Set Encounters – 135 shown
Limited encounters never appear as random encounters; bosses are involved in important plot fights; special bosses and the final bosses are specifically called out as well; super bosses represent the greatest challenge in the game; Battle Square encounters only appear in the Battle Square; chocobo encounters only appear in certain areas when using a Chocobo Lure and can be caught
Encounter
Area Screen Details
The range of levels of monsters in this encounter
Level
EXP AP Gil
In a pincer attack, your party is surrounded; in a side attack, your party surrounds the enemies; in a back attack, the enemy attacks from behind
Type
A factor indicating how hard it is to run from a battle; for example, it will generally take twice as long to run from a battle with a ×2 run difficulty than one with a ×1 run difficulty
Run Difficulty
Emerald Weapon World Map Underwater Ram into Emerald Weapon with the Shinra submarine 99 50,000 50,000 50,000 gil Normal Battle ×3
Godo Wutai Wutai, Godo's Pagoda (5f) Challenge the Pagoda with Yuffie in the party (she fights alone) 41 5,000 60 40,000 gil Back Attack Can't Run
Ruby Weapon World Map Gold Saucer Area Ram into the red object near the Gold Saucer with the Highwind (after defeating Ultimate Weapon) 37–59 45,000 50,000 30,000 gil Pincer Attack ×3
Diamond Weapon World Map Midgar Area Walk into Weapon as it approaches Midgar after taking Bugenhagen to the Forgotten Capital 49 35,000 3,500 25,000 gil Normal Battle Can't Run
Ultimate Weapon (Final Battle) World Map Cosmo Area Ram into Ultimate Weapon with the Highwind when it stops for a final aerial battle (after defeating Diamond Weapon) 61 35,000 3,500 25,000 gil Normal Battle Can't Run
Proud Clod Midgar Mako Cannon Midgar, Sector 8 (Scaffolding) Move up the street 53–62 15,000 2,500 20,000 gil Normal Battle Can't Run
Rapps Wutai Da-chao Statue Wutai. Da-chao Statue (Open Palm) Enter the area while pursuing Don Corneo 39 3,200 33 20,000 gil Normal Battle Can't Run
Reno, Rude, & Elena Midgar Tunnels to Mako Cannon Winding Tunnel (Tunnel 8-7) Walk north from the duct (you can avoid this fight if you finished the side quest in Wutai) 50–53 16,400 1,850 15,000 gil Normal Battle Can't Run
CMD.Grand Horn Fort Condor Watch Room Lose the Final Fort Condor Battle 37 800 80 9,600 gil Normal Battle Can't Run
Reno & Rude Sunken Gelnika Hallway (West) Enter the room 42–49 10,500 660 9,000 gil Normal Battle Can't Run
Lifeform-Hojo NA Midgar Mako Cannon Mako Cannon (Controls) Talk to Hojo (third battle) 58 25,000 2,500 6,000 gil Normal Battle Can't Run
Jenova·DEATH Crater Whirlwind Maze (Upper Path) Enter the area for the first time 55 6,000 400 5,000 gil Normal Battle Can't Run
Palmer Rocket Town Cid's House (Backyard) Approach him when he's on the Tiny Bronco 38 1,800 98 5,000 gil Normal Battle Can't Run
CMD.Grand Horn Fort Condor Watch Room Lose the fourth or later Fort Condor Battle 25 400 40 4,800 gil Normal Battle Can't Run
Carry Armor Underwater Reactor Underwater Reactor (Submarine Dock) Speak to Reno 45 5,700 425 4,000 gil Normal Battle Can't Run
Demons Gate Temple of the Ancients Temple of the Ancients (Exit) Check the door 45 3,800 220 4,000 gil Normal Battle Can't Run
Rude Rocket Town Rocket Launching Pad (Top) Approach Rude while searching for huge materia 34–42 4,000 100 3,840 gil Normal Battle Can't Run
Eagle Gun Mt. Corel Coal Train Walk on the fourth-to-last train car 46 2,000 90 3,800 gil Normal Battle Can't Run
Gi Nattak Cave of the Gi Cave of the Gi (Demon Face Room) Approach the demon face 21–29 1,800 170 3,700 gil Normal Battle Can't Run
Reno & Rude Gongaga Jungle (Entrance) Walk up the path from the entrance 22–23 1,380 130 3,500 gil Normal Battle Can't Run
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