a point of
strength
Str
A
character
's
agility
determines their base
evasion %
, modified by the
evasion %
bonuses of
weapons & shields
and the
evasion %
penalties of
armor
;
evasion %
also influences turn order, and
Firion
's
evasion %
is used to determine whether there is an ambush; a
character
's
agility
will increase more quickly if their
evasion %
is higher
Agi
Whenever a
character
gains
HP
after a battle, the amount of
HP
gained is equal to their
stamina
score; %frac12; of a
character
's
stamina
is added as a bonus to
magic defense %
;
stamina
has a chance to increase based on the difference between the
character
's starting and ending
HP
totals during a single battle; any time a
character
gains a point of
intelligence
, they may lose a point of
stamina
Sta
A
character
's full
intelligence
is added as a bonus to the
magic accuracy
of black magic
spells
and ¼ of their
intelligence
is added as a bonus to the
power
of those
spells
;
intelligence
is increased by casting black magic
spells
; any time a
character
gains a point of
intelligence
, they may lose a point of
stamina
, and any time they gain a point of
strength
, they may lose a point of
intelligence
Int
A
character
's full
spirit
is added as a bonus to the
magic accuracy
of white magic
spells
and ¼ of their
spirit
is added as a bonus to the
power
of those
spells
;
spirit
is increased by casting white magic
spells
; any time a
character
gains a point of
spirit
, they may lose a point of
strength
Spr
Whenever a
character
gains
MP
after a battle, the amount of
MP
gained is equal to their
magic
score; ½ of a
character
's
magic
is added as a bonus to
magic defense %
;
magic
has a chance to increase based on the difference between the
character
's starting and ending
MP
totals during a single battle
Mag
Evasion
is the number of attempts a
character
gets to avoid incoming physical attacks; each attempt has a success rate equal to their
evasion %
Eva
Magic defense
is the number of attempts a
character
gets to mitigate offensive
spells
or
abilities
targeting them; each attempt has a success rate equal to their
magic defense %
Mag. Def.
Which hand is the
character
's dominant hand; weapons should be placed in this hand, and shields in the other hand
Hand
The level of any
skills
a
character
has advanced to at least level 2; individual
character
pages show more precise leveling progress
Advanced
Skills
The equipment the
character
joins the party with;
rare equipment
can otherwise only be found as
treasure
or won from
monsters
;
unique equipment
can otherwise only be found as
treasure
Equipment
All of the
character
's known
spells
and their level when they first join the party; individual
character
pages show more precise leveling progress
Spells
Guy
40
5
15
5
15
10
10
5
1×
1×
Right
-
Axe
,
Leather Armor
-
Shops
: Where
Axe
is sold – 3 shown
You can freely check these boxes and their status will be saved for the next time you visit the site
The
map
this
shop
is located in
Map
The type of
shop
this is;
limited
shops
are closed off at a certain point in the plot;
end game
shops
appear during the closing events of the game
Shop
Gatrea
Weapons
Paloom
Weapons A
Poft
Weapons A
Masamune
Battle Axe
Related
Waking Up in Altair
The Rebellion
Page
1
After a brutal battle, three youths awaken in
Altair
and join the rebellion.