Upgraded Statistics by Material Grade Used
Materials Used Level Strength Magic Maximum HP Material Cost
- 1 620 511 7,999 -
Grade 5 13 829 640 20,493 376,000 gil
Abilities: Learned by Snow – 9 shown
Monster abilities can only be learned by tamed monsters; exclusive abilities can only be learned by one of your two main characters; feral link abilities are monster-specific special abilities; DLC abilities are only available if you have the relevant content
Name
Level Type ATB Cost Element
The status effects added or removed by this ability
Status Effects
Whether this ability can be infused in a tamed monster of the same role as the original monster who knew the ability
Infusible
The adjustment to base damage dealt by this ability; base damage is based on strength or magic as well as any applicable bonuses
Damage Modifier
The base amount added to a monster's chain gauge when this ability is used on them; the actual chain gauge addition is also based on chain resistance and any bonuses the ability user has
Chain Bonus
The number of hits involved in this ability; ability statistics apply to individual hits
Hits
The base duration of any status affects added by this ability, in seconds; the actual duration may be modified by other factors
Duration
The relative interrupt value of this ability; abilities with higher values will interrupt abilities with lower values, though these values may be modified by other factors and circumstances; if two numbers are listed, the first indicates the ability's interruption ability, while the second indicates how difficult the ability is to interrupt
Interrupt
Sovereign FistDLC 1 Physical - - - No - - - - -
Mediguard 1 Defense 1 - - Yes - - 1 - -
Provoke 1 Physical 1 - Provoke Yes - +2.00 1 - 40/10
Vendetta 4 Defense 1 - - Yes ×1.80 +0.50 1 - 90/25
Fringeward 5 Automatic Auto - - Yes - - - - -
Deathward 6 Automatic Auto - - Yes - - - - -
Element Guard 8 Defense 1 - - Yes - - 1 - -
Challenge 10 Physical 1 - Provoke Yes - +2.00 1 - 40/10
Entrench 11 Defense 1 - - Yes ×1.80 +0.50 1 - 90/25
Passive Abilities: Learned by Snow – 6 shown
Monster abilities can only be learned by tamed monsters; exclusive abilities are limited to a small number of rare accessories or weapons
Name
Level
If a chocobo has this passive ability, it will have the listed race ability associated with it while engaging in chocobo races
Race Ability
Enhanced Sentinel
1 -
Improved Ward
1 Lightning Bolt
Critical: Power Surge 3 Supersonic
Improved Guard 9 Supersonic
Improved Counter 12 Second Wind
Critical: Tetradefense
13 Marathoner
Monster Crystarium Levels: Snow – 12 shown
Role Level Grade Node Size
You may use any of the four monster material types of the same physical type; this column lists a suggested 'optimal' material which will maximize your overall bonus in a way that is beneficial to this particular monster
Optimal Materials
Ability Strength Magic Maximum HP Potent Bonus Power Bonus Mana Bonus Vitality Bonus
Sentinel 2 5 Large Vitality Crystal - +19 +12 +567 +11/+8/+308 +22 +15 +614
Sentinel 3 5 Large Vitality Crystal ×2 Critical: Power Surge +20 +13 +567 +11/+8/+308 +22 +15 +614
Sentinel 4 5 Large Vitality Crystal ×2 Vendetta +20 +12 +568 +11/+8/+308 +22 +15 +614
Sentinel 5 5 Large Vitality Crystal ×3 Fringeward +20 +13 +567 +11/+8/+308 +22 +15 +614
Sentinel 6 5 Large Vitality Crystal ×3 Deathward +19 +12 +567 +11/+8/+308 +22 +15 +614
Sentinel 7 5 Large Vitality Crystal ×3 - +20 +13 +568 +11/+8/+308 +22 +15 +614
Sentinel 8 5 Large Vitality Crystal ×4 Element Guard +20 +12 +567 +11/+8/+308 +22 +15 +614
Sentinel 9 5 Large Vitality Crystal ×4 Improved Guard +20 +13 +567 +11/+8/+308 +22 +15 +614
Sentinel 10 5 Large Vitality Crystal ×4 Challenge +20 +13 +568 +11/+8/+308 +22 +15 +614
Sentinel 11 5 Large Vitality Crystal ×7 Entrench +10 +5 +297 +6/+4/+162 +11 +6 +323
Sentinel 12 5 Large Vitality Crystal ×7 Improved Counter +10 +6 +298 +6/+4/+162 +11 +8 +323
Sentinel 13 5 Large Vitality Crystal ×7
Critical: Tetradefense
+11 +5 +298 +8/+4/+162 +13 +6 +323
Items of Interest: Snow Encounters – 1 shown
What type of item of interest this is; the data displayed in the 'Point of Interest' column depends on the type
Type
Details on this particular item of interest; certain types have special information; live triggers will provide the (humorous) responses that allow you to earn special live trigger rewards; cinematic actions will display the button commands entered for that action
Point of Interest
Time Period Area Notes
Battle SnowDLC Coliseum -??? AF- Coliseum Choose "The One You Love" challenge
Areas: Where Snow is Encountered – 1 shown
DLC areas are only available if you have the relevant content
Name
Time Period
Whether Chocolina can be found selling items in this area
Chocolina
What type of chocobo, if any, is available for riding in this area
Chocobo
ColiseumDLC Coliseum -??? AF- Yes -