Elemental Vulnerability
Fire Ice Thunder Water Wind Earth Pearl Poison
Normal Normal Normal Weak pt Normal Normal Normal Normal
Status Vulnerability
Dark Zombie Poison Imp Petrify Wound Condemned Near Fatal Mute
Prevent Normal Normal Prevent Prevent Normal Prevent Normal Normal
Berserk Muddled Seizure Psyche Slow Stop Freeze Charm HP Leak
Normal Normal Normal Prevent Normal Normal Normal Normal Normal
Clear Float Image Regen Haste Shell Safe Reflect Life 3
Normal Normal Normal Normal Normal Normal Normal Normal Normal
Metamorph (50% chance of success)
Sketch
Big Guard (3/4) PoisonTail (1/4)
Battle Special (PoisonTail) Big Guard
Lores: Learned from EarthGuard – 1 shown
World of Ruin lores are used by monsters in the World of Ruin; unique monster lores are used only by specific unique creatures; special monster lores are used only certain powerful creatures; some lores can be learned in other ways via the use of special abilities
Name
MP Description
The targets available to this ability; many abilities can target either allies or foes, and the note here signifies which they target by default; a double dagger (‡) indicates that an ability can hit all targets on either side of a pincer attack or side attack at the same time
Target
The base power of this ability, which determines the amount of damage or healing it does; a dagger (†) indicates that the attack ignores defense, making it more powerful than other abilities with the same Bat.Pwr; fractional damage is based on current HP or MP values and always ignores Defense; healing, MP restoration, HP draining, and MP draining or damaging attacks are indicated by their text color
Bat.Pwr
How likely this ability is to connect; abilities with a 100% hit rate always connect unless some effect prevents them entirely
Hit Rate
Special circumstances that allow this ability to be resisted; mouse over the terms to learn more
Resistance
Elements
The status effects inflicted or removed by this ability
Statuses
Notes
Big Guard 80 Casts Shell/Safe on party All Allies - 100% - - Shell, Safe -
Encounter Groups: With EarthGuard – 3 shown
Area Map Condition Encounters
The average amount of experience won in an encounter in this group
Avg. Exp.
The average amount of GP won in an encounter in this group
Avg. GP
The average amount of magic points won in an encounter in this group
Avg. Mag. Pts.
The range of average levels of monsters found in this group's encounters; level directly impacts the damage done by a monster's attacks, and is a good general indicator of the difficulty of any given encounter
Level
Deserts Black Drgn (6/16)
EarthGuard, 2 Peepers (10/16)
296 188 1.8 23–26
Deserts Black Drgn (6/16)
EarthGuard, 2 Peepers (10/16)
296 188 1.8 23–26
Deserts Black Drgn (6/16)
EarthGuard, 2 Peepers (10/16)
296 188 1.8 23–26
Encounters: With EarthGuard – 1 shown
World of Ruin encounters cannot be found in the World of Balance; unique encounters are found as set encounters or treasure guardians, but never as a random battle; legendary dragons are unique monsters that are found in the World of Ruin; special bosses have unique music and immense power; the final bosses are the last creatures fought in the game
Name
Any encounters you've seen that appear on the Veldt will appear in groups; each encounter goes to the next group with at least one available encounter in it; encounters with no value listed do not appear on the Veldt
Veldt Group
Exp. GP Magic Points
The range of levels of monsters found in this encounter; level directly impacts the damage done by a monster's attacks, and is a good general indicator of the difficulty of any given encounter
Level
Each party member must run long enough to set their run value to at least this number in order to escape this encounter; side attacks have a run difficulty of zero and it is not possible to run from pincer attacks unless all monsters on one side have been defeated
Run Difficulty
The specific monsters that appear during this encounter
Monsters
25 5 - 1 23 6 EarthGuard, 2 Peepers
Maps: Where EarthGuard is found – 3 shown
Area
World of Ruin maps cannot be found in the World of Balance; persistent maps are found in both the World of Balance as well as the World of Ruin
Name
World
The random encounters found on this map; if the encounter list changes at certain points during the game, each list is shown here
Encounters
The number of treasures found on this map
Treasures
The dance learned by Mog upon fighting a battle on this map; if this dance is used during a battle here, the dancer has no chance of stumbling; different terrain types on the world map have different dances; plains and wastelands use the Wind Song, forests use the Forest Suite, and deserts use the Desert Aria
Dance
The price of the inn found on this map; this inn is not necessarily available at all times
Inn Price
The price of the chocobo rental found on this map; this chocobo rental is not necessarily available at all times
Chocobo Price
Save Point Recovery Spring
Whether it is possible to use Warp on this map
Warp?
Ruin Wastelands
3 Peepers (6/16)
2 Peepers (10/16)
Deserts
Black Drgn (6/16)
EarthGuard, 2 Peepers (10/16)
- Wind Song, Desert Aria - - - - No
Ruin Wastelands
Chitonid, 2 Gigan Toads (6/16)
2 Lunarises (10/16)
Plains
Gilomantis, Mesosaur (6/16)
2 Mesosaurs (10/16)
Forests
2 Gilomantises, Mesosaur (6/16)
4 Mesosaurs (10/16)
Deserts
Black Drgn (6/16)
EarthGuard, 2 Peepers (10/16)
- Wind Song, Forest Suite, Desert Aria - - - - No
Ruin Wastelands
Chitonid, 2 Gigan Toads (6/16)
2 Lunarises (10/16)
Plains
Gilomantis, Mesosaur (6/16)
2 Mesosaurs (10/16)
Forests
2 Gilomantises, Mesosaur (6/16)
4 Mesosaurs (10/16)
Deserts
Black Drgn (6/16)
EarthGuard, 2 Peepers (10/16)
- Wind Song, Forest Suite, Desert Aria - - - - No
Items: Obtained from EarthGuard – 5 shown
Rare items can be stolen from monsters; limited items are usually found as treasure; strange items can be won in the colosseum
Name
Type Description Price Value
The status effects removed by this item
Statuses
Megalixir - Recovers party's HP/MP to 100% - 1 GP -
Antidote - Cures "Poison" status 50 GP 25 GP Poison
Soft - Cures "Petrify" status 200 GP 100 GP Petrify
Eyedrop - Cures "Dark" status 50 GP 25 GP Dark
Green Cherry - Cures "Imp" status 150 GP 75 GP Imp