Gates: Found during Present – 3 shown
Name
The era where you can find this gate for the first time
Origin Era
The area where you can find this gate for the first time
Origin Area
Destination Gate
The era where this gate takes you the first time; note that entering this gate will lead back to the origin gate; once you have visited the End of Time, all gates will take you there instead of their normal destinations, and doing this will open both destinations as gates at the End of Time
Destination Era
The area where this gate takes you the first time; note that entering this gate will lead back to the origin gate; once you have visited the End of Time, all gates will take you there instead of their normal destinations, and doing this will open both destinations as gates at the End of Time
Destination Area
Millenial Fair Gate Present Leene Square Truce Canyon Gate Middle Ages Truce Canyon
Guardia Forest Gate Present Guardia Forest Bangor Dome Gate Future Bangor Dome
Medina Gate Present Residence (Medina) Proto Dome Gate Future Proto Dome
Areas: Found in Present – 36 shown
The name of the area, as displayed on the map; in cases where multiple areas in the same era share a name, a parenthetical note indicates which particular area this represents; limited areas are closed off at a certain point in the plot; temporary areas only appear during certain brief plot points
Name
If there is an inn or other means to have the party rest in the area, how much does it cost?
Rest
Most areas are available whenever you can reach them; limited availability areas are closed off at a certain point in the plot; temporary areas only appear during certain brief plot points
Availability
Crono's House Free Permanent
Residence (east Truce) - Permanent
Residence (west Truce) - Permanent
Market (Truce) - Permanent
Mayor's Manor (Truce) - Permanent
Truce Inn 10 G Permanent
Ticket Office (Truce) - Permanent
Lucca's House - Permanent
Leene Square - Permanent
Zenan Bridge - Permanent
Guardia Forest - Permanent
Guardia Castle - Permanent
Prison Free Temporary
Residence (Medina) - Permanent
Market (Medina) - Permanent
Medina Square - Permanent
Medina Inn 200 G Permanent
Elder's House (Medina) - Permanent
Melchior's Hut - Permanent
Heckran Cave - Permanent
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Treasure: Found during Present – 91 shown
Found Area
The particular part of the area where this treasure is found
Screen
Notes on the specific location of the treasure and details on non-standard treasures
Notes
500 G Crono's House Crono's Room Crono's starting money
200 G Crono's House Ground Floor Speak to Crono's mom
Tonic Mayor's Manor (Truce) Ground Floor Chest
200 G Mayor's Manor (Truce) Second Floor Talk to the old man twice
100 G Mayor's Manor (Truce) Second Floor Chest
Special Ticket Office (Truce) Main Area Ferry to Porre (costs 10 G)
Jerky Snail Stop Main Area Bought from shopkeeper for 9900 G
10 G Mayor's Manor (Porre) Ground Floor Act like a chicken for the mayor
Shelter Mayor's Manor (Porre) Second Floor Chest
Special Ticket Office (Porre) Main Area Ferry to Truce (costs 10 G)
Power Tab Guardia Forest Main Area Sparkle in top right corner of southeast clearing
Special Leene Square Norstein Bekkler's Tent of Horrors Win the 10-point game (A Poyozo Doll is delivered to Crono's room)
Clone Leene Square Norstein Bekkler's Tent of Horrors Win the 40-point game (sent to Crono's house, picked up later)
Special Leene Square Norstein Bekkler's Tent of Horrors Win the 80-point game (Crono gets a cat)
Special Leene Square Norstein Bekkler's Tent of Horrors Win any game again after winning its prize (Crono gets cat food)
Pendant Leene Square Northern Area Pick up after running into Marle
Special Leene Square Northern Area Eat the old man's lunch (restores health)
Ether Prison 1F Cell Block Package in Crono's cell (up to 6)
Ether Prison 1F Treasure Room Left side chest
Mid Tonic Prison 1F Treasure Room Center right side chest
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Monsters: Encountered during Present – 23 shown
The name of the monster, which does not always match the names listed at the start of battle; plot bosses must be defeated as part of the main plot; sidequest bosses are encountered during optional quests; Black Omen bosses are found in that area; the final bosses must be defeated to complete the game
Name
HP
The amount of experience gained by defeating this monster; experience earned is divided equally among surviving characters
Exp.
The amount of tech points gained by defeating this monster; tech points are not divided like experience points
TP
The amount of gold (G) won by defeating this monster
Gold
This monster's weaknesses, including both elemental and contextual weaknesses; monsters take more damage from these attacks; Magic indicates that the monster is vulnerable to magic of all four elements
Weakness
The elements and damage types that this monster is either immune to or outright absorbs; Magic indicates that the monster resists all four elements; All Attacks indicates that the monster resists both magic and physical attacks, and some special method must be used to harm it
Resistance
The item that this monster may drop after it is defeated
Drops
The item that is won if this monster is successfully charmed with a tech
Charmed
Gato 76 10 1 - - - - Power Meal
Naga ette 60 8 1 80 G Magic - - -
Diablos 50 10 1 60 G - - - -
Gnasher 90 8 1 70 G Fire - Revive -
Hench (Blue) 49 11 1 135 G Magic - - -
Hetake 14 3 1 16 G - - Tonic -
Beetle 12 3 1 15 G - - - -
Avian Chaos 45 4 1 18 G - - - -
Guard 60 10 1 70 G - - Tonic -
Blue Shield 24 11 1 45 G - Lightning Tonic -
Omnicrone 218 22 1 55 G - Magic Ether -
Decedent 67 12 1 90 G Lightning, Fire - - -
Octoblush 80 28 1 35 G Magic - - -
Jinn Bottle 97 34 2 50 G Magic - - Shield
Tempurite 88 32 2 45 G Magic - - -
Rolypoly 50 31 1 50 G Magic - Mid Tonic -
Cave Bat 108 28 1 40 G Magic - - Revive
Cyrus 2,000 - - - - All Attacks - -
Tank Head 600 - - - - Lightning, Fire - -
Grinder 208 - - - - - - -
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Bosses: Encountered during Present – 3 shown
Plot bosses must be defeated as part of the main plot; sidequest bosses are encountered during optional quests; Black Omen bosses are found in that area; the final bosses must be defeated to complete the game
Name
Area Monsters
Dragon Tank Prison Tank Head, Grinder, Dragon Tank
Heckran Heckran Cave Heckran
Yakra XIII Guardia Castle Yakra XIII
Shop Goods: Sold during Present – 83 shown
The area where this shop can be found; if there are multiple shops in a given area, a note will indicate which is which; limited shops become unavailable after certain plot events
Shop
Item
The price to buy this item at this shop; in the Prehistoric era, some shops require items for trade rather than money
Price
Notes on the particulars of this shop, such as its location or special conditions regarding its list of goods
Shop Note
Leene Square Iron Blade 350 G Buy from Melchior
Leene Square Lode Sword 4,000 G Buy from Melchior
Leene Square Karate Gi 300 G Armor Stand
Leene Square BronzeHelm 200 G Armor Stand
Leene Square Tonic 10 G Item Stand
Leene Square Heal 10 G Item Stand
Leene Square Revive 200 G Item Stand
Leene Square Shelter 150 G Item Stand
Market (Porre) SteelSaber 800 G -
Market (Porre) Iron Bow 850 G -
Market (Porre) Dart Gun 800 G -
Market (Porre) Karate Gi 300 G -
Market (Porre) BronzeMail 520 G -
Market (Porre) BronzeHelm 200 G -
Market (Porre) Tonic 10 G -
Market (Porre) Heal 10 G -
Market (Porre) Revive 200 G -
Market (Porre) Shelter 150 G -
Market (Truce) SteelSaber 800 G After returning from Middle Ages
Market (Truce) Iron Bow 850 G After returning from Middle Ages
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