Related
Type
Feral Creatures
Subtype
Spooks
HP
896
Level
14
Chain Resistance
90
Stagger Point
130.0%
Stagger Index
90
Strength
48
Magic
86
CP
16
Common Drop
Torn Leather (25%)
Rare Drop
Thickened Hide (5%)
Chapter
4
Gremlins are trivial foes that don't put up much of a fight. On their own they are no threat, but they do tend to appear with nastier creatures, with the Gremlins serving mainly as distractions. Fortunately they aren't very dangerous, even when ignored.
Type
Feral Creatures – Spook
Hit Points
640
Strength
10
Magic
70
CP
23
Gil
27
Chain Resistance
0
Stagger Point
140.0%
Stagger Index
12
Libra per Encounter
30%
Interrupt Resistance
5
Launch Vulnerability
Weakness
Tame Chance
30%
Tamed Role
Grade 1 Ravager
Common Drop
Potent Droplet (33%)
Note
Vulnerable to fire damage.
Note
Susceptible to Fog.
Monster
Gremlin
Role
Ravager
Grade
1–3
Strength
27
Magic
40
Maximum HP
432
Animation Speed
40
Maximum Level
45
Descriptors
Well-Grown, Frostproof, Precious
Feral Link
Giant Drop (Deals damage)
Effect Modifier
×2.20
Charge Time
135 seconds
Input Type
Single button
Command (PS3)
X
Command (Xbox 360)
A