Shops: In Weapon Store – 2 shown
Certain shops stock different goods at different points in the game and become upgraded shops or final shops; optional shops only become available if certain requirements are fulfilled
Name
Items Notes Type
Kalm Materia Shop Earth Materia 1,500 gil
Poison Materia 1,500 gil
Steal Materia 1,200 gil
Sense Materia 1,000 gil
Heal Materia 1,500 gil
- Materia Shop
Kalm Weapon Shop Mythril Saber 1,000 gil
Cannon Ball 950 gil
Mythril Claw 750 gil
Full Metal Staff 800 gil
Mythril Armlet 350 gil
- Weapon Shop
Weapons: Found in Weapon Store – 4 shown
Rare weapons can only be found at specific points during the game; ultimate weapons have special properties that can multiply their damage to extreme levels; starting weapons cannot be re-obtained if sold or lost
Name
Character Attack Attack% Magic
The growth of materia slots is categorized by color: ⦿×1, ⦿×2, ⦿×3, and ⦾×0.
Materia Slots
AP Growth Range Effects Price Value
Mythril Saber Cloud 23 98% 4 ⦿ ⦿─⦿ ×1 Normal - 1,000 gil 500 gil
Mythril Claw Tifa 24 106% 3 ⦿ ⦿─⦿ ×1 Normal Critical Hit +2% 750 gil 375 gil
Cannon Ball Barret 23 98% 2 ⦿ ⦿─⦿ ×1 Normal - 950 gil 475 gil
Full Metal Staff Aeris 22 100% 4 ⦿ ⦿─⦿ ×1 Normal - 800 gil 400 gil
Armor: Found in Weapon Store – 1 shown
Uncommon armor cannot be purchased in shops at the end of the game, but can be found or won multiple times in other ways; rare armor can only be found at specific points during the game; starting armor cannot be re-obtained if sold or lost
Name
Defense Defense%
Magic def is listed in gray to indicate that, due to a bug, this value is not used; a character's Spirit and bonuses from materia determine their Magic def
Magic def
Magic def%
The growth of materia slots is categorized by color: ⦿×1, ⦿×2, ⦿×3, and ⦾×0.
Materia Slots
AP Growth Effects Characters Price Value
Mythril Armlet 18 3% 8 - ⦿─⦿ ×1 - All Characters 350 gil 175 gil
Materia: Found in Weapon Store – 5 shown
Uncommon materia cannot be purchased in shops, but can be found or won multiple times in other ways; rare materia can only be found at specific points during the game; master materia are incredibly rare and powerful
Name
Type Levels Abilities
The element added when this materia is paired with an Elemental materia
Element
Strength Dexterity Vitality Magic Luck Magic def Max HP% Max MP% Price Master AP
The sale value of this materia when it is mastered; materia that have not yet been mastered sell at a lower price
Master Value
When your materia is stolen, materia with a higher priority is stolen first
Priority
Poison Magic 4 L1: Bio
L2: Bio2
L3: Bio3
Poison −1 - - +1 - - −2 +2 1,500 gil 38,000 105,000 gil 9
Heal Magic 4 L1: Poisona
L2: Esuna
L3: Resist
Hidden −1 - - +1 - - −2 +2 1,500 gil 60,000 105,000 gil 6
Earth Magic 4 L1: Quake
L2: Quake2
L3: Quake3
Earth −1 - - +1 - - −2 +2 1,500 gil 40,000 105,000 gil 10
Sense Command 2 L1: Sense Hidden - - - - - - - - 1,000 gil 40,000 70,000 gil 8
Steal Command 3 L1: Steal
L2: Mug
Hidden - +2 - - - - - - 1,200 gil 50,000 84,000 gil 7