Related
Description
Remove target's two most recent status enhancements and deal heavy physical damage.
Type
Physical
Status Effects
Dispel
Damage Modifier
×0.55
Chain Bonus
+0.50
Hits
1
Interrupt Ability
25
Interrupt resistance
25
Infusible
No
ATB Cost
1
Sprite
Hit %
137%
Type
White Magic
LV
8
Effect
Doesn't work against monsters; removes all elemental resistances from one foe
Target
One foe
Sold In
Gaia (60,000 G)
XFER is supposed to negate a creature's elemental resistances, which might be useful if it worked at all. It does not, however, unless a Monster uses it on you.
Type
White Magic
Level
8
Effect
Obliterates a foe's magical defenses.
Hit Rate
137%
Target
One foe
Price
60,000 gil
Sold In
Gaia
Dispel sounds good in theory, but unfortunately it has no practical application. Removing resistances is all well and good, but with the high Magic Defense of most late-game Monsters, you're still not getting Spells through without a weakness, and Dispel doesn't create those. Not only that, but there's a decent chance Dispel won't even connect! Realistically, this Spell is better for pulling off silly tricks than actually turning a battle in your favor.
Sprite
Accuracy
+40%
Type
White Magic
Effect
Presumably supposed to negate the target's elemental resistances, but does not work
Tome
Dispel Tome
Effect
Dispel 8 (All enemies)
Value
1,500 gil
Sold In
Fynn (3,000 G)
Known By
Minwu
Used By
Beast Demon, Beelzebub, Chimera Sphinx, Emperor, Hecteyes
Ah Dispel, you poor, poor Spell. For the second consecutive game, this Spell is bugged and doesn't do anything. Whether it was supposed to create weaknesses, remove resistances, or affect Elements a Monster absorbs in some way is unknown—what it actually does is nothing. I guess they really didn't want you messing with Monster weaknesses back in the NES era. Skip this one.
Base Type
Spell
Attack Type
Magic
Target
One Foe
MP Cost
25
Hit Rate
Always Hits
Can be absorbed with Runic
Used By
Barb-e, L.50 Magic, L.80 Magic, L.90 Magic, Magic, White Drgn
Maintains poor status
Spell Type
Icon
Effect
Target
One Foe
MP Cost
25
Hit Rate
Always Hits
Can be absorbed with Runic
Can be used outside of combat
Used By
Barb-e, L.50 Magic, L.80 Magic, L.90 Magic, Magic, White Drgn
Type
Magic
Reflectable
No
Description
Makes magic ineffective
MP
20
Attack%
255%
(always hits)
Target
One/all enemies
Status Effects
Remove: Haste, Slow, Stop, Regen, Barrier, MBarrier, Reflect, Shield, Death Force, Resist
Materia
Destruct L2, Master Magic
Used by
Valron, Safer·Sephiroth
Type
Indirect
Description
Remove magic effect
HP-J ×100
1,000 hit points (21st)
Str-J ×100
12 strength (33rd)
Vit-J ×100
38 vitality (9th)
Mag-J ×100
16 magic (29th)
Spr-J ×100
60 spirit (5th)
Spd-J ×100
8 speed (27th)
Eva-J ×100
3 evade (22nd)
Hit-J ×100
8 hit (31st)
Luck-J ×100
14 luck (10th)
ST-Def-J ×100
Drain 50%
Draw Difficulty
+20