Related
Sprite
Type
White Magic
LV
7
Effect
Fully restore one ally's HP and remove all status ailments except Stone and KO
Target
One ally
Sold In
Gaia (45,000 G)
CUR4 is the granddaddy of the CURE Spells. Instead of the pitiful curing of its predecessors, CUR4 will heal any living warrior to full HP, and will cure all Status Ailments other than Stone and KO to boot. This secondary effect can be useful, as it's the only way to cure Paralysis without waiting for it to wear off. Don't miss this Spell!
Cure4 is the granddaddy of the cure Spells. Instead of the pitiful curing of its predecessors, Cure4 will heal any living warrior to full hp, and will cure all Status ailments other than Stone and KO to boot. This secondary effect can be useful, as it's the only way to cure Paralysis without waiting for it to wear off. Don't miss this Spell!
Sprite
Power
2
Accuracy
+50%
Type
White Magic
Effect
Cures the target of venom and sleep (cures more temporary status ailments at higher levels)
Tome
Basuna Tome
Effect
Basuna 8 (All allies)
Value
400 gil
Esuna's obscure brother, Basuna is a cool concept for a Spell that, sadly, is kind of lame in practice. Since it is limited to curing Status Ailments that wear off after (or during) combat, it's rarely a "must-have" Spell. Not only that, but Venom and Sleep, the ailments Basuna cures at level 1, are not common enough to level this Spell much naturally. It's worth forcing its level to be able to cure Confuse in the late game.
Sprite
Power
1
Accuracy
+50%
Type
White Magic
Effect
Cures the target of darkness (cures more permanent status ailments at higher levels)
Tome
Esuna Tome
Effect
Esuna 8 (All allies)
Value
400 gil
The first true Esuna Spell in the Final Fantasy series has to be leveled to be useful. To start with, you can only cure Darkness and Poison (though the latter only outside of combat) with Esuna. Because there are Items that cure each permanent Status Ailment, it's not strictly necessary to level this Spell, but it certainly saves money and inventory space.
Used outside of combat, Esuna has the effect of its Spell level when used on the whole party, or its level + 1 on a single Character.
Used outside of combat, Esuna has the effect of its Spell level when used on the whole party, or its level + 1 on a single Character.
Type
White Magic
Level
7
Effect
Cure all status ailments
Status Ailments
Blind, Confusion, Mini, Paralysis, Partial Petrification, Petrification, Poison, Silence, Sleep, Toad
Base Power
0
Base Accuracy
60%
Price
20,000 gil
Value
10,000 gil
Reflectable
No
Target
One Enemy
Type
Special Magic
Effect
Cure temporary status ailments
Base Accuracy
75%
Reflectable
No
Target
One
Cures status ailments except for "Zonbie" and "Imp"
Spell Type
Icon
Healing
Target
One Ally
MP Cost
15
Can be absorbed with Runic
Can be used outside of combat
Used By
Kiwok, L.50 Magic, L.80 Magic, Madam, Magic Urn, Maliga, Nohrabbit
Type
Restore
Description
Remove abnormal status
Status
Poison, Petrify, Darkness, Silence, Berserk, Zombie, Sleep, Slow, Stop, Curse, Petrifying, Confuse, Vit 0
HP-J ×100
500 hit points (27th)
Str-J ×100
6 strength (42nd)
Vit-J ×100
36 vitality (11th)
Mag-J ×100
12 magic (36th)
Spr-J ×100
36 spirit (12th)
Spd-J ×100
3 speed (42nd)
Eva-J ×100
1 evade (42nd)
Hit-J ×100
3 hit (40th)
Luck-J ×100
10 luck (25th)
ST-Def-J ×100
Poison 20%, Petrify 20%, Darkness 20%, Silence 20%, Berserk 20%, Sleep 20%, Slow 20%, Stop 20%, Curse 20%, Confuse 20%
Draw Difficulty
+16
Type
Healing
Description
Remove target's most recently inflicted status ailment.
ATB Cost
2
Role
Medic
Chapter
6