Maps: In Mt. Gulg – 5 shown
The name of the map, including both the general area and the specific floor or section
Name
The number of treasures to be found on this map
Treasures
The number of treasures to be found past doors locked with the Mystic Key on this map
Locked
The average amount of total experience you can expect to earn from a random encounter here (this is split evenly among surviving party members)
Avg. Exp.
The average amount of gil you can expect to earn from a random encounter here
Avg. Gil
The cost to stay at the inn, if there is one present
Inn
The cost to revive a party member at the sanctuary, if there is one present
Sanctuary
Shops
Mt. Gulg B1 - - 1,681 1,331 gil - - -
Mt. Gulg B2 18 - 1,685 1,086 gil - - -
Mt. Gulg B3 - - 1,484 1,085 gil - - -
Mt. Gulg B4 14 - 1,672 1,076 gil - - -
Mt. Gulg B5 1 - 1,859 1,438 gil - - -
Maps: Connected to Mt. Gulg – 1 shown
The name of the map, including both the general area and the specific floor or section
Name
The number of treasures to be found on this map
Treasures
The number of treasures to be found past doors locked with the Mystic Key on this map
Locked
The average amount of total experience you can expect to earn from a random encounter here (this is split evenly among surviving party members)
Avg. Exp.
The average amount of gil you can expect to earn from a random encounter here
Avg. Gil
The cost to stay at the inn, if there is one present
Inn
The cost to revive a party member at the sanctuary, if there is one present
Sanctuary
Shops
World Map Near Marsh Cave - - 289 209 gil - - -
Random Encounters: Found in Mt. Gulg – 38 shown
Map
The monsters that can be involved in this encounter; minibosses are only found in repeatable set encounters; bosses are encountered only one time during the game; the final boss must be defeated to complete the game; superbosses are the most dangerous monsters in the game
Monsters
The probability of any given encounter being this one when you have a random battle on its map
Frequency
A modifier to the base chance of the monsters surprising the party; your party leader's agility and luck also factor into the surprise chance
Surprise
Is it possible to run from this encounter?
Run?
The average amount of total experience you can expect to earn from this encounter (this is split evenly among surviving party members)
Avg. Exp.
The average amount of gil you can expect to earn from this encounter
Avg. Gil
Mt. Gulg B1 Sphinx ×1–2 37.5% +0% Yes 1,740 1,740 gil
Mt. Gulg B1 Horned Devil ×2–5 18.8% +0% Yes 1,355 1,355 gil
Mt. Gulg B1 Ogre Chieftan ×1, Ogre Mage ×1, Hyenadon ×0–2 18.8% +0% Yes 1,293 1,095 gil
Mt. Gulg B1 Minotaur ×1–2, Scorpion ×2–6 14.1% +23% Yes 1,634 1,014 gil
Mt. Gulg B1 Centipede ×1–4 9.4% +0% Yes 2,985 750 gil
Mt. Gulg B1 Gray Ooze ×4–7 1.6% +0% Yes 1,403 385 gil
Mt. Gulg B2 Horned Devil ×2–5 18.8% +0% Yes 1,355 1,355 gil
Mt. Gulg B2 Ogre Chieftan ×1, Ogre Mage ×1, Hyenadon ×0–2 18.8% +0% Yes 1,293 1,095 gil
Mt. Gulg B2 Hill Gigas ×1–2, Lizard ×0–3 18.8% +0% Yes 1,452 1,320 gil
Mt. Gulg B2 Centipede ×1–4 18.8% +0% Yes 2,985 750 gil
Mt. Gulg B2 Pyrolisk ×2–5 9.4% +0% Yes 1,481 1,750 gil
Mt. Gulg B2 Fire Hydra ×1 9.4% +0% Yes 1,215 400 gil
Mt. Gulg B2 Gray Ooze ×4–7 4.7% +0% Yes 1,403 385 gil
Mt. Gulg B2 Pyros ×1–2 1.6% +0% No 2,430 1,200 gil
Mt. Gulg B3 Hill Gigas ×1–2, Lizard ×0–3 18.8% +0% Yes 1,452 1,320 gil
Mt. Gulg B3 Ogre Chieftan ×1, Ogre Mage ×1, Hyenadon ×0–2 18.8% +0% Yes 1,293 1,095 gil
Mt. Gulg B3 Hellhound ×1–2 18.8% +51% Yes 1,773 900 gil
Mt. Gulg B3 Fire Hydra ×1 18.8% +0% Yes 1,215 400 gil
Mt. Gulg B3 Pyrolisk ×2–5 9.4% +0% Yes 1,481 1,750 gil
Mt. Gulg B3 Ogre Mage ×1–2, Hellhound ×0–1 9.4% +51% No 1,676 1,385 gil
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Set Encounters: Found in Mt. Gulg – 15 shown
Map
The monsters that can be involved in this encounter; minibosses are only found in repeatable set encounters; bosses are encountered only one time during the game; the final boss must be defeated to complete the game; superbosses are the most dangerous monsters in the game
Monsters
A modifier to the base chance of the monsters surprising the party; your party leader's agility and luck also factor into the surprise chance
Surprise
Is it possible to run from this encounter?
Run?
The specifics of where this encounter can be found (note that set encounters other than some boss fights will remain in place once fought, and can be fought multiple times
Notes
The average amount of total experience you can expect to earn from this encounter (this is split evenly among surviving party members)
Avg. Exp.
The average amount of gil you can expect to earn from this encounter
Avg. Gil
Mt. Gulg B2 Pyros ×1–2 +0% No Directly south of the eastern chest containing a mythril helm (avoidable by approaching from the east) 2,430 1,200 gil
Mt. Gulg B2 Pyros ×1–2 +0% No Directly west of the eastern chest containing 1520 gil (unavoidable) 2,430 1,200 gil
Mt. Gulg B2 Pyros ×1–2 +0% No Directly north of the chest containing the Claymore (unavoidable) 2,430 1,200 gil
Mt. Gulg B2 Pyros ×1–2 +0% No Directly south of the chest containing 750 gil (avoidable by approaching from the east, but requires extra walking) 2,430 1,200 gil
Mt. Gulg B2 Pyros ×1–2 +0% No Blocking the eastern square of the southwest treasure area entrance in the large room (avoidable by hugging the west wall) 2,430 1,200 gil
Mt. Gulg B2 Lava Worm ×1 +0% Yes Directly east of the chest containing 1455 gil (unavoidable) 1,671 400 gil
Mt. Gulg B4 Lava Worm ×1 +0% Yes Directly west of the chest containing a gold needle (avoidable by approaching from another direction) 1,671 400 gil
Mt. Gulg B4 Fire Lizard ×1 +0% Yes Directly south of the chest containing 2750 gil (avoidable by approaching from the east or west) 2,472 1,200 gil
Mt. Gulg B4 Lava Worm ×1 +0% Yes Directly west of the chest containing the flame shield (avoidable by approaching from the east) 1,671 400 gil
Mt. Gulg B4 Lava Worm ×1 +0% Yes Two squares south of the chest with 10 gil (avoidable) 1,671 400 gil
Mt. Gulg B4 Fire Lizard ×1 +0% Yes Directly east of the chest containing a staff (avoidable by approaching from the east) 2,472 1,200 gil
Mt. Gulg B4 Fire Lizard ×1 +0% Yes Directly east of the chest containing 1250 gil (avoidable by approaching from the south or east) 2,472 1,200 gil
Mt. Gulg B5 Fire Lizard ×1 +0% Yes At the entrance to the path leading to the chest with the flame mail (unavoidable) 2,472 1,200 gil
Mt. Gulg B5 Red Dragon ×1 +0% Yes Directly north of the chest containing the flame mail (unavoidable) 2,904 4,000 gil
Mt. Gulg B5 Marilith ×1 +0% No Boss fight triggered by speaking to the dark orb in the southwest room 2,475 3,000 gil
Treasures: Found in Mt. Gulg – 33 shown
Treasure Map
The specifics of where this treasure can be found
Notes
Antidote Mt. Gulg B2 Found in the central chest between two other chests on the south wall in the southwest treasure area in the large room (guarded)
Claymore Mt. Gulg B2 Found in a chest at the end of a winding hallway on the east side of the large room (guarded)
750 gil Mt. Gulg B2 Found in the east chest in the northwest area of the large room (guarded)
795 gil Mt. Gulg B2 Found in the west chest in the northwest area of the large room
1,455 gil Mt. Gulg B2 Found in the chest between three other chests in the southwest treasure area in the large room (guarded)
1,520 gil Mt. Gulg B2 Found in a chest in the southestern part of the large room (guarded)
1,520 gil Mt. Gulg B2 Found in a chest in the southwest treasure area in the large room
1,760 gil Mt. Gulg B2 Found in a chest in the southwest treasure area in the large room
1,975 gil Mt. Gulg B2 Found in a chest in the southwest treasure area in the large room
4,150 gil Mt. Gulg B2 Found in a chest in an opening on the east side of the large room
Mythril Axe Mt. Gulg B2 Found in a chest in the southwest treasure area in the large room
Mythril Gloves Mt. Gulg B2 Found in a chest in the southwest treasure area in the large room
Mythril Helm Mt. Gulg B2 Found in chest in winding hallway on east side of the large room (guarded)
Mythril Helm Mt. Gulg B2 Found in a chest in the southwest treasure area in the large room
Mythril Shield Mt. Gulg B2 Found in a chest in the southwest treasure area in the large room
Potion Mt. Gulg B2 Found in a chest in the southwest treasure area in the large room
Potion Mt. Gulg B2 Found in a chest in the southwest treasure area in the large room
Tent Mt. Gulg B2 Found in a chest in the southwest treasure area in the large room
Antidote Mt. Gulg B4 Found in a chest in the western room
Cottage Mt. Gulg B4 Found in a chest in the northeastern room
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Monsters: Found in Mt. Gulg – 20 shown
Minibosses are only found in repeatable set encounters; bosses are encountered only one time during the game; the final boss must be defeated to complete the game; superbosses are the most dangerous monsters in the game, but are optional
Name
HP Gil
The total amount of experience earned for defeating this monster (this is split evently among surviving party members)
Exp
Each physical hit will deal between one and two times this amount of damage to the target, reduced by the target's defense
Att
The number of hit chances the monster gets whenever it attacks; each successful hit will deal full damage and can be a critical hit
Hits
The accuracy of the monster's attacks; the base chance to hit is approximately 84% plus half of the monster's accuracy, modified by the target's evasion
Acc
The status ailment, if any, that can be inflicted by this monster's attacks; the base chance of affliction is 50%, reduced by 1% for each two points of magic defense the target has
Status
The chance of each of this monster's attacks being a critical hit (unless the attack misses); critical hits add double the monster's attack rating to their normal damage (this extra damage ignores defense)
Crit
Each physical hit the monster takes will have its damage reduced by this amount
Abs
The monster's base chance to evade any given physical attack; each two points of evasion result in a 1% better chance to evade attacks
Eva
For each two points of magic defense, the monster has a 1% better chance of resisting any given spell
Mag. Def.
The lowest party level at which the monster may choose to run away; the chance to run is approximately 4% for each level the party leader is above this level
Run Lev.
The chance that the monster uses a magic spell on its turn; each monster that can cast spells has a specific cycle of spells that they always use in the same order (see the monster page for specifics)
Magic
The chance that the monster uses a special attack on its turn; monsters with multiple special attacks have a specific cycle of special attacks that they always use in the same order (see the monster page for specifics)
Sp. Att
The families this monster belongs to; only undead monsters are affected by Dia spells; regenerating monsters recover 5% of their maximum hp (rounded down) at the beginning of each round; some weapons gain a +4 bonus to attack and are approximately 20% more likely to hit when used against certain monster families
Family
The elements this monster is weak against; weakness against an element causes spells and special attacks of that element to be approximately 20% more likely to hit, and damaging spells or special attacks deal an additional 50% damage
Weakness
The elements this monster is resistant to; resistance to an element drops the base hit chance for spells and special attacks of that element to 0, and those attacks cause half damage
Resists
Centipede 222 300 gil 1194 39 1 111 Poison 1% 20 24 58 16 - - - - -
Fire Gigas 300 1,506 gil 1506 73 1 125 - 1% 20 24 68 - - - Giant Ice Fire
Fire Hydra 182 400 gil 1215 20 3 106 - 1% 14 18 52 36 - 50% Dragon Ice Fire
Fire Lizard 296 1,200 gil 2472 31 2 120 - 1% 18 18 72 - - 25% Dragon Ice Fire
Gray Ooze 76 70 gil 255 30 1 93 - 1% 7 2 28 36 - - - Lightning Death, Earth, Fire, Ice, Poison, Status
Hellhound 192 600 gil 1182 30 1 107 - 1% 8 24 52 33 - 50% - Ice Fire
Hill Gigas 240 879 gil 879 38 1 113 - 1% 12 24 60 28 - - Giant - -
Horned Devil 94 387 gil 387 10 4 96 - 1% 32 36 64 27 50% - Magic Beast - Earth, Fire, Ice
Hyenadon 120 72 gil 288 22 1 99 - 1% 4 24 38 21 - - - - -
Lava Worm 280 400 gil 1671 50 1 118 - 1% 31 2 72 - - - - Ice Earth, Fire
Lizard 92 50 gil 153 18 1 95 - 5% 12 12 28 27 - - Dragon - -
Minotaur 164 489 gil 489 22 2 104 - 1% 4 24 48 22 - - - - -
Ogre Chieftan 132 300 gil 282 23 1 100 - 1% 14 15 36 23 - - Giant - -
Ogre Mage 144 723 gil 723 23 1 101 - 1% 10 27 40 27 50% - Giant, Regenerating, Spellcaster - Earth
Pyrolisk 44 500 gil 423 20 1 89 - 1% 4 36 23 22 - 25% - Ice Earth, Fire
Pyros 276 800 gil 1620 50 1 118 - 1% 20 21 65 - - - Magic Beast Ice Death, Earth, Fire, Poison, Status
Red Dragon 248 4,000 gil 2904 75 1 114 - 1% 30 48 100 - - 50% Dragon Ice, Poison Earth, Fire
Scorpion 84 70 gil 225 22 2 94 Poison 1% 10 27 28 16 - - - - -
Sphinx 228 1,160 gil 1160 23 3 112 - 1% 12 60 58 26 - - - - Earth
Marilith 1,200 3,000 gil 2475 40 6 115 - 1% 50 24 92 - 38% - Magic Beast, Spellcaster Status Fire, Ice, Lightning, Poison
Weapons: Found in Mt. Gulg – 4 shown
Rare weapons can only be found as treasure, not purchased; enchanted items cast spells when used in combat; legendary weapons can be earned via sidequest; ultimate weapons are uniquely powerful treasures
Name
The base damage dealt by the weapon; this is added to half of the wielder's strength score, and each hit deals between one and two times this total in damage, reduced by the target's defense
Damage
This value is added to the wielder's base accuracy to determine the overall accuracy of the weapon's attacks; the base chance to hit is approximately 84% plus half of this value, modified by the target's evasion; a character gains an extra hit for every 32 points of accuracy they have
Hit Rate
The chance of each attack with this weapon being a critical hit (unless the attack misses); critical hits add double the character's attack rating to their normal damage (this extra damage ignores defense)
Crit
When used against a monster weak against one of its elements, the weapon gets a +4 bonus to attack and is 20% more likely to hit
Element
When used against a monster of a family it is effective against, the weapon gets a +4 bonus to attack and is 20% more likely to hit
Effective Against
Price
The amount of gil received when selling this weapon in a shop
Value
If used as an item in combat, some weapons can cast a particular magic spell free of cost
Spell
Equipped By
Claymore 21 +20 11.9% - Giant - 4,000 gil - Wa, RM, Kn, Ni, RW
Ice Brand 29 +25 10.9% Ice - - 7,500 gil - Wa, RM, Kn, Ni, RW
Mythril Axe 25 +10 10.0% - - 4,500 gil 2,250 gil - Wa, Kn, Ni
Staff 6 +0 2.0% - - 5 gil 2 gil - Wa, Mo, RM, WM, BM, Kn, Ni, Ma, RW, WW, BW
Armor: Found in Mt. Gulg – 5 shown
Rare armors can only be found as treasure, not purchased; enchanted armors casts spells when used in combat; ultimate armors are uniquely powerful treasures
Name
Type
Each physical hit you take will have its damage reduced by this amount; the defense value of multiple pieces of armor is cumulative
Defense
All types of armor (except most shields) incur a penalty to the wearer's evasion rate; each two points of evasion lost result in a 1% smaller chance to evade attacks; multiple penalties are cumulative
Evasion
Any elemental resistances this armor provides; resistance to an element drops the base hit chance for spells and special attacks of that element to 0, and those attacks cause half damage
Resistance
Price
The amount of gil received when selling this armor in a shop
Value
If used as an item in combat, some pieces of armor can cast a particular magic spell free of cost
Spell
Equipped By
Flame Mail Armor 34 −10 Ice - 15,000 gil - Kn, Ni, Wa
Flame Shield Shield 12 - Ice - 5,000 gil - Kn, Ni, Wa
Mythril Gloves Gloves 6 −3 - 2,500 gil 1,250 gil - Kn, Ni, RW, Wa
Mythril Helm Helm 6 −3 - 2,500 gil 1,250 gil - Kn, Ni, Wa
Mythril Shield Shield 8 - - 2,500 gil 1,250 gil - Kn, Ni, Wa
Items: Found in Mt. Gulg – 5 shown
Name
The status ailment removed by this item
Cures
Price
The amount of gil received when selling this item in a shop
Value
Potion - 60 gil 30 gil
Antidote Poison 75 gil 37 gil
Gold Needle Stone 800 gil 400 gil
Tent - 250 gil 125 gil
Cottage - 3,000 gil 1,500 gil