Magic casts a huge variety of spells, but is susceptible to Mute. What it casts depends on how much HP it has left, though not in any discernible pattern. It will sometimes counter attacks with Quartr once it has dropped to 10,240 HP. It will toss in up to two Dispels as well when under 5,120 HP. Its vulnerability to Earth is largely negated by its Floatstatus.