Maps: In Zozo – 13 shown
World of Ruin maps cannot be found in the World of Balance; persistent maps are found in both the World of Balance as well as the World of Ruin
Name
World
The random encounters found on this map; if the encounter list changes at certain points during the game, each list is shown here
Encounters
The number of treasures found on this map
Treasures
The dance learned by Mog upon fighting a battle on this map; if this dance is used during a battle here, the dancer has no chance of stumbling; different terrain types on the world map have different dances; plains and wastelands use the Wind Song, forests use the Forest Suite, and deserts use the Desert Aria
Dance
The price of the inn found on this map; this inn is not necessarily available at all times
Inn Price
The price of the chocobo rental found on this map; this chocobo rental is not necessarily available at all times
Chocobo Price
Save Point Recovery Spring
Whether it is possible to use Warp on this map
Warp?
Both HadesGigas, Harvester (1/16)
4 Gabbldegaks (5/16)
HadesGigas (5/16)
Harvester, 2 Gabbldegaks (5/16)
1 Love Sonata - - - - Yes
Both SlamDancer, 3 Gabbldegaks (1/16)
SlamDancer (5/16)
SlamDancer, 2 Harvesters (5/16)
Harvester (5/16)
- Love Sonata - - - - Yes
Both SlamDancer, 3 Gabbldegaks (1/16)
SlamDancer (5/16)
SlamDancer, 2 Harvesters (5/16)
Harvester (5/16)
1 Love Sonata - - - - Yes
Both SlamDancer, 3 Gabbldegaks (1/16)
SlamDancer (5/16)
SlamDancer, 2 Harvesters (5/16)
Harvester (5/16)
1 Love Sonata - - - - Yes
Both SlamDancer, 3 Gabbldegaks (1/16)
SlamDancer (5/16)
SlamDancer, 2 Harvesters (5/16)
Harvester (5/16)
1 Love Sonata - - - - Yes
Both SlamDancer, 3 Gabbldegaks (1/16)
SlamDancer (5/16)
SlamDancer, 2 Harvesters (5/16)
Harvester (5/16)
- Love Sonata - - - - Yes
Both SlamDancer, 3 Gabbldegaks (1/16)
SlamDancer (5/16)
SlamDancer, 2 Harvesters (5/16)
Harvester (5/16)
- Love Sonata - - - - Yes
Both SlamDancer, 3 Gabbldegaks (1/16)
SlamDancer (5/16)
SlamDancer, 2 Harvesters (5/16)
Harvester (5/16)
- Love Sonata - - - - Yes
Both SlamDancer, 3 Gabbldegaks (1/16)
SlamDancer (5/16)
SlamDancer, 2 Harvesters (5/16)
Harvester (5/16)
1 Love Sonata - - - - Yes
Both SlamDancer, 3 Gabbldegaks (1/16)
SlamDancer (5/16)
SlamDancer, 2 Harvesters (5/16)
Harvester (5/16)
2 Love Sonata - - - - Yes
Both SlamDancer, 3 Gabbldegaks (1/16)
SlamDancer (5/16)
SlamDancer, 2 Harvesters (5/16)
Harvester (5/16)
- Love Sonata - - - - Yes
Both SlamDancer, 3 Gabbldegaks (1/16)
SlamDancer (5/16)
SlamDancer, 2 Harvesters (5/16)
Harvester (5/16)
1 Love Sonata - - - - Yes
Both - 6 - - - - - Yes
Treasures: Found in Zozo – 14 shown
Treasure Map Notes
If certain conditions apply to this treasure becoming available, or if the contents of the treasure change at different points during the game, the details are shown here
Conditions
Tincture In chest -
Tonic In chest -
Thief Glove In chest -
Tincture In left pot of pair in the north end of the upstairs hallway -
Potion In right pot of pair in the north end of the upstairs hallway -
Fire Knuckle In chest -
RunningShoes Left side chest in Esper room -
X-Potion Right side chest in Esper room -
Ramuh Lower right magicite after speaking with Terra -
Kirin Left magicite in top trio after speaking with Terra -
Siren Middle magicite in top trio after speaking with Terra -
Stray Right magicite in top trio after speaking with Terra -
Chain Saw Set clock to 6:10:50, find chest upstairs -
Rust Rid Buy from wandering merchant near the inn for 1000 GP After sending Lola's letter in Maranda
Party Changes: In Zozo – 2 shown
Character
Whether this character is initially named, joins the party, or leaves the party at this time; 'Temporary' indicates that a character joins for a short period but does not become a long-term party member
Act
Map Notes
Shadow Leave After finding Terra and gathering the party
Terra Join After defeating the Cranes
Encounter Groups: For Zozo Maps – 12 shown
Map Condition Encounters
The average amount of experience won in an encounter in this group
Avg. Exp.
The average amount of GP won in an encounter in this group
Avg. GP
The average amount of magic points won in an encounter in this group
Avg. Mag. Pts.
The range of average levels of monsters found in this group's encounters; level directly impacts the damage done by a monster's attacks, and is a good general indicator of the difficulty of any given encounter
Level
- HadesGigas, Harvester (1/16)
4 Gabbldegaks (5/16)
HadesGigas (5/16)
Harvester, 2 Gabbldegaks (5/16)
510 579 1.7 15–16
- SlamDancer, 3 Gabbldegaks (1/16)
SlamDancer (5/16)
SlamDancer, 2 Harvesters (5/16)
Harvester (5/16)
446 522 2.0 15–16
- SlamDancer, 3 Gabbldegaks (1/16)
SlamDancer (5/16)
SlamDancer, 2 Harvesters (5/16)
Harvester (5/16)
446 522 2.0 15–16
- SlamDancer, 3 Gabbldegaks (1/16)
SlamDancer (5/16)
SlamDancer, 2 Harvesters (5/16)
Harvester (5/16)
446 522 2.0 15–16
- SlamDancer, 3 Gabbldegaks (1/16)
SlamDancer (5/16)
SlamDancer, 2 Harvesters (5/16)
Harvester (5/16)
446 522 2.0 15–16
- SlamDancer, 3 Gabbldegaks (1/16)
SlamDancer (5/16)
SlamDancer, 2 Harvesters (5/16)
Harvester (5/16)
446 522 2.0 15–16
- SlamDancer, 3 Gabbldegaks (1/16)
SlamDancer (5/16)
SlamDancer, 2 Harvesters (5/16)
Harvester (5/16)
446 522 2.0 15–16
- SlamDancer, 3 Gabbldegaks (1/16)
SlamDancer (5/16)
SlamDancer, 2 Harvesters (5/16)
Harvester (5/16)
446 522 2.0 15–16
- SlamDancer, 3 Gabbldegaks (1/16)
SlamDancer (5/16)
SlamDancer, 2 Harvesters (5/16)
Harvester (5/16)
446 522 2.0 15–16
- SlamDancer, 3 Gabbldegaks (1/16)
SlamDancer (5/16)
SlamDancer, 2 Harvesters (5/16)
Harvester (5/16)
446 522 2.0 15–16
- SlamDancer, 3 Gabbldegaks (1/16)
SlamDancer (5/16)
SlamDancer, 2 Harvesters (5/16)
Harvester (5/16)
446 522 2.0 15–16
- SlamDancer, 3 Gabbldegaks (1/16)
SlamDancer (5/16)
SlamDancer, 2 Harvesters (5/16)
Harvester (5/16)
446 522 2.0 15–16
Set Encounters: In Zozo – 1 shown
Encounter
Any encounters you've seen that appear on the Veldt will appear in groups; each encounter goes to the next group with at least one available encounter in it; encounters with no value listed do not appear on the Veldt
Veldt Group
Map Item Won Notes
Dadaluma - - Interact with Dadaluma on the 14th floor of the Relics building
Encounters: In Zozo – 9 shown
World of Ruin encounters cannot be found in the World of Balance; unique encounters are found as set encounters or treasure guardians, but never as a random battle; legendary dragons are unique monsters that are found in the World of Ruin; special bosses have unique music and immense power; the final bosses are the last creatures fought in the game
Name
Any encounters you've seen that appear on the Veldt will appear in groups; each encounter goes to the next group with at least one available encounter in it; encounters with no value listed do not appear on the Veldt
Veldt Group
Exp.
GP Magic Points
The range of levels of monsters found in this encounter; level directly impacts the damage done by a monster's attacks, and is a good general indicator of the difficulty of any given encounter
Level
Each party member must run long enough to set their run value to at least this number in order to escape this encounter; side attacks have a run difficulty of zero and it is not possible to run from pincer attacks unless all monsters on one side have been defeated
Run Difficulty
The specific monsters that appear during this encounter
Monsters
14 841 914 2 16 4 HadesGigas, Harvester
14 806 924 2 15–16 6 SlamDancer, 2 Harvesters
13 550 600 1 16 2 HadesGigas
14 536 674 2 15 8 SlamDancer, 3 Gabbldegaks
14 499 566 2 15–16 6 Harvester, 2 Gabbldegaks
14 416 504 2 15 8 Gabbldegaks
14 291 314 3 16 2 Harvester
- 288 1,708 - 15–22 Can't Run Dadaluma, 2 Iron Fists
14 224 296 1 15 2 SlamDancer
Monsters: Encountered in Zozo – 6 shown
World of Ruin monsters cannot be found in the World of Balance; unique monsters are found as set encounters or treasure guardians, but never in a random battle; legendary dragons are unique monsters that are found in the World of Ruin; special bosses have unique music and immense power; the final bosses are the last creatures fought in the game
Name
HP MP LV Exp.
GP Elements
Most monsters have a special attack that is a modified basic attack; this attack is sometimes referred to as 'Special' regardless of its name
Special Attack
'Battle' refers to the effects of the monster's normal attack; HP draining, and MP draining attacks are indicated by their text color
Special Attack Effect
Speed Stamina Mag.Pwr Bat.Pwr
The estimated average amount of damage this monster's attack will deal to a target with 128 Defense; actual damage will vary considerably based on the target's Defense and other factors, but this is a good measure of the relative danger of monster's attacks
Damage
The estimated average amount of damage this monster's special attack will deal to a target with 128 Defense; actual damage will vary considerably based on the target's Defense and other factors
S.A. Dmg.
Defense
The percentage of base damage (based on 128 Defense) this monster takes from physical attacks due to its Defense score; a '1' indicates that the monster takes 1 damage from any physical attack
Phys. Vuln.
Evade % is listed in gray to indicate that, due to a bug, this value is not used; MBlock% is used to evade physical attacks instead
Evade %
Mag.Def
The percentage of base damage (based on 128 Mag.Def) this monster takes from magic attacks due to its Mag.Def score; a '1' indicates that the monster takes 1 damage from any magic attack
Mag.. Vuln.
Due to a bug, MBlock% is used to evade physical attacks instead of Evade %
MBlock%
Hit Rate
The items that can be stolen from this monster; even if a steal attempt would be successful, if no item is selected it will fail and can be attempted again
Steal
The items that can be dropped by this monster; there is always a chance of a drop if an item is listed
Win
Any special properties the monster has
Notes
Status effects that are always active on this monster as well as those it is immune to
Statuses
HadesGigas 1,200 60 16 550 600 Absorb HP: Earth
Weak pt: Poison
Head Butt Battle ×4 40 18 5 18 63 252 125 102% 0 115 109% 0 100 Atlas Armlet (1/8) - Critical Hits if Imp, Human -
Harvester 428 85 16 291 314 Weak pt: Poison Sickle Battle ×1.5 50 16 10 13 53 80 105 117% 0 150 82% 0 100 Goggles (7/8), DragoonBoots (1/8) Barrier Ring (1/8) Human Float, Haste
Prevent: Imp, Slow, Stop
SlamDancer 392 120 15 224 296 Weak pt: Poison Daze Dance Psyche 35 16 10 13 47 - 115 109% 0 145 86% 0 100 Potion (7/8), ThiefKnife (1/8) - Human Prevent: Poison, Imp, Berserk, Muddled
Iron Fist 333 65 15 144 249 Absorb HP: Poison Knee Kick Battle ×2 35 16 10 13 47 94 75 141% 0 145 86% 0 100 Tonic (7/8), Head Band (1/8) MithrilKnife (1/8) Critical Hits if Imp, Human -
Gabbldegak 350 20 15 104 126 Weak pt: Poison GoldWrench Battle ×1.5 30 16 10 13 47 71 85 133% 0 155 78% 0 100 Fenix Down (7/8), Eyedrop (1/8) - Human -
Dadaluma 3,270 1,005 22 - 1,210 Weak pt: Poison Sweep Battle/Seizure 30 22 3 12 96 96 85 133% 0 143 88% 10 100 Jewel Ring (7/8), Sneak Ring (1/8) ThiefKnife (7/8), Head Band (1/8) Critical Hits if Imp, Human Prevent: Zombie, Poison, Wound, Near Fatal, Berserk, Muddled, Seizure
Rare Items: Found in Zozo – 1 shown
Name Description
Rust Rid Rust solvent
Espers: Found in Zozo – 4 shown
Hidden espers are optional and can be obtained in either world; World of Ruin espers are obtained from various quests; advanced espers have powerful spells and are obtained from difficult quests; ultimate espers are the most difficult to obtain and teach supremely powerful spells
Name
The set of spells that can be learned while this esper is equipped and the rate at which they are learned
Spells Learned
Level Up Bonus Summon MP Description
The targets available to this ability; many abilities can target either allies or foes, and the note here signifies which they target by default; a double dagger (‡) indicates that an ability can hit all targets on either side of a pincer attack or side attack at the same time
Target
The base power of this ability, which determines the amount of damage or healing it does; a dagger (†) indicates that the attack ignores defense, making it more powerful than other abilities with the same Bat.Pwr; fractional damage is based on current HP or MP values and always ignores Defense; healing, MP restoration, HP draining, and MP draining or damaging attacks are indicated by their text color
Bat.Pwr
How likely this ability is to connect; abilities with a 100% hit rate always connect unless some effect prevents them entirely
Hit Rate
Special circumstances that allow this ability to be resisted; mouse over the terms to learn more
Resistance
Elements
The status effects inflicted or removed by this ability
Statuses
Notes
Ramuh Bolt ×10, Bolt 2 ×2, Poison ×5 Stamina +1 Bolt Fist 25 Lightning-elemental attack All Foes 50 100% - Thunder - -
Kirin Cure ×5, Cure 2 ×1, Regen ×3, Antdot ×4, Scan ×5 - Life Guard 18 Gradually recovers HP All Allies - 100% - - Regen -
Siren Sleep ×10, Mute ×8, Slow ×7, Fire ×6 HP +10% Hope Song 16 Silences enemies All Foes - 136 - - Mute -
Stray Muddle ×7, Imp ×5, Float ×2 Mag.Pwr +1 Cat Rain 28 Confuses enemies All Foes - 100% - - Muddled -
Weapons: Found or Sold in Zozo – 1 shown
Rare weapons can be stolen from monsters; unique weapons are usually found as treasure; legendary weapons are dropped by the legendary dragons; strange weapons can be won in the colosseum; ancient weapons are held by the statues; ultimate weapons are the most powerful in the game; starting weapons are owned by certain characters but cannot be otherwise found
Name
Type Bat.Pwr
A 100% Hit Rate indicates that the weapon will not miss regardless of the target's MBlock%
Hit Rate
Description
When you attack with this weapon, there is a 1/4 chance that it will use this spell for 0 MP with a 100% Hit Rate on the same target after the attack; spell damage is affected by row and Jump status; weapons that deal automatic critical hits will deal critical damage with this spell; the spell is not subject to Reflect or the Runic command
Random
Any special battle effects this weapon has
Special
Evade % is listed in gray to indicate that, due to a bug, this value is not used; MBlock% is used to evade physical attacks instead
Evade %
Due to a bug, MBlock% is used to evade physical attacks instead of Evade %
MBlock%
Vigor Speed Stamina Mag.Pwr Price Value
If used as an item in combat, this item is lost but has the effect of the listed ability; this ability maximizes damage and ignores defense and environment factors
Item Use
The elemental nature of attacks made with this weapon
Element
Certain commands or abilities require weapons with a specific trait to operate
Used With
The characters that can normally equip this item; the Merit Award will expand a character's item selections
Used By
(Claw)Fire Knuckle Claw 122 200 Randomly casts "Fire" Fire - - - - - - - 10,000 GP 5,000 GP - Fire - Sa
Relics: Found or Sold in Zozo – 2 shown
Rare relics can be stolen from monsters; unique relics are usually found as treasure; strange relics can be won in the colosseum
Name
Description
The status effects removed by this item
Statuses
The item teaches the listed spell at the listed rate in the same manner as an equipped esper
Learned
Price Value Defense
Evade % is listed in gray to indicate that, due to a bug, this value is not used; MBlock% is used to evade physical attacks instead
Evade %
Mag.Def
Due to a bug, MBlock% is used to evade physical attacks instead of Evade %
MBlock%
Vigor Speed Stamina Mag.Pwr
The elemental protections and weaknesses offered when equipping this item
Elements
The characters that can normally equip this item; the Merit Award will expand a character's item selections
Used By
(Relic)RunningShoes Casts "Haste" Haste
Prevent: Slow
- 7,000 GP 3,500 GP - - - - - - - - - All Characters
(Relic)Thief Glove Changes "Steal" into "Capture" - - - 1 GP - - - - - - - - - Lo Go
Items: Found or Sold in Zozo – 5 shown
Rare items can be stolen from monsters; limited items are usually found as treasure; strange items can be won in the colosseum
Name
Type Description Price Value
The status effects removed by this item
Statuses
Tonic - Recovers 50 HP 50 GP 25 GP -
Potion - Recovers 250 HP 300 GP 150 GP -
X-Potion - Recovers HP to 100% - 1 GP -
Tincture - Recovers 50 MP 1,500 GP 750 GP -
(Tool)Chain Saw Tool Randomly dispatches an enemy
Use with "Tools" command
- 1,000 GP -