Shops: In Costa del Sol – 4 shown
Certain shops stock different goods at different points in the game and become upgraded shops or final shops; optional shops only become available if certain requirements are fulfilled
Name
Items Notes Type
Costa del Sol Materia Shop Heal Materia 1,500 gil
Revive Materia 3,000 gil
Restore Materia 750 gil
Seal Materia 3,000 gil
Fire Materia 600 gil
Ice Materia 600 gil
Lightning Materia 600 gil
Check the counter next to the van Materia Shop
Costa del Sol Item Shop Potion 50 gil
Hi-Potion 300 gil
Phoenix Down 300 gil
Soft 150 gil
Antidote 80 gil
Eye drop 50 gil
Hyper 100 gil
Tranquilizer 100 gil
Tent 500 gil
Check the counter in front of the inn Item Shop
Costa del Sol Materia Shop Fire Materia 600 gil
Ice Materia 600 gil
Lightning Materia 600 gil
Earth Materia 1,500 gil
Gravity Materia 8,000 gil
Poison Materia 1,500 gil
After gaining use of the Highwind Materia Shop
Costa del Sol Item Shop Potion 50 gil
Hi-Potion 300 gil
Phoenix Down 300 gil
Ether 1,500 gil
Hyper 100 gil
Tranquilizer 100 gil
Tent 500 gil
After gaining use of the Highwind Item Shop
Materia: Found in Costa del Sol – 10 shown
Uncommon materia cannot be purchased in shops, but can be found or won multiple times in other ways; rare materia can only be found at specific points during the game; master materia are incredibly rare and powerful
Name
Type Levels
Abilities
The element added when this materia is paired with an Elemental materia
Element
Strength Dexterity Vitality Magic Luck Magic def Max HP% Max MP% Price Master AP
The sale value of this materia when it is mastered; materia that have not yet been mastered sell at a lower price
Master Value
When your materia is stolen, materia with a higher priority is stolen first
Priority
Restore Magic 5 L1: Cure
L2: Cure2
L3: Regen
L4: Cure3
Hidden −1 - - +1 - - −2 +2 750 gil 40,000 52,500 gil 5
Gravity Magic 4 L1: Demi
L2: Demi2
L3: Demi3
Gravity −1 - - +1 - - −2 +2 8,000 gil 40,000 560,000 gil 18
Poison Magic 4 L1: Bio
L2: Bio2
L3: Bio3
Poison −1 - - +1 - - −2 +2 1,500 gil 38,000 105,000 gil 9
Heal Magic 4 L1: Poisona
L2: Esuna
L3: Resist
Hidden −1 - - +1 - - −2 +2 1,500 gil 60,000 105,000 gil 6
Lightning Magic 4 L1: Bolt
L2: Bolt2
L3: Bolt3
Lightning −1 - - +1 - - −2 +2 600 gil 35,000 42,000 gil 4
Earth Magic 4 L1: Quake
L2: Quake2
L3: Quake3
Earth −1 - - +1 - - −2 +2 1,500 gil 40,000 105,000 gil 10
Ice Magic 4 L1: Ice
L2: Ice2
L3: Ice3
Ice −1 - - +1 - - −2 +2 600 gil 35,000 42,000 gil 3
Fire Magic 4 L1: Fire
L2: Fire2
L3: Fire3
Fire −1 - - +1 - - −2 +2 600 gil 35,000 42,000 gil 2
Seal Magic 3 L1: Sleepel
L2: Silence
Hidden −1 - - +1 - - −2 +2 3,000 gil 20,000 210,000 gil 12
Revive Magic 3 L1: Life
L2: Life2
Hidden −2 - −1 +2 - +1 −5 +5 3,000 gil 55,000 210,000 gil 11
Items: Found in Costa del Sol – 10 shown
Uncommon items cannot be purchased in shops, but can be found or won multiple times in other ways; rare items can only be found at specific points during the game; special items are held by the most powerful monsters in the game
Name
Description
The damage calculation of the item's effect; multiple hits are indicated first; items deal full damage to multiple targets and always hit; HP or MP are those of the character the item is used on; healing and MP restoration items are indicated by their text color
Base Damage
Type Target Element
The status effects that can be inflicted or removed by this spell, and the chance of success if it is not assured
Status
Special Properties Price Value Use in Field?
Potion Restores HP by 100 100 Magic One ally Restorative - Restores 100 HP 50 gil 25 gil Yes
Hi-Potion Restores HP by 500 500 Magic One ally Restorative - Restores 500 HP 300 gil 150 gil Yes
Ether Restores MP by 100 100 Magic One ally Restorative - Restores 100 MP 1,500 gil 750 gil Yes
Phoenix Down Restores life 1/4 HP Magic One ally Restorative Remove: Death 25% chance of Death on targets that Absorb Restorative 300 gil 150 gil Yes
Antidote Cures [Poison] - Magic One ally - Remove: Poison - 80 gil 40 gil No
Soft Cures [Petrify] - Magic One ally - Remove: Petrify, Slow-numb - 150 gil 75 gil No
Hyper Cures [Sadness] - Magic One ally - Remove: Sadness Adds Fury if target does not have Sadness 100 gil 50 gil Yes
Tranquilizer Cures [Fury] - Magic One ally - Remove: Fury Adds Sadness if target does not have Fury 100 gil 50 gil Yes
Eye drop Cures [Darkness] - Magic One ally - Remove: Darkness - 50 gil 25 gil No
Tent Restores ally's max HP/MP. Use at Save Point. - - - - 500 gil 250 gil Yes