Monsters: Immune to Manipulate – 189 shown
Limited monsters never appear in random encounters; bosses are involved in important plot fights; special bosses and the final bosses are specifically called out as well; super bosses represent the greatest challenge in the game; Battle Square monsters only appear in the Battle Square; chocobos only appear in certain areas when using a Chocobo Lure and can be caught
Name
Level HP MP Attack
The base physical damage dealt by this monster's abilities; physical damage abilities typically deal damage as a multiple of this value (P)
Base P
Magic atk
The base magic damage dealt by this monster's abilities; magic damage abilities typically deal damage as a multiple of this value (M)
Base M
Defense
This is the damage a monster will take compared to the base damage of a physical attack
Phys. Vuln.
Magic def
This is the damage a monster will take compared to the base damage of a magic attack
Magic Vuln.
Defense%
Note that party members get a +50 bonus to Dexterity during combat which monsters do not
Dexterity
Luck Elemental Vulnerability Status Immunity EXP AP Gil
The rate of Steal success per item by a character of equal level to the monster; these rates will change based on the level difference between the Stealing character and the monster; hover over a percentage to see the base rate (which is based on being 10 levels higher than the monster); this rate is multiplied by 80%±2% per level difference; only one item can be stolen, so an increase in level may in some cases decrease the effective Steal rate of items later in the list
Steal
A monster will never drop an item if an item was Stolen from it during the battle; only monsters present in the final battle of a multi-battle sequence may drop items
Win
Morph
Sephiroth 50 1 - - - - - 0 100% 0 100% 0 100 0 - Defend: Sleep, Small, Confusion, Silence, Frog, Stop, Berserk, Poison, Paralyzed, Petrify, Slow-numb, Manipulate, Death, Death-sentence - - - - - -
Turks:Rude 51 28,000 250 110 985 83 804 130 74% 190 62% 0 70 20 Absorb: Fire
Invalid: Gravity
Defend: Sleep, Small, Confusion, Silence, Frog, Stop, Berserk, Paralyzed, Petrify, Slow-numb, Manipulate, Death, Death-sentence 5,500 600 5,000 gil Ziedrich (41.2%) Elixir -
Guard System 35 2,200 200 55 175 56 546 70 86% 50 90% 0 67 0 Invalid: Lightning Defend: Sleep, Small, Confusion, Darkness, Frog, Berserk, Poison, Paralyzed, Petrify, Slow-numb, Manipulate, Death, Death-sentence, Sadness, Fury 1,100 80 1,200 gil - Molotov (4.7%) -
Turks:Rude 49 20,000 280 110 782 75 744 120 76% 160 68% 0 79 5 Invalid: Gravity Defend: Sleep, Small, Confusion, Silence, Frog, Berserk, Petrify, Slow-numb, Manipulate, Death, Death-sentence 5,500 360 5,000 gil Ziedrich (41.2%) Elixir -
8 eye 30 500 220 40 114 60 540 200 60% 400 21% 0 25 0 Invalid: Gravity
Weak: Poison
Defend: Confusion, Silence, Frog, Berserk, Manipulate 1,000 100 720 gil - - Magic Source
Demons Gate 45 10,000 400 150 1410 96 846 100 80% 450 12% 0 120 0 Invalid: Poison, Gravity
Halve: Earth
Defend: Sleep, Small, Confusion, Silence, Frog, Stop, Berserk, Paralyzed, Petrify, Slow-numb, Manipulate, Death, Death-sentence 3,800 220 4,000 gil - Gigas Armlet -
Trickplay 24 1,500 100 100 325 45 414 40 92% 96 81% 0 53 20 Absorb: Earth Defend: Small, Confusion, Frog, Petrify, Slow-numb, Manipulate 480 35 800 gil - Hi-Potion (14.1%) -
Mighty Grunt 12 230 - 20 27 6 108 100 80% 64 87% 0 40 0 - Defend: Small, Frog, Berserk, Petrify, Slow-numb, Manipulate, Death, Death-sentence 50 5 98 gil Tranquilizer (41.2%), Grenade (6.6%) Tranquilizer (14.1%) -
Laser Cannon 8 155 - 20 20 - - 10 98% 4 99% 0 58 0 Weak: Lightning Defend: Sleep, Small, Confusion, Darkness, Frog, Poison, Paralyzed, Petrify, Slow-numb, Manipulate, Death-sentence, Sadness, Fury 5 - - - - Hi-Potion
Machine Gun 8 155 - 18 18 - - 10 98% 4 99% 0 62 0 Weak: Lightning Defend: Sleep, Small, Confusion, Darkness, Frog, Poison, Paralyzed, Petrify, Slow-numb, Manipulate, Death-sentence, Sadness, Fury 5 - - - - Hi-Potion
Warning Board 12 270 - 10 10 - - 10 98% 14 97% 0 40 0 Invalid: Lightning Defend: Sleep, Small, Confusion, Darkness, Frog, Berserk, Poison, Paralyzed, Petrify, Slow-numb, Manipulate, Death, Death-sentence, Sadness, Fury 38 4 75 gil - - -
Pyramid 2 10 - - - - - 2 99% 0 100% 0 50 0 Weak: Gravity Defend: Small, Confusion, Frog, Berserk, Petrify, Slow-numb, Manipulate - 1 - - - -
Quick Machine Gun 20 1,000 - 130 454 15 210 50 90% 30 94% 0 69 0 Weak: Lightning Defend: Sleep, Small, Confusion, Darkness, Frog, Berserk, Poison, Paralyzed, Petrify, Slow-numb, Manipulate, Death-sentence, Sadness, Fury 600 60 300 gil - - Hi-Potion
Icicle 30 3,000 300 73 277 63 558 64 87% 96 81% 0 60 2 Absorb: Ice
Weak: Fire, Earth, Gravity
Defend: Sleep, Small, Confusion, Silence, Frog, Berserk, Poison, Paralyzed, Petrify, Slow-numb, Manipulate, Death, Death-sentence 500 - - - - -
Rocket Launcher 20 1,000 - 130 454 15 210 50 90% 30 94% 0 69 0 - Defend: Sleep, Small, Confusion, Darkness, Frog, Berserk, Poison, Paralyzed, Petrify, Slow-numb, Manipulate, Death-sentence, Sadness, Fury 600 60 300 gil - - -
Guard Scorpion 12 800 - 30 41 15 162 40 92% 256 50% 0 60 1 Invalid: Gravity
Weak: Lightning
Defend: Sleep, Small, Confusion, Silence, Darkness, Frog, Berserk, Poison, Paralyzed, Petrify, Slow-numb, Manipulate, Death, Death-sentence, Sadness, Fury 100 10 100 gil - Assault Gun -
Hell House 11 450 - 24 32 20 186 2 99% 48 90% 0 52 2 - Defend: Small, Confusion, Frog, Berserk, Petrify, Slow-numb, Manipulate, Death-sentence 44 6 250 gil - Potion (14.1%) Potion
Lost Number 35 7,000 300 140 905 5 240 400 21% 200 60% 1% 82 1 Invalid: Gravity Defend: Sleep, Small, Confusion, Silence, Frog, Berserk, Petrify, Slow-numb, Manipulate, Death, Death-sentence 2,000 80 2,000 gil - Cosmo Memory -
Yang 24 1,200 220 5 5 32 336 50 90% 420 17% 1% 75 0 Halve: Gravity Defend: Sleep, Small, Confusion, Slow, Frog, Stop, Berserk, Poison, Paralyzed, Petrify, Slow-numb, Manipulate, Death, Death-sentence 300 40 400 gil - - -
Stinger 25 2,200 60 60 152 40 390 56 89% 100 80% 1% 68 0 - Defend: Paralyzed, Manipulate 290 25 358 gil Ether (11.2%) Hi-Potion (14.1%) -
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