Related
HP
110
Gil
800 gil
Experience
603
Size
Small
Damage
20
Hit Rate
3×98%
Critical Hit Chance
1%
Absorb
30
Evade
30%
Magic Defense
31%
Morale
150 (may run if party is level 35 or higher)
Monster Family
Spellcaster
Attack Probability
25%
Magic Probability
75%
Rakshasas are surprisingly resilient Spellcasters that can prove to be very annoying if you're not prepared for them. They resist every Element of attack Spell, making them difficult to deal with via magic despite their low Magic Defense. They have low HP but high Defense, making them tricky to take out in one shot. Their attacks are fairly weak, though they get three of them, but they spend most of their time casting Spells anyway. A pack of Rakshasas casting Slow1 and Fog can severely hamper your offense, and if you let them live too long they will eventually cast Fire2. Try to take them out before that happens, using Haste to counter Slow1 if necessary. NulFire can also be useful if the fight is dragging on.
Sprite
HP
160
Gold
780 G
Experience
780
Absorb
16
Evade
24%
Magic Def.
47%
Family
Magic Beast, Regenerating, Werebeast
Morale
148 (may run at party level 34+)
The CATMEN's two Poisonous hits are powerful, making them dangerous in packs. They are not individually difficult to kill, but it may be useful to soften them up with attack Spells to take them down quickly, especially when they appear in very large numbers in the Mirage Tower.