Final Fantasy
Final Fantasy VII
Final Fantasy (NES)
Final Fantasy (PlayStation)
Final Fantasy II (Famicom)
Final Fantasy III (Famicom)
Final Fantasy IV (PlayStation)
Final Fantasy VI (SNES)
Final Fantasy VIII
Final Fantasy XIII
Final Fantasy XIII-2
Final Fantasy All The Bravest
Theatrhythm Final Fantasy
Ultima
Ultima (Apple II)
Ultima I: The First Age of Darkness (PC)
Ultima II: Revenge of the Enchantress
Ultima III: Exodus
Dragon Quest
Dragon Warrior (NES)
More Guides
Chrono Trigger
Golvellius
Mass Effect 2
Castlevania: Symphony of the Night
Other
Mission Statement
Choose Translations
Compare Cards
Leave Feedback
Site Settings
Items
Weapons
Armor
Accessories
Materia
Items
Key Items
Battle
Monsters
Monster Abilities
Set Encounters
Encounters
Elements
Status Effects
Characters
Characters
Spells
Limit Breaks
Attributes
Commands
Party Changes
World
Areas
Screens
Items of Interest
Shops
Shop Items
Activities
Fort Condor Battles
Fort Condor Units
Fort Condor Armies
Gold Saucer Prizes
Chocobo Types
Battle Square
Battle Square Rounds
Gamer Corner Guides
Log In
or
Create an Account
Shrivel
Description
Uses “Mini” on one opponent
Target
One enemy
Status Effect
Add:
Small
Use in Field?
No
Price
500 gil
Value
250 gil
Shops
Gongaga Village Weapon Shop
Stolen from
Grimguard
Dropped by
Gremlin
,
Grimguard
Compare Shrivel to other Items
Shop Items:
Shrivel
– 1 shown
Price
Shop
Notes
Area
Screen
Type
500 gil
Gongaga Village Weapon Shop
-
Gongaga
Weapons Store (2f)
Weapon Shop
Monsters: With
Shrivel
– 2 shown
Limited monsters
never appear in random encounters;
bosses
are involved in important plot fights;
special bosses
and the
final bosses
are specifically called out as well;
super bosses
represent the greatest challenge in the game;
Battle Square monsters
only appear in the Battle Square;
chocobos
only appear in certain areas when using a Chocobo Lure and can be caught
Name
Level
HP
MP
Attack
The base physical damage dealt by this monster's abilities; physical damage abilities typically deal damage as a multiple of this value (P)
Base P
Magic atk
The base magic damage dealt by this monster's abilities; magic damage abilities typically deal damage as a multiple of this value (M)
Base M
Defense
This is the damage a monster will take compared to the base damage of a physical attack
Phys. Vuln.
Magic def
This is the damage a monster will take compared to the base damage of a magic attack
Magic Vuln.
Defense%
Note that party members get a +50 bonus to Dexterity during combat which monsters do not
Dexterity
Luck
Elemental Vulnerability
Status Immunity
EXP
AP
Gil
The rate of Steal success per item by a character of equal level to the monster; these rates will change based on the level difference between the Stealing character and the monster; hover over a percentage to see the base rate (which is based on being 10 levels higher than the monster); this rate is multiplied by 80%±2% per level difference; only one item can be stolen, so an increase in level may in some cases decrease the effective Steal rate of items later in the list
Steal
A monster will never drop an item if an item was Stolen from it during the battle; only monsters present in the final battle of a multi-battle sequence may drop items
Win
Morph
Gremlin
36
1,500
100
70
304
55
546
60
88%
80
84%
5%
62
14
-
-
750
60
750 gil
Tent
(41.2%)
Shrivel
(14.1%)
X-Potion
Grimguard
31
880
120
60
176
25
336
50
90%
180
64%
1%
58
0
-
Defend:
Small
,
Confusion
,
Frog
,
Berserk
,
Manipulate
600
45
560 gil
Shrivel
(41.2%)
Shrivel
(14.1%)
-
Impaler
Eye drop