Related
Page
1
Master FFII's leveling system to create a party that can overcome any challenge with ease.
The Dragoons of Deist
Page
2
The party may explore the Tropical Island where they find the mysterious Black Mask.
The Ultima Tome
Page
2
The Dreadnought
Page
4
The Dreadnought
Page
5
Sunfire in hand, the party travels to the docked Dreadnought to save their friends and destroy the ship.
The Dragoons of Deist
Page
3
At Castle Deist the party learns of the last of the [Wyverns] and the Pendant needed to speak to it.
The Ultima Tome
Page
5
The party fights their way through gigantic guardians to find the Ultima Tome atop the Mysidian Tower.
The Final Battle
Page
1
The party travels through a mysterious opening in the ground through the Jade Passage.
Base Type
Spell
Attack Type
Magic
Bat.Pwr
53
Target
One/All Foes
MP Cost
26
Hit Rate
120
Can be absorbed with Runic
Can be reflected with Reflect
Element
Poison
Status
Poison
Used By
AtmaWeapon, Bloompire, Didalos, Eland, Hidon, L.50 Magic, L.80 Magic, Magic, MagiMaster, Master Pug, Ogor, Orog, Pm Stalker, Tentacle, Tentacle, Tentacle, Tentacle, Uroburos, Vermin, Zombone
Poison-elemental attack
Spell Type
Icon
Attack
Learned
Shoat ×8
Bat.Pwr
53
Target
One/All Foes
MP Cost
26
Hit Rate
120
Can be absorbed with Runic
Can be reflected with Reflect
Element
Poison
Status
Poison
Used By
AtmaWeapon, Bloompire, Didalos, Eland, Hidon, L.50 Magic, L.80 Magic, Magic, MagiMaster, Master Pug, Ogor, Orog, Pm Stalker, Tentacle, Tentacle, Tentacle, Tentacle, Uroburos, Vermin, Zombone
Bio is a Poison-Elemental offshoot of the tier-2 Elemental Spells. It is a bit less powerful and costs more MP, but it exploits the common human weakness to Poison and inflicts the Poison Status as well. Unlike Poison, Bio can be used against all enemies at once.
Bio is the most potent Poison Spell available to the party, but it starts to lose its luster late in the game when Spells of other Elements are stronger even against Poison-vulnerable Monsters.
Bio is the most potent Poison Spell available to the party, but it starts to lose its luster late in the game when Spells of other Elements are stronger even against Poison-vulnerable Monsters.
Type
Magic
Reflectable
Yes
Description
Poison element attack
MP
8
Base Damage
62.5%×M
Attack%
100%
Target
One/all enemies
Element
Poison
Status Effect
Add: Poison (47%)
Materia
Poison, Master Magic
Used by
Lost Number
Type
Attack
Description
Poison damage + status change/one enemy
Element
Poison
Status
Poison
Power
30
HP-J ×100
700 hit points (25th)
Str-J ×100
24 strength (14th)
Vit-J ×100
15 vitality (32nd)
Mag-J ×100
24 magic (17th)
Spr-J ×100
15 spirit (31st)
Spd-J ×100
5 speed (35th)
Eva-J ×100
2 evade (31st)
Hit-J ×100
4 hit (37th)
Luck-J ×100
4 luck (37th)
ST-Atk-J ×100
Poison 100%
Draw Difficulty
+22