Monsters: Encountered in Midgar Sector 6 – 7 shown
Limited monsters never appear in random encounters; bosses are involved in important plot fights; special bosses and the final bosses are specifically called out as well; super bosses represent the greatest challenge in the game; Battle Square monsters only appear in the Battle Square; chocobos only appear in certain areas when using a Chocobo Lure and can be caught
Name
Level HP MP Attack
The base physical damage dealt by this monster's abilities; physical damage abilities typically deal damage as a multiple of this value (P)
Base P
Magic atk
The base magic damage dealt by this monster's abilities; magic damage abilities typically deal damage as a multiple of this value (M)
Base M
Defense
This is the damage a monster will take compared to the base damage of a physical attack
Phys. Vuln.
Magic def
This is the damage a monster will take compared to the base damage of a magic attack
Magic Vuln.
Defense%
Note that party members get a +50 bonus to Dexterity during combat which monsters do not
Dexterity
Luck Elemental Vulnerability Status Immunity EXP AP Gil
The rate of Steal success per item by a character of equal level to the monster; these rates will change based on the level difference between the Stealing character and the monster; hover over a percentage to see the base rate (which is based on being 10 levels higher than the monster); this rate is multiplied by 80%±2% per level difference; only one item can be stolen, so an increase in level may in some cases decrease the effective Steal rate of items later in the list
Steal
A monster will never drop an item if an item was Stolen from it during the battle; only monsters present in the final battle of a multi-battle sequence may drop items
Win
Morph
Aps 18 1,800 - 40 62 40 348 36 92% 160 68% 4% 63 5 Invalid: Gravity
Weak: Fire
Defend: Small, Confusion, Silence, Frog, Berserk, Petrify, Slow-numb, Manipulate, Death, Death-sentence 240 22 253 gil - Phoenix Down -
Ceasar 8 120 - 14 14 6 84 108 78% 32 93% 3% 47 10 Weak: Ice - 23 2 55 gil Tranquilizer (11.2%) Potion (14.1%), Tranquilizer (4%) Potion
Corneo's Lackey 8 42 - 14 14 10 108 12 97% 6 98% 2% 48 8 - - 8 - 10 gil - - Potion
Hell House 11 450 - 24 32 20 186 2 99% 48 90% 0 52 2 - Defend: Small, Confusion, Frog, Berserk, Petrify, Slow-numb, Manipulate, Death-sentence 44 6 250 gil - Potion (14.1%) Potion
Sahagin 10 150 - 23 30 8 108 32 93% 64 87% 2% 59 12 Absorb: Water - 30 3 89 gil Hyper (11.2%) Potion (14.1%), Hyper (4%) Potion
Scotch 11 150 - 22 29 33 264 32 93% 18 96% 5% 44 10 - - 22 - 60 gil - - Potion
Whole Eater 9 72 - 30 38 - - 14 97% 80 84% 2% 58 4 - - 24 2 70 gil Potion (41.2%) - Potion