Spells: Granted by Earth Materia – 3 shown
Tier two and tier three spells are learned from magic materia and are divided up by the rarity of the materia and requirements to learn the spell from it; ultimate spells are especially powerful; Enemy skills are learned from monsters; summon magic is learned from summon materia
Name
Spell Type
The materia which grants the use of this spell, and the level it is earned at if it is not available at level 1
Materia
Description MP
The damage calculation of the spell; multiple hits are indicated first; P or M represent the caster's physical or magic base damage, which is based on their Attack/Magic atk and Level; damage based on P or M is reduced by 1/3 when used against multiple targets; HP is that of the target of the spell; spells marked with an asterisk (*) use special damage formulas; a dagger (†) indicates the spell ignores Defense/Magic def; healing and MP draining spells are indicated by their text color
Base Damage
Attack% Type Target Reflectable Element
The status effects that can be inflicted or removed by this spell, and the chance of success if it is not assured
Status
Special Properties
Quake Magic Earth, Master Magic Earth element attack 6 68.8%×M 100% Magic One/all enemies Yes Earth - -
Quake2 Magic Earth L2, Master Magic Earth element attack 28 150%×M 100% Magic One/all enemies Yes Earth - -
Quake3 Magic Earth L3, Master Magic Earth element attack 68 437.5%×M 100% Magic One/all enemies Yes Earth - -
Shop Items: Earth Materia – 3 shown
Price Shop Notes Area Screen Type
1,500 gil Kalm Materia Shop - Kalm Weapon Store Materia Shop
1,500 gil Lower Junon Materia Shop - Junon Materia Store Materia Shop
1,500 gil Costa del Sol Materia Shop After gaining use of the Highwind Costa del Sol Costa del Sol Materia Shop