Set Encounters – 135 shown
Limited encounters never appear as random encounters; bosses are involved in important plot fights; special bosses and the final bosses are specifically called out as well; super bosses represent the greatest challenge in the game; Battle Square encounters only appear in the Battle Square; chocobo encounters only appear in certain areas when using a Chocobo Lure and can be caught
Encounter
Area Screen Details
The range of levels of monsters in this encounter
Level
EXP AP Gil
In a pincer attack, your party is surrounded; in a side attack, your party surrounds the enemies; in a back attack, the enemy attacks from behind
Type
A factor indicating how hard it is to run from a battle; for example, it will generally take twice as long to run from a battle with a ×2 run difficulty than one with a ×1 run difficulty
Run Difficulty
CMD.Grand Horn Fort Condor Watch Room Lose the Final Fort Condor Battle 37 800 80 9,600 gil Normal Battle Can't Run
2 Attack Squads, Senior Grunt Rocket Town Rocket Launching Pad Follows the second battle while searching for huge materia 34–35 1,530 110 1,640 gil Normal Battle Can't Run
2 Attack Squads Rocket Town Rocket Launching Pad Follows the first battle while searching for huge materia 34 600 20 840 gil Normal Battle Can't Run
2 Attack Squads Rocket Town Rocket Launching Pad Approach the soldiers at the bottom of the stairs while searching for huge materia 34 600 20 840 gil Normal Battle Can't Run
2 Submarine Crew, Captain Red Shinra Submarine Submarine Bridge Decide to fight the Shinra soldiers 32–34 2,550 244 2,050 gil Normal Battle Can't Run
2 Submarine Crew Red Shinra Submarine Inside Submarine Decide to fight the Shinra soldiers inside the red submarine 32 1,700 160 1,000 gil Normal Battle Can't Run
2 Submarine Crew Junon Junon Path (Lower Level) Approach the Shinra soldiers and dog after failing to destroy the red submarine 32 1,700 160 1,000 gil Normal Battle Can't Run
2 Submarine Crew, Captain Shinra Submarine Submarine Bridge Decide to fight the Shinra soldiers 32–34 2,550 244 2,050 gil Normal Battle Can't Run
2 Submarine Crew Underwater Reactor Underwater Reactor (Outside Submarine) Approach the second set of Shinra soldiers on the submarine 32 1,700 160 1,000 gil Normal Battle Can't Run
2 Submarine Crew Underwater Reactor Underwater Reactor (Outside Submarine) Approach the Shinra soldiers boarding the submarine 32 1,700 160 1,000 gil Normal Battle Can't Run
Carry Armor Underwater Reactor Underwater Reactor (Submarine Dock) Speak to Reno 45 5,700 425 4,000 gil Normal Battle Can't Run
2 Underwater MPs Underwater Reactor Underwater Reactor (Guard Post) Approach the two soldiers guarding the second doorway 34 1,640 160 1,200 gil Normal Battle Can't Run
2 Submarine Crew Underwater Reactor Underwater Reactor (Guard Post) Approach the two soldiers guarding the first doorway after defeating the soldier near the entrance 32 1,700 160 1,000 gil Normal Battle Can't Run
Submarine Crew Underwater Reactor Underwater Reactor (Guard Post) Interact with the Shinra soldier near the entrance 32 850 80 500 gil Normal Battle Can't Run
2 Submarine Crew Junon Junon Path (Lower Level) Enter the hallway while searching for huge materia 32 1,700 160 1,000 gil Normal Battle Can't Run
2 Submarine Crew Junon Elevator Enter the elevator while searching for huge materia 32 1,700 160 1,000 gil Normal Battle Can't Run
Ultimate Weapon (First Battle) Mideel Mideel, Clinic Talk to Tifa in Mideel after the first two huge materia hunts 61 - - - Normal Battle Can't Run
Jenova·DEATH Crater Whirlwind Maze (Upper Path) Enter the area for the first time 55 6,000 400 5,000 gil Normal Battle Can't Run
Wind Wing Crater Whirlwind Maze (Second Crossing) Step into the whirlwind barrier 36 800 60 500 gil Normal Battle ×3
Wind Wing Crater Whirlwind Maze (First Crossing) Step into the whirlwind barrier 36 800 60 500 gil Normal Battle ×3
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