Gates: Found during Future – 2 shown
Name
The era where you can find this gate for the first time
Origin Era
The area where you can find this gate for the first time
Origin Area
Destination Gate
The era where this gate takes you the first time; note that entering this gate will lead back to the origin gate; once you have visited the End of Time, all gates will take you there instead of their normal destinations, and doing this will open both destinations as gates at the End of Time
Destination Era
The area where this gate takes you the first time; note that entering this gate will lead back to the origin gate; once you have visited the End of Time, all gates will take you there instead of their normal destinations, and doing this will open both destinations as gates at the End of Time
Destination Area
Bangor Dome Gate Future Bangor Dome Guardia Forest Gate Present Guardia Forest
Proto Dome Gate Future Proto Dome Medina Gate Present Residence (Medina)
Areas: Found in Future – 14 shown
The name of the area, as displayed on the map; in cases where multiple areas in the same era share a name, a parenthetical note indicates which particular area this represents; limited areas are closed off at a certain point in the plot; temporary areas only appear during certain brief plot points
Name
If there is an inn or other means to have the party rest in the area, how much does it cost?
Rest
Most areas are available whenever you can reach them; limited availability areas are closed off at a certain point in the plot; temporary areas only appear during certain brief plot points
Availability
Bangor Dome - Permanent
Trann Dome Free Permanent
Lab 16 - Permanent
Arris Dome Free Permanent
Sewer Access - Permanent
Lab 32 - Permanent
Proto Dome Free Permanent
Factory - Permanent
Keeper's Dome - Permanent
Death Peak - Permanent
Geno Dome - Permanent
Sun Palace - Permanent
Sun Keep - Permanent
Black Omen - Temporary
Treasure: Found during Future – 66 shown
Found Area
The particular part of the area where this treasure is found
Screen
Notes on the specific location of the treasure and details on non-standard treasures
Notes
Berserker Lab 16 Western Area Southeast chest
Lode Sword Lab 16 Western Area East chest
Lode Bow Lab 16 Western Area Northwest chest
Ether Lab 16 Eastern Area Southwest chest
Bike Key Arris Dome Entrance Area Give the Seed to Doan
Seed Arris Dome Room Beyond Guardian Get from dead man
Mid Ether Arris Dome Room Beyond Guardian Chest
Mid Ether Arris Dome Right Side Path Chest
Power Tab Death Peak First Slope Area Sparkle on east side
600 G Sewer Access Main Area Chest east of start
Rage Band Sewer Access Main Area Northeast chest
Bolt Sword Sewer Access Main Area South chest
Mid Tonic Lab 32 Western Entrance Chest at entrance
Race Log Lab 32 Middle Area Chest
Mid Ether Factory Right Side Main Area Hidden in darkness behind northeast locked door
Robin Bow Factory Right Side Main Area Southwest chest
Ether Factory Right Side Main Area South chest off assembly line
Mid Tonic Factory Right Side Main Area Northeast chest on upper level
Mid Ether Factory Right Side Northeast Room Bottom chest
400 G Factory Right Side Northeast Room Top chest
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Monsters: Encountered during Future – 31 shown
The name of the monster, which does not always match the names listed at the start of battle; plot bosses must be defeated as part of the main plot; sidequest bosses are encountered during optional quests; Black Omen bosses are found in that area; the final bosses must be defeated to complete the game
Name
HP
The amount of experience gained by defeating this monster; experience earned is divided equally among surviving characters
Exp.
The amount of tech points gained by defeating this monster; tech points are not divided like experience points
TP
The amount of gold (G) won by defeating this monster
Gold
This monster's weaknesses, including both elemental and contextual weaknesses; monsters take more damage from these attacks; Magic indicates that the monster is vulnerable to magic of all four elements
Weakness
The elements and damage types that this monster is either immune to or outright absorbs; Magic indicates that the monster resists all four elements; All Attacks indicates that the monster resists both magic and physical attacks, and some special method must be used to harm it
Resistance
The item that this monster may drop after it is defeated
Drops
The item that is won if this monster is successfully charmed with a tech
Charmed
Octopod 130 12 1 10 G Physical, Lightning - - Mid Ether
Meat Eater 75 19 1 60 G Fire - Ether -
Crater 80 15 1 35 G - - - -
Shadow 1 14 1 50 G Magic - - -
Mutant 300 22 1 30 G - - - Full Tonic
Rat 45 18 1 - Shadow - - -
Bugger 100 18 1 45 G Lightning - - -
Bug 89 26 1 - - - - Heal
Proto 2 128 22 1 50 G Shadow - Tonic -
Nereid 138 22 1 100 G Lightning, Shadow - - Ether
Egder 160 18 1 - Magic - - -
Debugger 120 24 1 50 G Lightning - - -
Proto 3 256 33 1 600 G Shadow - - Full Tonic
Acid 10 33 1 20 G Lightning - - Barrier
Alkaline 9 45 1 40 G Lightning - - -
Krakker 500 378 8 300 G - - - -
Macabre 582 427 6 500 G Shadow - Ether Full Ether
Debuggest 1,024 452 8 450 G Lightning - Shield Elixir
Proto 4 1,024 477 8 800 G Lightning - Barrier Elixir
Laser Guard 400 346 8 120 G - - - Full Tonic
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Bosses: Encountered during Future – 7 shown
Plot bosses must be defeated as part of the main plot; sidequest bosses are encountered during optional quests; Black Omen bosses are found in that area; the final bosses must be defeated to complete the game
Name
Area Monsters
Guardian Arris Dome Main Body, Bit ×2
Krawlie Sewer Access Krawlie
R Series Factory R Series ×6
Lavos Spawn Death Peak Mouth, Shell
Atropos XR Geno Dome Atropos XR
MotherBrain Geno Dome Display ×3, MotherBrain
Son of Sun Sun Palace Main Body, Prominency ×5
Shop Goods: Sold during Future – 15 shown
The area where this shop can be found; if there are multiple shops in a given area, a note will indicate which is which; limited shops become unavailable after certain plot events
Shop
Item
The price to buy this item at this shop; in the Prehistoric era, some shops require items for trade rather than money
Price
Notes on the particulars of this shop, such as its location or special conditions regarding its list of goods
Shop Note
Trann Dome Auto Gun 1,200 G -
Trann Dome Iron Suit 800 G -
Trann Dome Iron Helm 500 G -
Trann Dome Tonic 10 G -
Trann Dome Heal 10 G -
Trann Dome Revive 200 G -
Trann Dome Shelter 150 G -
Arris Dome Auto Gun 1,200 G -
Arris Dome Iron Suit 800 G -
Arris Dome Iron Helm 500 G -
Arris Dome Tonic 10 G -
Arris Dome Mid Tonic 100 G -
Arris Dome Heal 10 G -
Arris Dome Revive 200 G -
Arris Dome Shelter 150 G -