Related
Lava Worms hit quite hard and accurately, but only once. In a previous dungeon they would be a noteworthy threat, but compared so some of the enemies in Mt. Gulg, Lava Worms are just another big beefy Monster. They are vulnerable to Ice, but their Magic Defense is quite high so you're best bet is sticking to physical attacks.
Non-D&D players may question the existence of Purple Worms, but trust me, they make sense! Well, sort of. In any case, in this incarnation they are high HP foes that are highly resistant to magic but quite vulnerable to physical attacks. You cannot flee from them, but there's no real reason to anyway, especially given how much experience they're worth. You'll find even larger groups on the Air floor.
Sprite
HP
200
Gold
900 G
Experience
2,683
Absorb
14
Evade
31%
Magic Def.
52%
Damage
46–92
Hit
108%
Critical Hit Chance
1%
Attack Probability
50%
Morale
124 (may run at party level 22+)
Encountered In
These dry desert-dwellers detest water. Throw some on them and watch them squirm.
Encountered In
Eureka Forest 1, Eureka Forest 3, Interdimensional Rift 1
Sprite
Rank
6
HP
1,290
MP
190
Average Drop Value
1,120 gil
Power
100
Attacks
7×85%
(6.0)
Defense
40
Evasion
1×70%
(0.7)
Magic Resistance
6×30%
(1.8)
Abilities
Attack (60%), Earthquake 10 (40%)
Monster Family
Earth, Magic Beast
Fear
−153% (50% at 7,786 party HP)
Treasures
800 gil (40%), 1,000 gil (30%), 1,500 gil (20%), 2,000 gil (10%)
Encountered In
Sand Worms only appear in the vicinity of Palamecia desert, and then only after the Cyclone has appeared. Their attack is on par with similar foes, but they also have an Earthquake 10 attack that can hurt the whole party at once. They have plenty of HP but pitiful defense, so basic attacks are the way to go about bringing them down.